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Need for Speed High Stakes Downloads

Subaru Impreza S204 STI (GDB-F)

Subaru Impreza S204 STI (GDB-F)
AuthorAJ_Lethal
Added On April 18, 2025
Views 822
Downloads 58
Version High Stakes
Brand Subaru
Favorited 0 times
Average Rating
8.8/10 - 5 votes
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Additional Screenshots

NFS:HS Features

Class A Serial # 15
Damage Yes Dashboard None
Convertible No Vidwall Yes
Windows Clear Licence Plate Customizable
Top Speed 159 mph
255 kmh
Polycount 8746
Driver Animated

Description


Version 1.0
Release date 2025/04/18
Other mods by author
  • Mitsubishi Lancer Evolution VIII FQ-400 (CT9A) for NFSHS
  • Nissan Skyline GT-R Nismo Z-Tune (R34) for NFSHS
Description In 2005, Subaru, via its Subaru Tecnica International (STI) department, built 600 examples of the S204: an Impreza WRX STI fitted with the best of the STI parts catalog, raising the power to 320 hp and making the best handling Impreza back then.


Mod Features

Colors Interior Dashboard Driver model
10 (3 official, 7 OEM) yes no custom (werewolf)
Performance Class 0-60 mph (100 km/h) Top speed (mph / km/h)
A 4.7 s 159 mph (256 km/h)
Misc. features
  • Damage
  • Sounds from NFSU2 Impreza WRX STi (engine upgrade 1)
  • Showcase with photo album slides
  • :LB and :TB parts for optimized performance

Play Information


Mod type Internal name Serial Number Polycount
Car s204 15 8746
Requirements either hi-poly menu patch or VEG's Modern Patch for viewing in menu, VEG's Modern patch for full-grid racing

Installation

Extract this file/folder... ...into this location
car.viv data\cars\s204
feart, showcase data

Construction


Base/sources NFSC (Impreza model), NFSMW (spoiler models), rest of parts made from scratch
Programs used
  • ZModeler 1.07b
  • GIMP
  • FCE Paint Booth
  • FCE Centerer
  • NFSWizard
  • Vivianne
  • NFSHS CARP Generator
  • Audacity
Known bugs none so far
May be incompatible with no incompatibilities so far

Copyright / Permissions

Authors MAY use this mod as a base for modification or reuse (as long the author is attributed.)


You MAY distribute this mod, provided you include this text file, with no modifications. You may distribute this mod in any electronic format (physical media, online file sharing, etc) as long as you include its contents intact.

Where to get the mod that this README file describes

Web sites

Visitor Comments

  • EvoX - 2 months ago
    User Date
    AJ_Lethal2 months ago
    Liked

    It's amazing that you still stay true to your furry style😂and the car looks flawless👍Polies are no longer a problem as I have two versions of the game. Nice Subaru!

    Reply
    edited by EvoX 2 months ago
  • AgentMulder - 2 months ago
    User Date
    EvoX2 months ago
    Paul Spain1 month ago
    Liked

    A super car. Awesome. But unfortunately too many polys

    Reply
    • Paul Spain - 1 month ago
      User Date
      pete95161 month ago
      Liked

      Genosse that is why we have Veg Patch, Poly limits are almost none now. :D

      Reply
    • AgentMulder - 1 month ago
      User Date
      Liked

      As an entrepreneur investor, I do not discuss such topics with you

      Reply
    • Paul Spain - 1 month ago
      User Date
      pete95161 month ago
      Liked
      Well I just felt it silly to limit one's self (as we did long ago) now that Veg has made these limits obsolete, That is unless your PC don't support the Veg Patch (some can't handel it). 
      Reply
    • pete9516 - 1 month ago
      User Date
      Liked

      Mit einem gescheiten Renderer-Setup verträgt das Spiel ein Full Grid (7 Gegner) mit Autos weit über 10.000 Polygonen. Ich fahr regelmäßig den 1932 Ford Roadster Traditionel mit ca. 19.500 Polygonen und anderen HighPoly-Fahrzeugen und ich habe ja auch sogar mal ein Video gemacht mit 16x19.500 Polygonen und natürlich hat es gelaggt aber das lag in diesem Fall an der Anzahl der Fahrzeuge und nicht an den Polygonen. Bei einem Full Grid Race mit solchen Autos laggt das Spiel kaum. Da brauch man auch keine Low Resolution Models in der car.fce wie sie AJ immernoch seinen Autos hinzufügt. Die Zeit mit "Maximal 5000 Polygone sonst laggt das Spiel" ist wirklich vorüber

      EDIT: Ausser man zockt auf nem Linux Toaster oder spielt auf nem virtuellen Windows 98 OS aber das machen auch nur Verrückte meiner Meinung nach

      Reply
      edited by pete9516 1 month ago
  • Skoti_nfs - 2 months ago
    User Date
    AJ_Lethal2 months ago
    Liked
    Great job as usual ❤️
    Reply
  • noise - 2 months ago
    User Date
    AJ_Lethal2 months ago
    pete95162 months ago
    Liked
    Easter gift from AJ, I'm confident the car will be flawless. 
    Reply
  • Cooya! - 2 months ago
    User Date
    AJ_Lethal2 months ago
    Liked
    I am not really a fan of the second generation Impreza... But this is such a quality work again! Thank you.
    Reply

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