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Need for Speed High Stakes Downloads

[PS1] NFS:HS Complete Edition

Added On June 10, 2021
Version High Stakes
File Size 50.88 MB
Views 17,013
Downloads 1,417
Favorited 9 times
Average Rating
9.3/10 - 16 votes
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File updated on: November 15, 2026

Screenshots (8)

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Description

Made with AI help: A tool for a basic track importing from NFS III, as well as for modifying certain game formats (based on existing scripts/tools and our own work) was created using AI. The track animation video in the menu was created using an AI script for Blender, the track layout is based on track data from the files. All of the art and textures related to the tracks were either ported from NFS III or created from scratch by humans.

>> Update v4 YouTube trailer:https://youtu.be/m58QAPX5uHY
>> Old YouTube trailer: https://www.youtube.com/watch?v=R2KesL4hq5M
>> My Discord: https://discord.gg/ejguaRt9zY
>> Current Version: v4

The "Complete Edition" is a mod for the PS1 release of Need for Speed: High Stakes, including cars from the Australian and Japanese regions of the game, and having new additional content including some of the tracks from Need for Speed III: Hot Pursuit.


- Check out the Readme and Install .txt for more detailed information.

- This mod must be installed on the American NTSC version of the game (SLUS-00826). The mod is also playable on the original PlayStation hardware.

- The main career structure and difficulty of the original tournaments of the game are kept unchanged.

- Save files from the original NFS:HS are incompatible with the mod and will be ignored by the game.


>> Main changes and additions


- Added vehicles from the Australian release:

:: Holden HSV VT GTS

:: Ford Falcon XR8

:: Police Holden HSV VT GTS (Durham Road, Celtic Ruins)

:: MHRT VT Commodore (as a special event reward)


- Added vehicles from the Japanese release:

:: Nissan Skyline GT-R V-Spec

:: Pennzoil Nissan Skyline GT-R (as a special event reward)


- Two new tracks from Need for Speed III: Hot Pursuit have been added. They are also included in the new tournament events.

:: Hometown

:: Country Woods

:: Both tracks come with the soundtrack from NFS III being enabled by default.

:: Various fixes has been done, such as improvements to night lighting, car reflection layers, camera placement, geometry issues, and much more.

:: Two shortcuts off of the main road in Country Woods were closed due to the way the that NFS:HS track chunk system handles the driving route.


- Added new tournament events in the Special Events mode:

:: Modern Muscle Cup: 2nd class muscle car event. Available after completing the "Regional Club Circuit", it unlocks the MHRT VT Commodore.

:: Godzilla Tournament: event exclusive for Nissan Skyline GT-R V-Spec. Available after completing the "Grand Touring Competition", it unlocks the Pennzoil Nissan Skyline GT-R.

:: Tournament of Champions: Event exclusive for the bonus cars. Available after completing the "Endurance Racing Competition", unlocks the upgraded Mercedes-Benz CLK-GTR.

:: High Stakes Challenge: Event for GT Racing vehicles. Available after completing the "Tournament of Champions" above.


- After winning the High Stakes Challenge tournament, you’ll unlock access to GTR-class car upgrades.

:: The McLaren F1 GTR has received model and texture fixes to ensure that the body parts are displayed correctly.


- Added in-game language option in the "Game Options" > "Display" menu. The selected language will be saved to the Memory Card and is automatically applied on the game boot.

:: French: full mod support (translation by Speedou).

:: German: full mod support (translation by Wieimmer).

:: Italian: full mod support (translation by Edo).

:: Spanish: full mod support (translation by Zipper).

:: Swedish: full mod support (translation by Nemeziz).

:: Russian: done from scratch, based on the game translation by ViT Co. Some issues with translation have been fixed, and the text accuracy has been refined. Some text during the races is still not translated due to various limitations.

:: Due to technical limitations, the options for toggling "Position + Lap" indicators have been combined into a single option.


- Unlocked previously unavailable colors for the vehicles below:

:: BMW Z3 Roadster 2.8, Chevrolet Camaro Z28, Pontiac Firebird, Chevrolet Corvette, Ferrari 550 Maranello, Ferrari F50, Lamborghini Diablo SV, Mercedes-Benz CLK-GTR and McLaren F1 GTR.


- Added a new opponent option to the main Tournament menu: "Hot Pursuit". It is available as the third option in the "Opponent" settings on the car selection menu before the tournament begins.

