SOTD This Week

Jan 10, 2010Screenshot of the Day January 10, 2010 by Rafel
Jan 11, 2010Screenshot of the Day January 11, 2010 by TYF
Jan 12, 2010Screenshot of the Day January 12, 2010 by TruePro
Jan 13, 2010Screenshot of the Day January 13, 2010 by Code 4
Jan 14, 2010Screenshot of the Day January 14, 2010 by Freak-DS
Jan 15, 2010Screenshot of the Day January 15, 2010 by Blaznmotorsports
Jan 16, 2010Screenshot of the Day January 16, 2010 by Jaume08

SOTD - January 12th, 2010

Need for Speed Screenshot of the Day January 12, 2010 by TruePro
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TruePro
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Comments 7

F
FerrariMan17 years ago
...and I thought MY damage on NJ's Caprice was good. Wow man that's amazing how'd you get the bumper missing?
XJ22017 years ago
Seperate it from the main body and call it either :OLM or :ORM (the mirrors) - they "fall off" i.e. disappear in an appropriate crash.
Anyway - what have you done to my poor Caprice?! :(

LOL :D
TruePro17 years ago
@FM: Yup, just like NJ said ;)
@NJ: Sooooorrryyy.... your Caprice is really fun to drive, so I had to create some damage that goes with my driving when I'm bored :P
09Challenger17 years ago
WOE.... nice damage. Sorry for that happening to your car, NJ :|
09Challenger17 years ago
WOE.... nice damage. Sorry for that happening to your car, NJ :|
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FerrariMan17 years ago
Cool idea for labelling them as mirrors, why don't you do that NJ?
I guess the reason I wouldn't do it is that I feel like then the bumpers won't dent or anything before falling off :(
XJ22017 years ago
I don't use this method because I'd have to model something that is under the part that falls off thus causing more work and slightly higher poly-counts ;)
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