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Need for Speed Most Wanted Downloads

2005 Nissan Skyline GT-R R34 NISMO Z-Tune

2005 Nissan Skyline GT-R R34 NISMO Z-Tune
AuthorEevee
Added On May 6, 2020
Views 269,457
Downloads 36,223
Version Most Wanted
Brand Nissan
Favorited 18 times
Average Rating
8.1/10 - 34 votes
You must be logged in to rate this car.
File updated on: October 27, 2024

Additional Screenshots

Description

This car replaces None (Addon car)

This car was converted from NFS World, NFS Carbon, NFS Heat Studio, Forza Horizon 2 XBO, and many more by YochiThMaster333 aka Eevee (me).

Tuning:

  • Bodykits
  • Spoilers
  • Rims
  • Hoods
  • Roof Scoops
  • Interior
  • Roof
  • Brakes
  • Headlights
  • Taillights
  • Side Mirrors
  • Seats
  • Roll Cage
  • Rear Trunk
  • Turn Signals
  • Performance
  • Paint
  • Vinyls
  • Rim Paint
  • Window Tint
  • Decals
  • Numbers

Features:

  • Working brakelights
  • Unlocked after beating Ming
  • Costs 150000 in career mode

Known bugs:

  • Anyone at the moment

How to install:

  1. Download and install NFSMW Unlimiter
  2. Run Binary v2.8.0 as an administrator, click on red (User Mode) icon, then pick SKYLINEZT.end and look for NFSMW game directory (ignore the errors if there are any)
  3. Run NFS-VltEd, click File - Open and choose NFSMW game directory, then click File - Import - ModScript and pick SKYLINEZT.nfsms, and then choose "Install Mod (VltEd). Or run OGVI, click Game - Most Wanted, then File - Open and choose NFSMW game executable, then click File - Import ModScript and pick SKYLINEZT.nfsms, and then choose "Install Mod (OGVI)" here. Save.
  4. Run the game and create a new save game. If the car appears visible properly, then you did all right.

FAQ:

Q: What is game directory?
A:
That's the folder where your NFSMW installed

Uploaded on:

  • nfsaddons.com (this site)
  • nfsmods.xyz

Please don't reupload to these sites.

Thanks to:

  • arushan for his NFSMW ModTools (original conversion)
  • nfsu360 for his NFS-CarToolkit (updated versions)
  • Oleg M. for Zmodeler

Changelog

  • Version 1.8 uploaded October 27, 2024

    Eevee uploaded a new version. The new file is 33.56 MB.

    - Added OGVI support
    - Added option to select stock color
    - Added two new headlight styles
    - Added turn signals customization
    -- At first, Amber turn signals were meant to be used only by V-Spec and C-West kits before I decided to make turn markers' colors to be changeable between clear and amber.
    - Removed duplicate textures used by Eyelids headlights (it now uses stock lights' textures directly)
    - Wheel Spacing on kits with no Z-Tune fenders/rear quarters has been reduced
    - Both Sunline Racing kits were changed:
    -- Actual side skirts and rear bumper from Forza Horizon 2 (thanks to MacedoSTI for ripping the 2F2F Skyline model from XBO FH2)
    -- Bodykits' names reverted back to C-West (No Canards variant became just "C-West" and Canards variant became "C-West w/ Canards")
    -- Bodykits' icons were changed, and as a result, the Sunline Racing icon was removed (thanks to VeeTec for making the C-West kit icon)
  • Version 1.4 uploaded September 6, 2023

    Eevee uploaded a new version. The new file is 32.01 MB.

