User Date
Tom00582November 03, 2023
Ghost123PlyNovember 16, 2022

Need for Speed Most Wanted Downloads

1990 BMW M3 Sport Evolution (Evo III) (E30) [Add-On]

1990 BMW M3 Sport Evolution (Evo III) (E30) [Add-On]
Authornlgzrgn
Added On February 19, 2019
Views 9,048
Downloads 1,882
Version Most Wanted
Brand BMW
Favorited 2 times
Average Rating
6.8/10 - 4 votes
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Description

This car replaces None (Addon car)
NFS Most Wanted
1990 BMW M3 Sport Evolution (Evo III) (E30)
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Technical Information:

Converted by: nlgzrgn
Converted from: NFS World
Replaces: Nothing
Car folder name (XName): BMWM3E30

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Customization:

Parts:
- Body Kits: Stock + 5 (0-2 w/ Chrome Grill Frame, 3-5 w/ Plastic Grill Frame)
- Spoilers
- Rims
- Hoods: Stock + 7 (w/ or w/o Badging + M-Style Colored Grill), the rest are placeholders to fix invisible hood issue.
- Roof Scoops

Performance:
- Engine: Super Pro, Ultimate
- Transmission: Super Pro, Ultimate
- Suspension: Super Pro, Ultimate
- Nitrous: Pro, Super Pro, Ultimate
- Tires: Super Pro, Ultimate
- Brakes: Super Pro, Ultimate
- Turbo / Supercharger: Super Pro, Ultimate

Visual:
- Paint
- Vinyls: All 155 slots, 512x and 1024x texture packs available.
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges

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Features:

- Own performance data from NFS World with some small changes.
- Available after beating Victor, Blacklist 13 in career mode. (Cost: 45,000)



- Vanilla "Paul" driver model from NFS Most Wanted.
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches)
- Own collision data from NFS World.
- Source files w/ a customized version of Geometry Compiler (Modding Resource)

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Known Issues:

- None so far.
- Please report if you see any other issues.

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Installation:

IMPORTANT: If you have NFSMW Mod Loader, remove it. This mod WILL BREAK Mod Loader compatibility.

1) Create backups of these files:
- Frontend: FrontB1.lzc
- Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin, Gameplay.lzc, GlobalB.bun, GlobalB.lzc
- Languages: Whole folder

2) Install NFSMW Unlimiter:
https://nfsmods.xyz/mod/688

3) Install the "_BMWM3E30-Setup.nfsms" using NFS-VltEd:
1) Download NFS-VltEd and install it:
https://nfs-tools.blogspot.com/p/downloads.html
2) Open NFS-VltEd. When the main window appears, select File > Open from the menu bar.
3) A new dialog will appear. Choose your game installation directory.



4) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
5) Select the "_BMWM3E30-Setup.nfsms" from the dialog and click OK.
6) Mod script installation dialog will appear. Click Install to install the mod.
7) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
8) Quit the tool.
- Note: It's recommended to reinstall the car with every new update. But when you do that, VltEd may show some errors. You can safely ignore them.

4) Add other required stuff in game files using Ed:
1a) If you don't have Ed, download it from here: https://nfsmods.xyz/mod/874
1b) If you have Ed, copy the contents of "Ed" folder into your copy of "Ed".
2) Run the tool using "Ed.exe" file.
3) From the menu bar, click open and select your game installation directory.
4) Click "Apply" button. The files should get created in the folder you used the tool.
5) Quit the tool.

5) If this is the first mod you are installing, use the "Unlock Memory Files" option in Tools menu of Ed.

6) Run your game and create a new save game.
- Or you can somehow add the car into your car lot.
- Protip: Find B02FFF5BB02FFF5B01 in game memory and replace it with 4E37E81F5446AA8301.

7) Enjoy your new car!

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Changelog: (+ Addition, * Change, ! Attention, - Deletion)

2019/02/18:
! Initial release.

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Credits:

- 379Felipe for their huge help, so I was able to fix the bouncing issue.
- Arushan for NFSMW Mod Tools, which lets us transfer any car model into the game.
- ASC for a modified version of NFSU2/MW Texture Compiler by nfsu360, which is used to compile a 512x vinyl texture file.
- MWInside for ReCompiler, which is used to compile a 1024x vinyl texture file.
- nfsu360 for NFS-CarToolkit, NFS-VltEd and NFSU2/MW Texture Compiler, which make modding the game just easier.
- Oleg Melashenko for ZModeler v1.0.7a and v2.2.5, where most of the conversion work is done.
- Ton Roosendaal and Blender Foundation for Blender v2.79, which I used to keep the original part names after extracting the car.
- nlgzrgn for NFSC Unlimiter and converting the car.

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© 2019 nlgzrgn @ ExOpts Team. No rights reserved.

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