User Date
kazumachan003July 23, 2025
NFSMWFANOctober 05, 2020

Need for Speed Most Wanted Downloads

2010 Zenvo ST1 (ADDON)

Added On September 17, 2020
Version Most Wanted
Brand Zenvo
Replaces None (Addon car) Find more addon cars
Views 33,681
Downloads 4,475
Favorited 2 times
Average Rating
8.6/10 - 7 votes
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File updated on: September 25, 2025

Screenshots (12)

Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6Screenshot 7Screenshot 8Screenshot 9Screenshot 10Screenshot 11Screenshot 12
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Description

This mod replaces nothing, XName of the Addon car is ST12010 (Originally ZENVOST1)



Get the 2010 Zenvo ST1 from ModLoader if you want to replace 911 Turbo with it

If you want more mods, visit League Auto City for more car mods:

https://www.facebook.com/leagueautocity


My Addon car gets featured & video provided by KryZeePlays on YouTube. Link here for his gameplay:

https://www.youtube.com/watch?v=NzhUHO0JJQw&t=6s



Zenvo ST1 converted from Race Driver: GRID 2



Features:

- Stock Paintable bodykit

- New performance data

- HD manufacturer and secondary logo

- Working brakelight texture

- Special anti-theft measures: a special chrome 3D model in interior and a special dds in Textures.bin

Others:

- Added an uninstallation folder that has an nfsms file included for people to uninstall & install any addon cars they have. It can be also useful for OGVI too

- Metallic Orange was set as Stock color in Binary Version (originally, it was white before)

- Its color material was accessible in Window Tints section This was no longer accessible after color material update



Installation:

It's in the Installation txt for Binary from Archive



Current issue: Aftermarket rim issue. This was fixed with Blender



Credits:

- Converted & Retexture by ACLambor. Also granted me to add his car mods in NFS MW BUT to credit him & provide the link for the ModLoader car.

- Screenshots provided by Black Era

- Performance by Typhoons, improved stats made by me.

- NFS-VltEd, NFS-CarToolkit & NFS-TexEd (v1.7) by nfsu360

- NFS MW Unlimiter v3 & up by nlgxzef

- Ant Renamer by antp.be

- BInary v2.8.3 by MaxHwoy

- OGVI v1.3 by Archie

- Blender 3.5

Changelog

  • Version 2.0 uploaded September 25, 2025

    Raverz12345 uploaded a new version. The new file is 2.03 MB.

    - The whole installation for the Addon has been renewed
    - ST1 has gained Vanilla Material, allowing it to have metallic & custom paints
    - The car now has headlight mountpoints, and rear mountpoints were improved
    - Changed the stock color material in Binary Version
    - MW License Plate is no longer part of Hoods section
    - Vanilla Spoilers are fully supported (uses Carrera Spoiler type)
    - Fixed brake caliper positions to prevent clipping on aftermarket rims
  • Version 1.7 uploaded June 18, 2024

    Raverz12345 uploaded a new version. The new file is 1.89 MB.

    - Added OGVI script, located in Install options folder
    - Car mass was decreased to 1250
    - Chassis & handling was adjusted in Tuned performance
    - Top speed was buffed in Tuned performance
    - Updated its UnlimiterData file
  • Version 1.6 uploaded October 12, 2021

    Raverz12345 uploaded a new version. The new file is 1.89 MB.

    Things & Changes listed in changelogs:
    - Removed ED Support for the Addon car as I no longer work with it anymore & changed description for it
    - Reworked the DBModelParts
    - Changed stock color to White in Binary
    - Renamed the description in setup.end
  • Version 1.5 uploaded December 22, 2020

    Raverz12345 uploaded a new version. The new file is 1.91 MB.

    Few changes & things listed in Changelogs:
    - Lowered Geometry file size
    - Added a command in Uninstall endscript (from install endscript)
    - Added an ini file in Mod/scripts/UnlimiterData Folder to have customization visibility whatever the mods have or don't have parts & visuals, only in Unlimiter v3
    *I recommend you to install Leftover Brake Fix by nlgzrgn as the Brake customization was enabled in its ini file to fix the issue (Binary only)
  • Version 1.4 uploaded November 26, 2020

    Raverz12345 uploaded a new version. The new file is 1.51 MB.

    The Addon car now supports Binary Compatibility & separated inside the folder of the file (ED & Binary Files). The CARS Folder was now located in Mod Folder & the Stock Color is Red in Binary Version.
  • Version 1.3 uploaded October 4, 2020

    Raverz12345 uploaded a new version. The new file is 1.49 MB.

    Major Nerf on Top Speed & Acceleration (But it still accelerates fast when Top Speed was nerfed), changed the correct Collision on Model Field (It was wrongly the SLR's Collision in KryZee's gameplay) & added few Screenshots for the Addon car
  • Version 1.2 uploaded September 22, 2020

    Raverz12345 uploaded a new version. The new file is 1.49 MB.

