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Need for Speed High Stakes Downloads

Uberstrasse

Uberstrasse
AuthorsFangio, EvoX
Added On January 22, 2026
Views 709
Downloads 30
Version High Stakes
Original Track
Favorited 0 times
Average Rating
10/10 - 2 votes
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Description

Based on Fangio's 3rd track "Landstrasse Special". Author's Readme included.

I found it in summer '25 and liked it a lot. My changes:

- faster trackshape

- AI fix

- some new buildings

 - tweaked weather

- artificial lake with yachts on it, where you can drown you supercar! :)

I dedicate this version to my dear German friends Ronny and Pete, with hugz an' lots of luv.

_____________________________________________________________________________________________________

Foreword by Fangio

Version 1.3 22.10.2000

Autor Fangio, Germany

Mountain climber track - you needs power-cars for it

This track replaces Germany "Landstrasse" course, so you must make

a backup before you install this

REALLY IMPORTANT: SET THE VIEW DISTANT TO "FULL"

AND TURN OF THE REAR VIEW MIRROR, OTHERWISE THE GAME CRASHES Can CRASHES

-Installation:

Extract the files:

Tr.frd / Trn.frd

Tr0.qfs / Trn0.qfs

T0_00.qfs / T0.qfs

Put the File "Tr.frd / Trn.frd" and "Tr0.qfs / Trn0.qfs" into your Need For Speed root dir ...\Data\Tracks\Germany\

put the "T0_00.qfs" file in the root dir ...Data\Feart\Slide\

and the "T0.qfs file in the root dir ...Data\Feart\vidwall\

-Contact:

fangio@blauermax.de or www.nfscars.purespace.de

Copyright 2000 by Gert Steidle, the file itself, in its ORIGINAL STATE, may be FREEWARE!

You can use it as a base for your work, but you have to credit me for this

and notify me before you release it.

Other rights:

Electronic Arts and Need For Speed 4 "High Stakes" is Copyright 1999

Visitor Comments

  • pete9516 - 3 months ago
    User Date
    EvoX3 months ago
    Nikster2 months ago
    Liked
    oh yeah new track shape!! I'm interested
    Reply
    • EvoX - 1 month ago
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      Liked
      R u still interested
      Reply
    • pete9516 - 30 days ago
      User Date
      Liked
      Sorry i've forgot to take a look at it. Will take a spin now and see how it feels.
      Reply
    • pete9516 - 30 days ago
      User Date
      EvoX30 days ago
      Liked

      Oh nice neat text in the description, only seeing that now :D Much hugs back to deep Sibiria

      I've taken a ride and i like the changes you've made. I don't know the original track too good but i bet you've improved the opponents a lot. There's some visibility problems, especially with that large building, i guess it's assigned to a wrong block, but it's easy to fix so no problem. What this track really needs is a virtual road fix, especially talking about those little shortcuts Fangio has implemented which are totally awesome. Must be awesome to drive this track in pursuit mode

      Reply
  • EvoX - 29 days ago
    User Date
    Liked

    Thanx:).

    U tried to teach me visibility. I think I'm becoming dumm... I may ask to help me with dat (at least for this track), but I know how you're pressed for time, as music is a serious thing. I'll better try again. Thanks for your Siberian greetings... holding the line...)

    Reply
    edited by EvoX 29 days ago
    • pete9516 - 29 days ago
      User Date
      Liked

      First, get the newest version of T3ED.

      Then, do this:


      After that, do this:


      Then, set a value of at least 25. That should be enough to bypass the game's internal rendering limit. Use these settings:


      Reply
    • pete9516 - 29 days ago
      User Date
      Liked
      If you see parts from the track which you're not supposed to see, you will have to manually edit the visibility with the method i've shown you earlier
      Reply
    • EvoX - 29 days ago
      User Date
      pete951629 days ago
      Liked

      Ah... Like that😂Thanx. I entered the wrong menu👍

      Reply
    • EvoX - 29 days ago
      User Date
      Liked
      U da Mann! It works now) Will upd8 trax soon)
      Reply
    • pete9516 - 28 days ago
      User Date
      EvoX28 days ago
      Liked
      Nice!! Glad it worked out this way
      Reply

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