Recent activity on NFSAddons
Need for Speed Hot Pursuit Downloads
Superbird
Additional Screenshots
Description
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NFSFuture
http://nfscheats.com/nfsfuture
Founder and Designer
Future E-Mail monaco@atlantic.net
Comments are appreciated.
Special Thanks to Addict for helping with adding vertices and remapping pieces of the textures and modifying the Horn Sound to sound like the RoadRunner from the cartoon dont forget to try it. It goes Meep Meep!!
Thanks to XtonyX for letting me use his Dash as a base for this car and also his engine sounds which were both from the General Lee.
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Name of Car: 1970 Plymouth SuperBird
Designer Team: NFSFuture
Class: A
Type: Race Mode
Top Speed: 200+
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Modifications Changed
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Body totally remodeled
Paint totally Modified
Performance Modified
Handling Modified
This is a fun car to drive
Hope you Enjoy it !!!!
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Installation Just Add The Bird Folder To :
C:\Program Files\Electronic Arts\Need For Speed III\GameData\CarModel
Loading SLide goes here
C:\Program Files\Electronic Arts\Need For Speed III\FeData\art\slides/03_00.qfs
Thats It Your Ready To Race
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Legal Stuff: Important
You May Not Modify This Car
You May Not Use This Car To Sell
You May Not Use This Car For Illegal Purposes
You May Not Post This Car Without Permission From NFSFuture
Need For Speed Is © From Electronic Arts
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Modifications Of This Car Are © Of NFSFuture
E-Mail @ monaco@atlantic.net For Questions or Problems
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Visitor Comments
Has anybody managed to get the car working in game? When added, the game notifies that it is a duplicate of an existing car.
Changing the Superbird's serial number seems to fix it, but when getting into a race you spawn in a strange cyan-blue void, never spawning back into the road.
Also, the 33_00.qfs file seems to be incorrectly named. It's supposed to be 03_00.qfs, otherwise it replaces a file in the slides folder.
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