    - Removed ModLoader version entirely
    - Added three new body kits (aside from one kit variation which explained below): Stock V-Spec Kit from NFS World (with Splitter from NFS ProStreet (unpainted splitter) and NFS Shift (splitter extension)), Shadow Kit from NFS Carbon (albeit without foglights a la NFS ProStreet), and Borillo kit from NFS World. Internal names for these kits are KIT09_BODY, KIT10_BODY, and KIT12_BODY respectively, with the latter two using "Stratospeed" icon by Vee-Tec.
    - Added new rim styles: V-Spec (Stock GT-R R34 rims from NFS World) and Calsonic Skyline JGTC (Forza Motorsport 2's Calsonic Skyline)
    - Gave the kits actual names and icons:
    -- Two NFS Carbon wide body kits that originate from NFS Underground 1, kits 3 and 4 of this mod, were given the names of "Vapor" and "Mantis" respectively, exactly as they named in NFS Underground 1 and 2. Both use "Custom" icon made by AttilaK.
    -- The third NFS Carbon kit is now called "Stratospeed", since it is almost the same widebody kit the ProStreet Skyline uses. Uses "Stratospeed" icon by Vee-Tec
    -- Two autosculpt kits from NFS Carbon (Stag and Sweeper) received proper names instead of using "Body N" (N - number). Stag uses "Stratospeed" icon (because it existed in ProStreet), Sweeper uses "Custom" icon (because it is the only tuner kit to not carry over to ProStreet)
    -- The first kit is called "Drag" just like it did in NFS World. Uses "Custom" icon.
    -- The other Skyline kit from NFS World is now called "Verge Wide" (as it was called in NFS World) and uses "Custom" icon as well.
    - Altered the sixth bodykit by various ways:
    -- Name changed from "C-West" to "Sunline Racing", because people told me that it resembles Sunline Racing Skyline more than 2 Fast 2 Furious Skyline, despite sharing the same front bumper, even though I only used front bumper of this thing due to me having problems with adapting Heat and Unbound bodykit parts to NFS World model (this includes Sunline Racing's Skyline fenders).
    -- Added canards to it. However, the canards variant has internal name of KIT11_BODY. The "No Canards" variant (named "Sunline Racing (No Canards)") still retains KIT06_BODY internal name.
    -- Its mapping was fixed further since it uses different front fender models. These fenders were lated adapted to V-Spec and two other new kits, i.e. three other new kits.
    -- It now uses my own made "Sunline Racing" icon.
    - Re-added some vanilla vinyls that were replaced with my own custom vinyls, however, this one uses vinyls from Recompiled Vinyls. Such custom vinyls now belong to a new "Custom" category.
    - Included the 1024x vinyls into archive, which eliminates the need of looking into MEGA folder for this mod (such file was removed from MEGA folder as well for that reason)
    - Added this very Supra vinyl inspired by Hot Wheels' Fast and Furious Premium 2023 Skyline (feeling cursed yet?)
    - Added 10 new paints (7 taken from GT-R V-Spec '99, 1 taken from GT-R Special Color Midnight Purple III (uses custom material), 1 taken from Z-Tune, 1 taken from NFS Underground 1 for Eddie's car)
  • Version 1.3b uploaded February 7, 2023

    Eevee uploaded a new version. The new file is 10.49 MB.

    Fixed an issue where Nissan Skyline Nismo Z-Tune is treated as naturally aspirated car (as the performance data is based on Punto's, which is naturally aspirated car, however, the performance values are vastly different from Punto). Now it's turbocharged at stock as it should be.
  • Version 1.3a uploaded January 30, 2023

    Eevee uploaded a new version. The new file is 10.49 MB.

    - Fixed an issue where two kits had no reverse light marker in addon version
    - ModLoader version was also updated very slightly to fix the reverse light marker rotation (a very subtle change but who cares)
  • Version 1.3 uploaded January 30, 2023

    Eevee uploaded a new version. The new file is 10.49 MB.

