Need for Speed News
Need For Speed Heading back to its
- February 13, 2008 1:04:19 am PST
- 9
- General NFS, All Versions
Now we all know NFS is already making NFS12. This is undisputed. We however do not know which direction the game is going. According to a Small section in a fiscal blog at gamespot (link below), they had stated quite specifically that the game will be going towards its old roots, but once again with a new twist.
Quoted from Gamespot News
[... EA Games president] Frank Gibeau also mentioned the next installment in another of EA's racing franchises, Need for Speed. While a new Need for Speed in development isn't surprising (the franchise has been annualized since 2002's Need for Speed: Hot Pursuit 2), Gibeau did give the analysts an early look at the direction EA would be taking with the next installment of the series.
Noting that sales of last year's Need for Speed ProStreet didn't live up to EA's hopes for the game, Gibeau said he thinks it was because the series drifted too far from what consumers expected. ProStreet had dropped the tuner culture and police evasion aspects of previous installments in favor of perfectly legit closed track racing. For the next Need for Speed, Gibeau promised that the series would be getting back to its roots with a number of features, including open-world racing and a new highway battle mode.
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The funny thing, is that TUNERS ARE NOT the roots of Need For Speed.
However, the police have always been a welcome addition to any NFS.
Read the whole EA article here.
Quoted from Gamespot News
[... EA Games president] Frank Gibeau also mentioned the next installment in another of EA's racing franchises, Need for Speed. While a new Need for Speed in development isn't surprising (the franchise has been annualized since 2002's Need for Speed: Hot Pursuit 2), Gibeau did give the analysts an early look at the direction EA would be taking with the next installment of the series.
Noting that sales of last year's Need for Speed ProStreet didn't live up to EA's hopes for the game, Gibeau said he thinks it was because the series drifted too far from what consumers expected. ProStreet had dropped the tuner culture and police evasion aspects of previous installments in favor of perfectly legit closed track racing. For the next Need for Speed, Gibeau promised that the series would be getting back to its roots with a number of features, including open-world racing and a new highway battle mode.
-
The funny thing, is that TUNERS ARE NOT the roots of Need For Speed.
However, the police have always been a welcome addition to any NFS.
Read the whole EA article here.
Visitor Comments
I don't really want to be forced to buy TDU and listen to those horrible car sounds...
Highway battle is calling out Outrun Mode. Please not.
I hope not , anyway we still don't know a thing about it
@ Jaume08
I'd like that too
Since NFS is a racing game first and foremost, there's little point in having stuff like spinners, sound speakers, hydraulics, you name it, in the game. You don't get to enjoy this stuff because you spend all your time racing, and, if you just want to cruise around showing off your sound system, you might as well get a copy of GTA.
Pro Street was the opportunity for EA to actually build a competitive community around their racing game, just like it happens with many other titles of theirs. Too bad they ended up treating it exactly like Underground and will quit supporting the game as soon as they can.
Out with the FIFA-minded people currently in charge of NFS and in with the folks from the branch that designs Battlefield, please.
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