:: If this mode is enabled, races will feature 4 racers and 4 police cars. The cops can stop or arrest the player, and also deploy roadblocks and spike strips. Getting arrested during the race results in a loss of the current track with 0 points.

:: Completing the event will give you 50% additional cash reward for completing the course. The final tournament reward or the "safe driving" bonuses remain unchanged.

:: Hot Pursuit mode can be enabled only before the Tournament event begins, and as per usual, the player has their car repairs paid.

:: Arrested opponents in a Hot Pursuit-selected Tournament will now have "DNF" (Did Not Finish) status - such opponents will not receive points for the race.

:: Police roadblocks in a Hot Pursuit-selected Tournament will now only spawn based on the player's track position.


- "Upgraded Opponents" feature for main tournaments is now unlocked from beginning, so you can increase the AI difficulty whenever you please;

:: Without it enabled, the bots will not use any upgrades even if you installed them on your vehicle of choice.


- Added a hood-view camera, which follows the heli third-person camera. When looking backwards, you will also become able see the trunk of the vehicle.

- New in-game cheat codes have been added, they are entered on the player name screen. Their effects persist when the game is saved to a memory card.

:: Check out "In-Game Cheats.txt" to see all of them.


- A lot of fixes to the model and textures of the Nissan Skyline GT-R V-Spec;

:: The showcase section for the Nissan Skyline GT-R V-Spec has been fully translated into English, including the voiceover.


- Various fixes and improvements to vehicle textures:

:: The tachometer textures for the MHRT VT Commodore have been updated to display the full RPM range - a bug derived from the Australian release;

:: Fixed the transparency issue in part of the stock spoiler of the HSV VT GTS when the car is painted in dark colors.

:: Fixed the appearance of the red Trans Am logo on the Pontiac Firebird T/A.

:: Fixed the appearance of the front badge and the engine cover on the Ferrari F50.

:: Fixed the appearance of the Corvette logo badge on all variants of the Chevrolet Corvette.

:: New wheel rim textures for the Lamborghini Diablo SV;

:: Fixed the flipped "M5" badge on the BMW M5, as well as the flipped brand badge on the front bumper of the Ferrari 550 Maranello;

:: Hidden red-and-blue backgrounds in the menu (VidWalls) for police cars are now used;

:: The BMW M5 and BMW Z3 Roadster 2.8 now have their wheel colors altered when upgrades are installed, just like on other cars. The Z3 wheel texture has been slightly edited to look a bit better with the color changes.


- Hot Pursuit mode updates:

:: Ferrari, Mercedes-Benz, and Nissan vehicles are now completely available in Hot Pursuit mode;

:: Full Hot Pursuit mode support has been added for the Raceway tracks;

:: When playing as a cop, suspect drivers now use the vehicles that were previously unavailable to them;


- Main Menu changes:

:: The hidden "Demo" movie in the Main Menu now plays alongside the other two movies.

:: The Main Menu now displays slides featuring cars from the regional releases: two for the Holden HSV VT GTS and one of each for the Ford Falcon XR8 and the Nissan Skyline GT-R V-Spec.

:: An indicator showing the number of owned cars in the garage has been added, it is displayed in the "Sell a Car" menu.

:: The Trophy Room screen has been reworked to display the new tournament events of the mod and it allows for a proper switching between them;


- Added the option to set 1 or 3 laps for single-player races.

:: Recording and viewing record stats is only possible for 2-lap and 4-lap races.

:: In Hot Pursuit mode, the ticket and arrest conditions from the 2-lap mode will be used.


- Added "D" controller configuration - it's based on modern racing games configurations, with the gas and brake mapped to the R2 and L2 buttons.

- Added several new colors for the reward Porsche 911 (2 colors) and Chevrolet Corvette (1 color) models, as well as for the "secret" helicopter (3).


- Added the option to enable traffic during Single Race events with full grid opponents.

Changelog

  • Version 4 uploaded November 15, 2026

    Hypercycle uploaded a new version. The new file is 50.88 MB.

    This update includes:
    - a new Bonus Skyline GT-R
    - two new tracks from NFS III: Hot Pursuit
    - upgrades for GT-class cars
    - 1 and 3 lap choice for a Single Race and Hot Pursuit modes
    - a new in-race hood camera with a trunk look-back view
    - new controller input layout (D)
    - set of new in-game cheat codes
    - various fixes and tweaks, more could be found in changelog_en.txt
  • Version 1.4 uploaded April 25, 2026

    Hypercycle uploaded a new version. The new file is 12.1 MB.

