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Need for Speed Most Wanted Downloads

1970 Dodge Charger R/T Fast and Furious Edition (Add-on) (Unlimiter v4 Supported)

Added On May 18, 2022
Version Most Wanted
Brand Dodge
Replaces None (Addon car) Find more addon cars
Views 122,360
Downloads 16,583
Favorited 17 times
Average Rating
7.8/10 - 24 votes
You must be logged in to rate this car.
File updated on: April 23, 2025

Screenshots (12)

Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6Screenshot 7Screenshot 8Screenshot 9Screenshot 10Screenshot 11Screenshot 12
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Description

"Nothing is more powerful than family."


1970 Dodge Charger R/T Fast and Furious Edition

Converted by: Eclipse 72rus

Converted into a Binary add-on, and edited by: PonySparkle69

Converted from: Forza Horizon 2


Modloader version:

1970 Dodge Charger R/T Fast and Furious Edition (by Eclipse 72rus)


Requires:

  • NFS-VltEd 4.6.
  • NFS-TexEd 1.7.
  • Binary (latest version).
  • NFSMW Unlimiter (4.0 to latest).
  • PonySparkle69's Custom Drivers Textures Mod.
  • Viper4K's Modders Global Textures Pack



Features:

  • Working brakelight textures.
  • Realistic performance.
  • Debug texture.
  • Scratches.*
  • Headlight markers added.*
  • High quality and updated logos.*
  • NFS World Driver.
  • A backup driver for Dominic Toretto.*


Customization and Tuning:

Performance:

  • Engine
  • Transmission
  • Suspension
  • Nitrous
  • Tires
  • Brakes
  • Supercharger

Visuals:

  • Paint (you can choose the Paintable or Non-Paintable version of the car's .ini)
  • Vinyls (feel free to create your own custom vinyl)
  • Window Tint
  • Custom Gauges
  • Drivers (NFS World Driver, Saitama)
  • License Plates
  • Neon


Read the readme file, for some instructions on how to do it.


Credits:

  • Adobe Photoshop CS6 for editing the textures.
  • Blender for parts and materials renaming, and adding position markers.
  • nlgzrgn for NFSMW Unlimiter with Extra Customization.
  • nfsu360 for NFS-VltEd 4.6, NFS-TexEd 1.7, NFS CarToolKit 3.1.
  • MaxHwoy for Binary 2.9.
  • PonySparkle69 for converting this mod into a Binary add-on.
  • GK-1nMoS9jsV (a.k.a. grazekai) for the ripped/rigged XPS character models.
  • Eclipse 72rus for converting this car to Most Wanted.


Changelog

  • Version 1.7 uploaded April 23, 2025

    PonySparkle69 uploaded a new version. The new file is 9.21 MB.

    - DBModelParts updated.
    - Unlimiter Car Config File updated.
  • Version 1.6 uploaded June 20, 2024

    PonySparkle69 uploaded a new version. The new file is 9.21 MB.

    Mod is now supported with NFS:MW Unlimiter v4!
    - Unlimiter Car Config File updated.
    - DBModelParts updated.
    - Minor endscripts removed.
    - Modscript updated.
  • Version 1.3.1 uploaded June 9, 2023

    PonySparkle69 uploaded a new version. The new file is 9.21 MB.

    - .ini files updated.
  • Version 1.3 uploaded May 15, 2023

    PonySparkle69 uploaded a new version. The new file is 9.21 MB.

    - _Install-Common.end fixed.
    - Scratches updated. (Forgot to mention that in the 1.2.1 update)
  • Version 1.2.1 uploaded May 4, 2023

    PonySparkle69 uploaded a new version. The new file is 9.44 MB.

    - VLT Script fixed and updated.
  • Version 1.2 uploaded October 13, 2022

    PonySparkle69 uploaded a new version. The new file is 11.73 MB.

    - DRIVER_WORLD textures moved to Textures.bin of the car (for now)
    - Supports with PonySparkle69's Custom Driver Textures Mod
  • Version 1.0.5 uploaded May 18, 2022

    PonySparkle69 uploaded a new version. The new file is 9.87 MB.