    - Added two new body kits (one from Carbon (aka Vapor, since you all need to stop whining about this kit), other one from World (both kits taken from normal Skyline))
    - Added two new spoilers
    - Added two new hoods (both from ProStreet)
    - Added carbon side mirrors
    - Added carbon roof styles (which resulted Skyline's geometry to have roof separated from body kits) and one extra roof style that adds Blue Safety Car lights taken from RR3's Mercedes-AMG GT R Safety Car (thanks to GM25 for ripping this car's model from Real Racing 3)
    - Added two interior styles (which includes two different interior textures taken from NFS World's normal Skyline R34 and NFS Carbon's Skyline R34)
    - Added three more brakelight styles (Tinted, V-Spec (NFS World's normal Skyline R34), V-Spec Tinted)
    - Added four more seat styles (those are the ones used by my other cars like '95 Eclipse GSX, Saturn Ion, '71 Mustang Mach 1, etc. Of course, like the existing seats, new ones also come from Lada Racing Club)
    - Added extra drivers (Undercover Female, World Female, ProStreet) and reverted NFSUC/World Male Driver's clothes back to its original colors
    - Fixed mapping on C-West Kit (issue reported by PonySparkle69)
    - Edited headlight texture to remove glowing part in it (as the car comes from NFS World, the glowing part is necessary in that game to simulate how the reflectable surface reflects light sources). The texture is a mix of NFS Carbon's Skyline and NFS World's Nismo Z-Tune R34.
    - Adjusted decal geometry
    - Removed duplicate badge on Mantis body kit (i.e. Kit 4)
    Some changes also affect ModLoader version that I don't support it anymore. Exclusive ModLoader changes include some bodykit alterations inside car's interior.
  • Version 1.2 uploaded May 12, 2022

    Eevee uploaded a new version. The new file is 8.69 MB.

    - Added C-West bodykit and GT Wing I (In ModLoader version, C-West kit replaces existing kit 1 (Drag Kit from NFS World). In Addon version, it is completely added (not replaced) as kit 6)
    - Replaced the cardata.end file with updated version based on my Mazda Familia GT-R's cardata.end file
    - SKYLINEZT.ini file was updated to feature Custom Random Parts
  • Version 1.1 hotfix uploaded March 22, 2021

    Eevee uploaded a new version. The new file is 8.07 MB.

    Fixed cardata.end file which added logos under different name in the files (which made this car to appear with tp temp350 logo)
  • Version 1.1 uploaded March 14, 2021

    Eevee uploaded a new version. The new file is 8.07 MB.

    - Fully recompiled the entire model using NFS-CarToolkit
    - Added Binary addon version
    - Car now features extra customization (only available in Addon version)
  • Initial version uploaded May 6, 2020

    Eevee uploaded initial version. The original file is 0 B.

Visitor Comments

  • Hiro - 5 years ago
    User Date
    Liked
    Looks amazing car
    Reply
  • Hiro - 5 years ago
    User Date
    Mostwanted for life3 years ago
    Liked
    Hey, could you make a tutorial to make a car mods for NFSMW and NFSC.
    Reply
    • Claire - 5 years ago
      User Date
      Liked

      Yes, I agree

      Reply
  • Sgt. Drifter - 5 years ago
    User Date
    Liked
    Has to be one of the best MW Skylines out there.
    Reply
  • Sgt. Drifter - 4 years ago
    User Date
    Liked
    Making BLACK EDITION textures for this car, soon.
    Reply
  • MasterLife - 4 years ago
    User Date
    Liked
    Can't wait to test it! 
    Reply
  • NeBuNuL ViTeZa - 4 years ago
    User Date
    Mostwanted for life3 years ago
    Liked

    tuning car mod and race in Ultra 4K graphics https://youtu.be/ZRV_Cx5Cu-c

    Reply
  • Fabri_Z.0.6 - 3 years ago
    User Date
    Liked

    Could you do a version for Ed? (The car dealer). My pc doesn't have good performance (32-Bit *Windows Software) and when I install cars with the binary the game gets corrupted and I have to reinstall it.


    Why do I have a bad operating system? I live in Venezuela and that is all the information you need.....



    GET ME OUT OF LATIN AMERICAAAAAAAAAAAAA

    Reply
    • Eevee - 3 years ago
      User Date
      Liked
      Due to not only Ed The Car Dealer is outdated and discontinued, but also it can break my game files, don't expect me to use Ed TCD.
      Reply
    • MasterLife - 3 years ago
      User Date
      Liked
      @Fabri706 use modloader version instead, Ed will corrupt your files as well
      Reply
    • THXAN_9 - 2 years ago
      User Date
      Liked
      it's better way for him
      Reply
  • HectorDreemur - 2 years ago
    User Date
    Liked

    Please make the x1024 vinyls for this wonder. :pray:

    Reply
  • PedroSouza14 - 2 years ago
    User Date
    Liked
    Can you lend me some help, please? Car looks mega, but the logos appear in very low quality.
    Reply
    • Eevee - 2 years ago
      User Date
      Nikster3 months ago
      Liked
      The logo has mipmaps. Choose the highest settings in the game's advanced video options and restart the game.
      Reply
  • PedroSouza14 - 2 years ago
    User Date
    Liked

