Recent activity on NFSAddons
Need for Speed Projects
Land Rover Range Rover Evoque (Add-on)
It's an Evoque (I don't remember the exact year, but it's an Evoque)
I'll try to make 2 bodykits, changing the side mirror material (CarSkin and Carbon), it isn't a great change, but it's better than nothing ¯\_(ツ)_/¯
The stats aren't done, 'cause it's from another mod just for tests
Current issues:
-The faces aren't clear, then the model will be reworked (possibly I'll change the entire model);
-The interior is transparent (idk why);
-It doens't have grill details (it's just textures, but they didn't appeared in game);
-I think the wheels are very thin, then their depth (idk the correct word) will be increased;
-And, this car is immense!! It covers the view and it's hard to see where you running, then I'll try to change the camera position (I REALLY don't know if it's possible), or reduce the car size to the same size of copsuv or copsuvl.
At least, the logo and secondary logo are done. ( ・_<)b
I'll try to make 2 bodykits, changing the side mirror material (CarSkin and Carbon), it isn't a great change, but it's better than nothing ¯\_(ツ)_/¯
The stats aren't done, 'cause it's from another mod just for tests
Current issues:
-The faces aren't clear, then the model will be reworked (possibly I'll change the entire model);
-The interior is transparent (idk why);
-It doens't have grill details (it's just textures, but they didn't appeared in game);
-I think the wheels are very thin, then their depth (idk the correct word) will be increased;
-And, this car is immense!! It covers the view and it's hard to see where you running, then I'll try to change the camera position (I REALLY don't know if it's possible), or reduce the car size to the same size of copsuv or copsuvl.
At least, the logo and secondary logo are done. ( ・_<)b
Additional Screenshots
Changelog
Update #1 - 3 years ago
I've found that aluminum material can't be read with textures (or it's just my game, idk);
I changed the grill material to dullplastic, but now the uv map is broken.
Random NFS Addon
Newest Addons
- Most Wanted Chloe Collection
- Most Wanted Multi-Layer Vinyls
- Custom/Random license plates
- Lamborghini Diablo SV (Racer & Pursuit)
- Cop/Police Nissan GTR Proto COPPROTO (ADDON)
- 2005 Vauxhall Monaro VXR (V2)
- Enable Single Player on All Events
- RPD 2016 Ford Police Interceptor Utility (Addon)
- Audi RS6 Avant C8
- Nissan Altima 3.5 SE (L32)
Latest Updates
- Ford Mustang 3 in 1 pack
- Nissan Altima 3.5 SE '07
- Cop/Police Shelby Daytona Coupe COPCOBRAD (ADDON)
- Cop/Police Lamborghini Countach 5000QV COPCTACH (ADDON)
- Cop/Police Charger06 COPCHARGER06 (ADDON)
- NFS.onl Software: kickStart Netplay Launcher & Lap Recorder
- Ford Mustang 3 in 1 pack
- Nissan Altima 3.5 SE '07
- 2005 Vauxhall Monaro VXR (V2)
- Improvements for Extended Paints






Comments 4
I tried to make the car be proportional to the other cars using the driver as base, but it didn't work so well, 'cause now the car has the size of a garbage truck and can't see almost nothing in close camera view
maybe you modelled wrong because of size maybe? or can you try from binary DBModelParts?
if i wrong im so sorry im trying to help you. and sorry for bad english (im turkish). have nice day!I'll try to resize the model through Blender (it worked before with another cars, but with I used others cars as base), and change the DBModelParts, because I copied the clio node, I'll try with another car (like mustang or a3)
If it doesn't work, I'll try with the copsuvl or trafficsuv, like "it's a suv, then it can work with parts from some vanilla suv, right?"
Thanks for the help, dude!
If i writed something wrong, sorry 'cause my english isn't good too (i'm brazilian). Have a nice day!!
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