User Date
Paul SpainMarch 25, 2024
MikeJune 16, 2007

Recent activity on NFSAddons

    Need for Speed High Stakes Downloads

    Chevrolet Corvette C5 ZTS BiTurbo

    Chevrolet Corvette C5 ZTS BiTurbo
    AuthorXenTek
    Added On June 13, 2007
    Views 6,695
    Downloads 937
    Version High Stakes
    Brand Chevrolet
    Favorited 2 times
    Average Rating
    9.5/10 - 2 votes
    You must be logged in to rate this car.

    NFS:HS Features

    Class AA Serial # 09
    Damage Yes Dashboard Yes
    Convertible Yes Vidwall Yes
    Windows Clear Licence Plate None
    Top Speed 205 mph
    328 kmh
    Polycount 8452
    Driver Animated

    Description

    This car is based on my second scratch-built project, a 1997 Corvette. What makes this baby take off like a rocket is the twi-turbocharged V8 powerplant. Yep, that's right, it's a fighter! ;) I worked hard on this car so please respect it. You will need a high-poly patch to play and I wouldn't suggest using it in a fullgrid race with 7 of this car. Due to bad blueprints, I may not get the shape 100% correct but I tried hard to do so anyway. There are a few bugs also but hopefully future versions wouldn't have them anymore. One feature is the convertible. Every sports car should have a convertible :D People usually rush their cars and don't include damage models but mine does. I also did some 3D disc brake rotors and calipers. There are also extra VIV files to make the police recognize the car as a Corvette and not as just a sports car. There is also a nice dash, courtesy of CVPI19. I also took some time to make a showcase menu and vidwall. (Sorry, no showcase slides). Polycount is around 8000 to 9000.

    Car class: AA - yep, it's damn fast
    Pursuit: Yes - why wouldn't the police be interested? :D
    Damage: Yes - looks like tinfoil
    Upgrades: No - career mode is not an option
    Dash: Yes - thanks alot CVPI19
    Vidwall: Yes - its a beauty
    Showcase: Yes - DUH

    CREDITS:
    HSVRules for helping me with fusing the parts when my ZMod went on the fritz
    Radu-Cristian for mapping the whole car, doing the normals, making the roof line, and helping with the damage
    Porousbaab for fixing some smoothing areas on the front and sharpening the texture
    Max Prez for the turbo Corvette engine sound
    EA for the steering wheel, seats, and driver
    XJ220 and Radu-Cristian for helping with the texture and alpha channels
    CVPI19 for the dash view
    RickFX for helping with some poly-reduction areas

    I am allowing you to convert this car to any game you wish given that you credit me and those people I credited as the ones who made this car. This car is the property of XenTek Car Design and must always be included with this readme document. If you do not properly give credit and I see it on a website, I will have it removed. I am not responsible for the damage of your game or PC software, but I guarantee this car to be 100 percent functional.

    Visitor Comments

    • TS - 19 years ago
      User Date
      Paul Spain2 years ago
      Liked
      Great replacement to the EA version, you guys did a great job!
      Reply

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