    - Added in-game language option in the "Game Options" > "Display" menu. The selected language will be saved to the Memory Card and is automatically applied on the game boot.
    :: Due to technical limitations, the options for toggling "Position + Lap" indicators have been combined into a single option.
    :: The Swedish localization has been fully updated to match the mod’s contents (by Nemeziz).
    :: The Italian localization has been fully updated to match the mod’s contents (by Edo).
    :: The German localization has been fully updated to match the mod’s contents (by Wieimmer).
    :: The French localization has been fully updated to match the mod’s contents (by Speedou).
    :: Various game code fixes for the Russian language full support as the seventh game localization.

    - Arrested opponents in a Hot Pursuit-selected Tournament will now have "DNF" (Did Not Finish) status - such opponents will not receive points for the race.
    - Police roadblocks in a Hot Pursuit-selected Tournament will now only spawn based on the player's track position.
    - Player warnings and tickets statistics are now displayed on the finish results when a Hot Pursuit-selected Tournament mode is enabled.

    More from changelog info can be found in the changelog_en.txt file.
  • Version 1.3 uploaded March 22, 2026

    Hypercycle uploaded a new version. The new file is 11.89 MB.

    - Added the option to enable Traffic during Single Race with a Full Grid of opponents.
    - Added a new Opponent mode to the main Tournaments lineup: Hot Pursuit. It is available as the third option in the "Opponent" settings before the Tournament starts.
    :: If this mode is enabled, your race will feature 4 racers and 4 cops. The police can stop or arrest you, and they also deploy spike strips with roadblocks. Being arrested during the race results in a loss of the current race with 0 points.
    :: Finish will give you 50% more money from the reward for completing the track. The final tournament reward or the Safe Driving bonus remain unchanged.
    :: Hot Pursuit mode can be enabled only before the start of the Tournament, and as always you pay for car repairs.
    - An indicator showing the number of owned cars in the garage has been added, it is displayed in the "Sell a Car" menu.

    - The hidden Demo movie in the Main Menu now plays alongside the other two movies. For some reason, the DEMO1AV.XA clip was disabled by the developers directly in the code a week before the game release.
    - The Main Menu now displays slides featuring cars from the regional versions: HSV (2), Ford Falcon, and Nissan Skyline. Unlike the Japanese version, where the Nissan slide was replaced one of the HSV textures, here all 4 slides can be displayed in random order.
    :: There is a minor issue: the random semi-transparent icons over the slides are now always gray; this is due to memory limitations and the binding of colors to slide IDs.
    - The Trophy Room now fully displays all Tournaments in the game, including the 4 new ones from Special Events. The text has been moved down so that all trophy icons fit within the screen area; the logic for placing the icon grid under different Tournament categories and selecting trophies with the up/down buttons has also been refined. For CE tournaments, icons from the first Tournament category are re-used.
    - Fixed the missing icon when selecting the "Buy a Car" option in Duel mode. It still does not match the one that should be there (as in other menus), since loading a different value causes an error.

    - More about v3 changelog could be found in the "changelog.txt" file.
  • Version 1.2 uploaded January 10, 2022

    Hypercycle uploaded a new version. The new file is 6.29 MB.

    - Fixed the issue when Snowy Ridge track unlocked status was not saved on Memory Card (after the completed tournament);
    - Minor reduce of the visual MHRT VT Commodore stats, to be more fair with the actual car performance;
    - On the 2nd event of Tournament of Champions, weather mode is changed to "dry".
    - Cheat file was re-done for easier import into emulators.
  • Version 1.1 uploaded July 2, 2021

    Hypercycle uploaded a new version. The new file is 6.29 MB.

    - Fixed the Ford Falcon XR8 upgraded handling stats;
    - Fixed grammar mistake on Tournament of Champions description;
    - "Upgraded Opponents" feature for main tournaments has been unlocked from start, so you can increase the difficulty of AI if you want;
    // Without it, bots will not use any upgrades even if you installed it on your car.
  • Initial version uploaded June 10, 2021

    Hypernucle uploaded initial version. The original file is 6.29 MB.

Comments 1

bug1105 years ago
beautiful, i really like this mod :D
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