    Renamed its Xname & its config and secondary logo dds file, replaced its old files to new files since the old one already has issues. Make sure to uninstall & reinstall it to take effect of this addon (And READ my note at the top).
  • Version 1.1 uploaded September 17, 2020

    Raverz12345 uploaded a new version. The new file is 1.48 MB.

    Decreased the RideHeight field at -0.1, changed Supercharger to Turbo (I only know it uses Twincharger for it) making the car faster in races. It cost 660000 in Car Lot (Formerly 1800000. Expensive?), added additional screenshots for the Addon car
  • Initial version uploaded September 17, 2020

    Raverz12345, ACLambor uploaded initial version. The original file is 1.48 MB.

Comments 45

N4SRazer6 years ago

OMG! I was about request this one only just now and i found it. YAY!!!

Raverz12345Addon author6 years ago

Glad you really liked it :D


Pls report if my Addon car has issues, I'll fix it asap

Raverz12345Addon author6 years ago

Welcome ;)


I'll be looking into its ride height. Gotta decrease it if there's any in my game

N4SRazer6 years ago

OkieDokie.:)

S
sriram23456 years ago
You are rocking bro.... ? I think tsr-s is a high poly mod right? 
LRFAdmin6 years ago
Yes.
S
sriram23456 years ago
He said he won't do it 
S
sriram23456 years ago
I was thinking is it hard to convert them..? 
Raverz12345Addon author6 years ago

It's easy to convert high poly cars to addons but not for me :P


I should need to avoid other High Poly car mods I have in my folder (Hope the other mods needs update. Maybe)

T
TEARSTREAT80156 years ago
Any japanese car?
Raverz12345Addon author6 years ago
I have Mazda, Lexus & Nissan in my Addon Cars folder.
I
igorsan8256 years ago
Challenger hellcat 
N4SRazer6 years ago
What are those addons? Can u list some/all cars u have currently?
T
TEARSTREAT80156 years ago
Lexus and Mazda would be!
N4SRazer6 years ago

Should I remove my zenvo st1(old version) permanently and reinstall the car or can I just install the nfsms(updated version) file via vlted?

Raverz12345Addon author6 years ago
Reinstall the Zenvo in Vlted. Ignore the error after the installation (Which means the manufacturer already exist)
N4SRazer6 years ago
Umm....I think u just reduced the ride height in the front and rear is the same like a truck(possibly).......And I found another bug, when i apply the aftermarket wheels, the brake texture comes out of the rims. I hope u would fix that soon. Thanks!
Raverz12345Addon author6 years ago
Uhh... I don't think I would lower that car any longer, it's already fine for me. Just edit its RideHeight field on its ecar node & yeah, I saw that one out of its rims. But I cannot edit it through CarToolKit..
N4SRazer6 years ago

No problem Raverz :), 'NO MAN IS PERFECT'. Everyone make mistakes. I also have made one silly mistake once(sriram2345 knows it);). And I have changed the rideheight ecar nodes in zenvo st1(both old and updated ones), In races it looks perfect but for viewing in garage, still looks the same :( Any ideas or fixes for this?:hmm:

Raverz12345Addon author6 years ago
No fix at the moment. It was really fine in my game, I have replied to him in his comment below
S
sriram23456 years ago
Hey I need help after adding this car in the game and I created a new save game when I buy this car in carlot it became invisibile will anyone tell me what us the problem and is there any chance of getting rid of these type of problems permanently 
Raverz12345Addon author6 years ago
Same thing happened to me earlier last month when I add it. It's causing geometry & texture invisibility to the game. I dunno how to fix it the last time I update it. I'll be looking into it using CarToolkit, so I will replace it with a reduced geometry size or if not after the update, It's the game's fault to do with the mod
S
sriram23456 years ago
Well fine
N4SRazer6 years ago
Any releases or addons tomorrow? I am just waiting............
Raverz12345Addon author6 years ago
Just wait and see... I am bored & adding some new cars rn.
I
igorsan8256 years ago

last picture i saw a porsche 918 hm

S
sriram23456 years ago
Need new addons today raverz please bruh
S
sriram23456 years ago
By the way today is my birthday 
Raverz12345Addon author6 years ago
Ahh I see... I'll release a random Addon car shortly. (Which is Aston Martin)
N4SRazer6 years ago
U can release these cars as 'ASTON MARTIN V12 POWER PACK' or 'ASTON MARTIN V12 ADDON PACK'.
N4SRazer6 years ago
Oh, OKOK! I just thought u were 'bout to release these V12's.
E
efdfwr6 years ago
very good car but no configs
Raverz12345Addon author6 years ago
But the config folder was already here in the file (Config/NFSMW folder). You don't have that? I'll double check its file
Raverz12345Addon author6 years ago
I bet it's located in Config/NFSMW Folder
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