    - Fixed the _Install-AddOn.end file
  • Initial version uploaded May 18, 2022

    PonySparkle69, Eclipse 72rus uploaded initial version. The original file is 9.87 MB.

Comments 25

O
OLOLESZCZ134 years ago

Hi, I have a question, I don't know why, but when I want to install this car via binary, I get an error that I cannot install it, even though I opened the binary application with the administrator

PonySparkle69Addon author4 years ago

Just hang on a minute.

MikeAdmin4 years ago
Update is live
J
J4M3S194 years ago
hi mike the install end script is fixed but the collisions/ cartypeinfos and dbmodelsparts and the dbmodels bin and car name the binary doesnt add them when importing the script just to let you know
SenpaiKillerFire4 years ago
Family
PonySparkle69Addon author4 years ago
I am Groot
Raptor1154 years ago

Hey authors, the globalB.end is missing from your mod

H
Hyperhacker4 years ago
Showcase https://youtu.be/2cuog-qQAG0
JoseWTFBruh3 years ago
I see how u update the car and the files but I can tell that the binary file don't work I install the car using binary but it gave me an error try testing the file next time
PonySparkle69Addon author3 years ago
How 'bout now? Did it work?
JoseWTFBruh3 years ago
Yup this totally works only one problem when I enter body it crashed my game but still I test it and it worked thanks 
K
Kuma2 years ago

Hey there, loving the cars you've made a mod for so far!
However I've started to use OGVI instead of VLTed. Is there a chance you add OGVI support to your mods in the future? Would absolutely love to see it.

Thank you for your time and have a nice day!

PonySparkle69Addon author2 years ago
Uhh... about that...
K
Kuma2 years ago

From what I have heard in a couple of comments on other mods, OGVI support is supposedly rather simple to add and doesn't need many changes when using the VLTed Mod Script as a base. I am no mod author myself however, so I sadly don't know about the specifics :<

Would be really sweet if you would consider giving it a look in the future, perhaps it's not as stressful as it appears to be at first glance. And I bet a fair share of people would be really grateful for that. Including me of course :>

No worries or pressure however! I totally understand if your time or interest simply isn't there. I just figured, considering your already pretty big catalogue and the current frequency of your uploads, I'm just gonna ask for your stance on this.

Once again, thank you for your time and have a nice day!

D
Deleted User1 year ago(edited)

Hello,

Thanks for another great Mod. :checkeredflag:
I have tried to make tires wider using VltEd but after changing the values
of the TireSkidWidth, the width remains the same.
No biggie if it can't be done, I was just asking.

PS. Eclipse 72rus has a great Mod.
It is the 1970 Plymouth 'Cuda AAR Toretto Fast & Furious 7.
Having that as an Addon would be great, it is my fav Muscle car.

Thanks Guys.
All of the best.

PonySparkle69Addon author1 year ago
Well, about the TireSkidWidth. It can now be changed in the car's DBModelParts on Binary, after the release of Unlimiter v4, instead on Vlt-Ed. So yeah...
C
Collins Musyoka1 year ago
Hello 
C
Collins Musyoka1 year ago
Can u help me with something pls
C
Collins Musyoka1 year ago
Hello am from Kenya and we kenyans have this matatu culture that attracts alot of youth so I was wondering if u could make a car mod using matwana culture in Kenya pls
PonySparkle69Addon author1 year ago
Hmm... Matwana Matatu culture....
D
Deleted User1 year ago

About the TireSkidWidth. I would like to change it trough Binary.
Can you explain to do it. Step by step please, I am not that familiar with the tool.

Thanks.

LRFAdmin1 year ago
TireSkidWidth can be changed in VLT or OGVI, not Binary.
D
Deleted User1 year ago

It is not working with this mod. Pony replied 1 month ago. It can now be changed in the car's DBModelParts on Binary, after the release of Unlimiter v4. If I understood correctly.
Thank you anyway for trying to help. 

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