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Zpectre's projects thread

Started by Zpectre, Feb 11, 2007, 3:35 PM

Zpectre

I have a soft spot for blonde anglo-saxon women. The same can be said about the fine luxury coupés of Britain...



The XK may have more of Aston Martin than Jaguar in its design, but it's surely among the most beautiful currently produced automobiles in the world.

First and foremost, if you must praise anyone, it should be XenTek. This project wouldn't have been possible without his contribution.

The Carrera has been fully mapped, but I don't know if I'll make a convertible roof. EA didn't model the car with a cabriolet option in mind (a quick look at the model is enough to confirm this) , so I probably won't make a removable top, unless someone asks for the model so they can build one. The more help I use, the better the car becomes. ;)

Lotec

The XK looks fantastic...about the Carrera GT, they look retarded with roofs

ToyotaWish

Ahh! The XK looks good. (:

XJ220

I agree that the Carrera GT does look a bit weird with a hardtop, but as HS supports weather modes, it wouldn't be wrong to have one IMO. So... well :cool:

Power^Steer|nG

yeah... surely this is the most beautiful car among the most beautiful cars in the world.. simplicity and elegancy...


well... Carrera Gt do have convetible option but if the option isnt in the game... then making removeable top is useless.... but it may work if there is no roof at all.. hehe
A desperate man, All things can.

RiCkT

Quote from: Zpectre...surely among the most beautiful currently produced automobiles in the world. ...
you're high on crack! lol, honestly i dont like the XK at all :(
[sig edited for missing image files--Mike]

Zpectre

A picture from the XK in the game:



I don't know why, but this mesh has an excessive amount of vertices. I mean, you don't need 8,000 verts to make the smoothing groups in a 3,500-poly body... I'd like it if someone could help me with this.

Total polycount is 7,540.

Lotec

:eek3::eek3::eek3::eek3::eek3:

That car looks amazing

bucksavage

:eek::eek3::bigthumb::D:cool::)

That car really look kick-@#$!!! The polycount is really reasonable!!

RiCkT

dont be shy Zpectre, put some more polys into the foglight base and the grille...that wont hurt too much.

-Rick.
[sig edited for missing image files--Mike]

ToyotaWish

Quote from: ZpectreA picture from the XK in the game:

[url]http://img213.imageshack.us/img213/9048/xk1yq6.th.png[/url]

I don't know why, but this mesh has an excessive amount of vertices. I mean, you don't need 8,000 verts to make the smoothing groups in a 3,500-poly body... I'd like it if someone could help me with this.

Total polycount is 7,540.
7450 only? Quite fine... If it's for HP2, which I want it in :D

monkey.wesley

that xk looks really smooth. the rims are especially detailed-looking in that screen. the rear left side panel looks a bit rough to me. but maybe it's just me...
"Hello, I am Titan Uranus!"

Courtesy of NFSWiLL

HSVDrifter

@ToyotaWish, it'd probably end up in HS and then I will probably put it in HP2. And maybe MW.

monkey.wesley

Quote from: HSVDrifter@ToyotaWish, it'd probably end up in HS and then I will probably put it in HP2. And maybe MW.
haha... i'm definitely going to be waiting for this one!
"Hello, I am Titan Uranus!"

Courtesy of NFSWiLL

TS