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CFM packer/unpacker for texture editing
Additional Screenshots
Description
Usage for cfmunpack is
python cfmunpack.py input.CFM output1.FSH output2.FSH
Usage for cfmpack is
python cfmpack.py input1.fsh input2.fsh input.cfm output.cfm
1st fsh is for hi-lod model, 2nd is for low-lod
Make sure to have python installed
Also keep in mind that FSHTOOL does not like the FSH files in TNFS, so you will have to do some shenanigans to modify them correctly
Models used in TNFS (stored in gamefolder/simdata/carfams):
Player cars: ANSX.CFM, CZR1.CFM, DVIPER.CFM, F512TR.CFM, LDIABL.CFM, MRX7.CFM, P911.CFM, TSUPRA.CFM, TRAFFC.CFM (warrior)
More or less bugged previous versions of these cars :
F512M.CFM, P911T.CFM, WARIOR.CFM, WARRIOR.CFM
Vans/jeeps/pickups : JEEP.CFM, PICKUP.CFM, RODEO.CFM, VANDURA.CFM
Station-wagons : AXXESS.CFM, WAGON.CFM
Usual cars : BMW.CFM, JETTA.CFM, LEMANS.CFM, SUNBIRD.CFM
Sports cars : CRX.CFM, PROBE.CFM
The cop's car : COPMUST.CFM
Restricted versions of the player cars (loaded for single race opponents):
MANSX.CFM, MCZR1.CFM, MDVIPER.CFM, MF512TR.CFM, MLDIABL.CFM,
MMRX7.CFM, MP911.CFM, MTSUPRA.CFM, MTRAFFC.CFM
Bugged versions of the player cars :
LDIABLO.CFM, MF512M.CFM, MP911T.CFM, TESTA.CFM
this tool was made using chat gpt4 :D
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Visitor Comments
you could mod TNFS before, but this just makes it more convenient, it just removes the need for hex editing, but at the end of the day its just for editing car textures, maybe in the future ill make some plugin or tool to edit car 3d models
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