Need for Speed Projects

Subaru Impreza S204 STI (GDB-F)

Subaru Impreza S204 STI (GDB-F)
Base from NFSC, some parts from NFSMW and scratch-made
This project has been completed and is available for download!
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Additional Screenshots


Changelog

Update #6 - 1 year ago

-

Update #5 - 1 year ago

marked as completed

Update #4 - 1 year ago

car completed, uploading

Update #3 - 1 year ago

-damage done
-vidwalls and showcase done

Update #2 - 1 year ago

- LB and TB parts done
- colors done
- performance done
- sounds done

Update #1 - 2 years ago

-added dummies
-mapping tweaks and part tweaks
-damage done
-first in-game import

Comments 4

EvoX2 years ago
Great, as I know, this type of Subaru wasn't made by anyone.
AgentMulder2 years ago

Hello AJ. Try using fewer polys. Your Mitsubishi Evo was a great car, but too many polys.

pete95162 years ago

When you delete it's lowpoly parts, you will get 8416 polygons. This is not much at all. It might be problematic on a setup running with nGlide but i can't say it often enough. Don't use nGlide. Only real native DirectX combined with DGVoodoo. It's the best what you can do for High Stakes. Then you won't have any lags on mixed grids with ultra high poly cars, talking about 10k-15k here for example. P R O's 1932 Roadster Traditional running without any problems here when not exagerating opponent grid to 15 cars

Video with 312.000 polygons rendered in High Stakes (not much lagging):
https://www.youtube.com/watch?v=uZN3OAb8k4I

EvoX1 year ago(edited)
Omg that's awesome, didn't see our guys use these spoilers and kit on them but they'r cool. This copper color looks nice, too. Hope it'll have this special "vrum-vrum" sound)
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