    Hey thanks for the amazing ride! I made a video with it!


    https://www.youtube.com/watch?v=NQdYF3hFDuM

    Reply
  • Drunkle Vlad - 2 years ago
    User Date
    Liked

    does this car have x1024 vinyls ? im having issues with the game crashing


    Reply
    • Eevee - 2 years ago
      User Date
      Liked

      No. There was the reason why I didn't make them: they clog up the mod's main archive with unnecessary 20~30 MBs. Also at that time when I started making NFS World conversions (including this BNR34) I only worked with 512x vinyls.

      UPD September 6, 2023: Actually, when making both ModLoader and Addon releases, the mod archive clogs up to not make enough space for 1024x vinyls file. That's why I usually avoided adding that file before I decided to add an option to choose vinyls quality in Binary, which was after I decided to stop doing ModLoader stuff.

      Reply
      edited by Eevee 1 year ago
  • FarrelPrayoga - 2 years ago
    User Date
    Liked
    well, the C-West kit is techically a Sunline Racing bodykit, not the actual C-West N1 kit.
    Reply
    • gl4disme - 2 years ago
      User Date
      Liked
      not really, front bumper is same for both, but here rest of the kit is stock.
      Reply
    • Eevee - 2 months ago
      User Date
      Liked

      The reason why I did not use C-West N1 rear bumper and skirts is because at the time of making this car, I wasn't able to gather such parts in NFS Heat Studio model since that C-West N1 kit did not exist in Ghost Games' developed games (despite the fact that Sunline Racing kit, like in real life, shares the same front bumper as the C-West N1 kit), and at that time there was AJ_Lethal's Skyline (which aged like milk imho (no offense, AJ_Lethal)) with accurate C-West N1 kit, but that kit was taken from Street Racing Syndicate. The skirts for C-West kits at that time were the Nismo skirts from NFS Heat Studio as well. And this was before MacedoSTI came to the rescue, giving us a model of 2F2F Skyline from Xbox One version of Forza Horizon 2. Hope for one day someone will rip FnF'01 Eclipse from FH2 XBO because the '95 Eclipse mod I edited from SLZ Roadstar doesn't have enough parts to make it into some replica of The Fast and The Furious Eclipse, and because ripping models from Xbox One versions of Forza is now possible (from what I can guess).

      Reply
  • Mamang Resing - 2 years ago
    User Date
    Liked

    Emm, when i in the car lot the car is normal. But when I choose the car, the hood, rims, & the trunk is invisible also the extended modification parts. I installed it using Binary. Never like this before idk why. Can anyone help? I've already used new game data also

    Reply
    • Eevee - 2 years ago
      User Date
      Liked
      Can't help with anything unless you provide the screenshots. Have you installed the mod on clean copy along with latest version of Unlimiter, or you installed it on mod pack with too many cars?
      Reply
    • Mamang Resing - 2 years ago
      User Date
      Liked
      its oke now, i have to many things in DBModelParts
      Reply
  • hiddenmask58 - 1 year ago
    User Date
    Liked
    I dont know if its intentional or a bug, but on the body kit 1, the GTR logo on the front bumper is missing
    Reply
    • Eevee - 1 year ago
      User Date
      Liked
      This was intentional.
      Reply
  • Chihaya GSR - 1 year ago
    User Date
    Liked
    New save game required after Update the mod? Because I currently use a version 1.3b of this mod.
    Reply
    edited by Chihaya GSR 1 year ago
    • Eevee - 2 months ago
      User Date
      Liked
      Late, but Unlimiter v4 has Presitter included, so I guess you don't need to create a new save file.
      Reply
  • burakhakan31 - 4 months ago
    User Date
    Liked
    Bro I downloaded this and game/car is normal,but the tires of car are missing
    Reply
    • Eevee - 2 months ago
      User Date
      Liked
      How many times I should tell you that Unlimiter v4 already has tire texture included by default? There's even a question in FAQ section of readme.txt file regarding missing tires.
      Reply

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