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Description
Tool to replace models in Streams
Current version 0.5b
Supported games: NFSMW, NFSC
Model adds to ingamea, then enter name hash of model you want to replace and name hash of your model
Installers support
Quick Usage tutorial:
1. Compile GEOMETRY.BIN using ASC's mwgc.exe, Name of object can be any (xname recommended to be XB)
2. Open STREAM, IngameA and your GEOMETRY.bin (Make a backup ofcourse)
3. Click on "Add Geometry to IngameA"
4. Get name of object you want to replace, you can find it using this: https://drive.google.com/file/d/1b6HwNR2j5SExwwaYyL3V51UBqfHddHzZ/view?usp=share_link
5. put name of object you want to replace in NFS-Hasher
6. Copy "Bin File" from NFS-Hasher to "Hash to search" (without 0x)
7. Put XNAME_OBJECTNAME to Nfs-Hasher
8. Copy "Bin file" to "Hash to Replace" (without 0x)
9. Click "Replace Hash in STREAM"
10. Run the game and test new model
Tutorial step by step later
Credits:
ASC
D4emon
Emosen
VeeTec
ChatGPT
TerminatorVasya (me)
Changelog
-
Version 0.5b
uploaded May 26, 2023
Terminator_Vasya uploaded a new version. The new file is 17.03 MB.
Inclued example mod -
Initial version
uploaded May 26, 2023
Terminator_Vasya uploaded initial version. The original file is 11.11 MB.
Visitor Comments
It can replace some world models (here Vee replaced donut model with his custom model)
But can I compile geometry with any other tool like NFS-CarToolkit? Becasue i don't found ASC's mwgc.exe on inet. Or, if other tools not works, please give me link.
Yes you can use NFS Cartoolkit
Also here's asc's mwgc https://drive.google.com/file/d/1fwwGfOnldSw2bi_Rr04eSfMvfOQh1IM-/view?usp=sharing
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