Recent activity on NFSAddons
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Forum post
Re: T3ED Updates (NFS4 Track Editor) by JimDiabolo
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Comment
Re: JGABlue1509's showroom
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showroom
Showroom
Mercedes-Benz SLR Mclaren Hoonigan Livery
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showroom
Showroom
Mitsubishi Lancer Evolution VIII Sean's Japan Edition
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showroom
Showroom
Dodge Charger R/T Blue Daytona Edition
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New addon
Updated: Vulkan Thrash Driver + Uncapped FPS + Widescreen Patches (All-in-One)
Need for Speed High Stakes Downloads
Vulkan Thrash Driver + Uncapped FPS + Widescreen Patches (All-in-One)
Additional Screenshots
Description
Features
Native Vulkan rendering via the THRASH driver interface
. Uncapped FPS timing and frame pacing fixes without breaking game physics
. Automatic native widescreen support with aspect-corrected camera FOV and compatible HUD
. Configurable MSAA (Off/2x/4x/8x) and Anisotropic Filtering (Off/2x/4x/8x/16x)
. Windowed, borderless, desktop fullscreen, and exclusive fullscreen display modes
. Full support for in-game visual settings (gamma correction, Z-buffer, projected headlights, fog, lens flare...)
. Z-fighting fix
Hi-res Main Menu
Requirements
A GPU and graphics driver supporting Vulkan 1.3
. VEG Patch (other versions/patches not verified)
.
Read README in zip file for installation.
zip pass: nfs4vk
Credits
Developed by Jericho
. Testing: Scarecrow
. Watcom Calling Conventions: https://github.com/open-watcom/open-watcom-v2
Changelog
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Version 2
uploaded September 12, 2026
Ultra Jericho uploaded a new version. The new file is 251.73 KB.
Version 2026.9.12.2
- Restored MAD video presentation for startup cutscenes.
- Fixed race loading slides so its backdrop remains visible during loading, including with
MSAA and anisotropic filtering enabled.
- Added a WSI compatibility fallback for a fullscreen blackscreen/crash issue.
- Fixed custom in-game resolutions being replaced by a default mode after a race/game restart.
- Improved race widescreen presentation.
- Applied fog to horizon and sky textures.
- Added optional MovieFixes=1 stream-teardown guards for systems that exhibit movie related
freezing/crashes. -
Version 2
uploaded September 12, 2026
Ultra Jericho uploaded a new version. The new file is 231.88 KB.
Version 2026.9.12.2
- Restored MAD video presentation for startup cutscenes.
- Fixed race loading slides so its backdrop remains visible during loading, including with
MSAA and anisotropic filtering enabled.
- Added a WSI compatibility fallback for a fullscreen blackscreen/crash issue.
- Fixed custom in-game resolutions being replaced by a default mode after a race/game restart.
- Improved race widescreen presentation.
- Applied fog to horizon and sky textures.
- Added optional MovieFixes=1 stream-teardown guards for systems that exhibit movie related
freezing/crashes. -
Initial version
uploaded September 8, 2026
Ultra Jericho uploaded initial version. The original file is 0 B.
Random NFS Addon
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- Vulkan Thrash Driver + Uncapped FPS + Widescreen Patches (All-in-One)
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- 2006 Ford GT (Gen 1)
Latest Updates
- Vulkan Thrash Driver + Uncapped FPS + Widescreen Patches (All-in-One)
- Vulkan Thrash Driver + Uncapped FPS + Widescreen Patches (All-in-One)
- Fast AI for Snowy Ridge
- The smol model fix for NFSU2
- NFSU2 Opponent Grid Editor Cheat Table
- Most Wanted Cwoee Chaos
- Corvette Z06 (C6) (Addon)
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Visitor Comments
The game runs great on my computer. I don't know how many FPS it's running at, but it's very smooth and looks great. In the thrash.ini file, I can see that anisotropic filtering and anti-aliasing are enabled—you can really tell the difference.
Is it normal for cutscenes and loading screens not to work?
This issue is present for everyone since the release. Will be fixed in the next version.
Yes, I play sometimes, but I don't find much time due to time constraints or working on big projects. Btw, if you haven't hear/tried it yet, EAOR is back. You can join online races on Retro Racing Point discord server. Registration currently goes through Discord, but with an upcoming launcher, you'll be able to register for both HS and PU directly."
Wow... I would say that this is the (almost) perfect renderer for NFS4.

It's superfast, it's easy to use, it features the first widescreen patch with a perfect FOW, a non stretched HUD and finally the sun has it's lensflare back.
What I like best is the fact that the menus keep their 4:3 resolution so all the background images don't get streched and the mouse cursor keeps it's normal way of travel what makes navigating the menus much less annoying.
Everything is just fantastic... BUT... There are 3 little flaws that bother me a bit:
1: - The intro movie does not play anymore - the sound still plays but we have no picture. Nevermind... it's not a big deal
2: - The fog does not work properly! - When activated, all the track poligons have a normal fog effect but the background image just gets lighter but does not get effected by the fog what makes the track blend in very badly. The sky does not get effected by fog aswell... no matter if you choose "fog: on" or "fog: track only":
see here:
https://www.directupload.eu/file/d/9404/e8hrcnrw_jpg.htm
3: - the car shadows do not work properly on tracks. The shadow underneath the car is MUCH lighter and softer than with other renderers as "Voodoo" or "NGlide" ...almost invisible. And there is some kind of an "artifact" that casts a shadow sideways from the car in both directions:
https://www.directupload.eu/file/d/9404/kdfr87r4_jpg.htm
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