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Need for Speed High Stakes Downloads
Stonetown
Description
[uploading this track since it was lost to time]
Stonetown is a
modification of Hometown, resembling a small stone-built town and its
surroundings. The track retains the basic shape of the original, but has
been edited some and contains a set of new textures and weather
schemes.
This track is suitable for all ages. Please contact the author for more information on the ratings.
Tr.frd | Track model |
Tr0.qfs | Track textures |
Sky.qfs | Horizon and chrome textures |
Tr.ini TrW.ini TrN.ini TrNW.ini |
Weather and fog data |
T10.qfs | Video wall (optional) |
T10_00.qfs | Loading screen (optional) |
text.eng | Modified frontend text (optional, works only with English language versions of the game) |
readme.htm readme.txt |
this readme file in HTML and text versions |
Installation instructions & recommended settings
This track replaces
Hometown. In case you already have an edited track installed, copy the
original 'Need for Speed High Stakes / Data / Tracks / Hometown folder'
from the game CD-ROM into the 'Need for Speed / Data / Tracks /' folder
on your hard drive before you proceed. Make a backup of the old Hometown
folder if you wish to keep the old track.
In order to install
the track, copy or move the files inside to the associated folders (note
that the game folder might be named differently in local versions of
the game):
File | Destination | Status |
Tr.frd Tr0.qfs Sky.qfs Tr.ini TrW.ini TrN.ini TrNW.ini |
Need for Speed High Stakes / Data / Tracks / Hometown / | Required |
T10.qfs | Need for Speed High Stakes / Data / FeArt / VidWall / | Optional |
T10_00.qfs | Need for Speed High Stakes / Data / FeArt / Slides / | Optional |
text.eng | Need for Speed High Stakes / Data / Text / | Optional, works only with English language versions of the game |
Then start the game as usual. Although this track should work with any game settings, the following settings are recommended for the best visual quality:
Fog | On (or) Track Only |
Horizon | On |
Z-buffer | On |
Authors notes & FAQ
Do I have to replace Hometown?
You
must replace one of the original tracks when installing an edited
track, there is no way of adding tracks to the list. Normally this track
should replace Hometown since that's the track from which Stonetown was
made. There are several files from the original Hometown on which
Stonetown depends which need to be in the same folder. You can replace
any track so long as you first copy all of the files from the
Hometown folder on your Need for Speed: High Stakes CD-ROM into the
desired track folder on your hard disk, and then install the Stonetown
files in the same folder. Another way is to make a copy of the orignal
Hometown folder to another place on your hard disk, and swap places with
the one containing Stonetown whenever you want to race the original
Hometown.
Is Stonetown based on an actual place?
Stonetown
was not based on any actual locale but there is indeed a Stonetown in
real life; St. Marys in Ontario, Canada. While it may bear little
resemblence to this track it is a beautiful town, and like this track,
full of stonebuilt buildings. For more info on St. Marys you can visit
the Stonetown web portal at www.stonetown.com or stonetown.on.ca
What's new since the first version of Stonetown?
Several
bug fixes to such things as texture orientation and modeling in the
lower detail track models have been made, plus some more of the original
textures have been replaced with new ones. There are also some
enhancements made to the textures found in the first version of
Stonetown. Finally, new chrome has been made for the track with a more
subtle reflection map.
Why has it taken so long to make this track edit?
Since
this is my first edited track for NFS:HS it meant plenty of
experimentation and tweaking as I learnt what is and what is not
possible to accomplish. Making the textures also took alot of time since
I wanted the visuals to appear as realistic as possible. This meant
many of the textures had to be tweaked and redesigned to look their
best.
Are all the new textures original work?
Yes,
all of the new textures were made especially for Stonetown using Paint
Shop Pro 5.0 and 6.0. Some of the work on the roadsigns was made in
Adobe Photoshop before the Stonetown project began. All of the new
textures are synthetic; no photographs were used. The picture in the
loading screen and VidWall is from the game but has been touched up in
Paint Shop Pro to look better.
What's wrong with the sun? It moves across the horizon as I turn...
Well,
this is a limitation to the game engine. To save processing power, the
horizon is rendered as a plane rather than part of a sphere. Hence, it
does not relate properly to the rest of the track which unfortunately
shows as the sun moves in the view. If you find this distracting, you
can minimize the effect by setting the View Angle option to Narrow.
Credits & Contacts
John Arnstrom (Zacabeb) | Conceptual design, modeling and artwork |
James Smith | Additional conceptual design |
EA Studios | Original Hometown (Oakville) modeling and artwork |
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