User Date
A.P. VisionAugust 09, 2026
MWANDREASJuly 21, 2026
kazumachan003July 20, 2026

Need for Speed Undercover Downloads

NFS Undercover: Director's Cut

NFS Undercover: Director's Cut
Author5PKDrive
Added On July 19, 2026
Views 757
Downloads 78
Version Undercover
File Size 32.72 KB
Favorited 3 times
Average Rating
9.7/10 - 6 votes
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Description

My first mod!


Welcome to Undercover: Director's Cut. A vanilla+ mod that fixes the core issues with Undercover and shows the true potential of the 2008 Blackbox game, respecting the game's original artistic direction and story.


CONTENT:

- Stable heroic handling (less grip, less unexpected twitchiness, no extra NOS grip)

- Bloom turned down (but not completely removed)

- Color adjusted to match trailers

- New pinkslips

*Zack's Scirocco (After beating Palm Harbor Rally)

*Hector's 370z (After beating Versus)

*Nickel's Viper (After beating Tri-City Tournament)

*Super State GTR (After delivering all 4 cars for GMAC)

*Shelby Terlingua (After delivering all 4 cars for GMAC)

*Chau Wu's Triad ISF (After delivering all 4 cars for GMAC)

*Chase's M6 (Meet Carmen) [UNCHANGED]

*Hero 911 997 (After escaping Betrayed)

- New ProStreet-like action camera (but not as much camera shake)

- Slightly tweaked engine sounds to make it more accurate using vanilla audio

- Lighter traffic cars

- Lighter cop cars

- Only one cop car spawns in free roam

- Cop cars do not automatically chase you in heat 1

- New character cars

*Rose: Porsche 911 Turbo

*Zack: Evo X

- New mission cars

*Transporter: Terlingua

*Hornet's Nest: Hero 911 997

*Betrayed: Hero 911 997

*Showdown: Hero 911 997


NOTE: RUNS ON THE BASE VERSION 1.0.0.1 (OR EQUIVALENT VERSION)! NEWER VERSIONS MAY NOT WORK!

Visitor Comments

  • A.P. VISION - 27 days ago
    User Date
    Liked

    Say.

    The proposal is very interesting. Exposed and Reformed get so far from the vanilla way of things although they do great stuff, and this project has an enormous potential for what I envision.

    But I'd like to point out some things.

    What if you bring stock cars for smuggling jobs, just like in beta builds? "Transporter" can keep the Audi S5 but as it looks in pre-release X360 builds, as well as the Zonda for "Hornet's Nest" (unless you bring the 911 GT2 but on stock, then receive it with Hero build by Keller, arguing that TCBPD prepared it for us to catch Chase).

    The EVO X could be the prologue car with a similar build as in "The Chase" teaser, while the 370Z for "Nick of Time" presented in that silver tone in official screenshots. That same 370Z is what Hector would own after that delivery.

    In "Double Trouble", you can give Rose that 911 Turbo (probably the Die-Cast build) while the Murcielago (probably from "The Feds" job) to G-MAC.

    In "Betrayed", it makes sense that we run with the Triad ISF because we steal it during the escape, since we came there with the M6 that Chase ran away with.

    Also, for camera, the chase camera doesn't need shakes (if anything, a tiny bit or a 10-25% of it). What it really needs is a fix in the FOV. Use this mod for that: NFSMods - Undercover Camera Stabilizer + FOV BOOST


    That would be it. This is more like what I envision for a "Director's Cut" for this game. Wish you success with this.

    Reply
    edited by A.P. VISION 27 days ago

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