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Need for Speed High Stakes Downloads
Subaru Impreza S204 STI (GDB-F)
AuthorAJ_Lethal
Added On
April 18, 2025
Views
1,738
Downloads
89
Version
High Stakes
Brand
Subaru
Favorited
0 times
Additional Screenshots
NFS:HS Features
| Class | A | Serial # | 15 |
| Damage | Yes | Dashboard | None |
| Convertible | No | Vidwall | Yes |
| Windows | Clear | Licence Plate | Customizable |
| Top Speed | 159 mph 255 kmh |
Polycount | 8746 |
| Driver | Animated |
Description
| Version | 1.0 |
|---|---|
| Release date | 2025/04/18 |
| Other mods by author |
|
| Description | In 2005, Subaru, via its Subaru Tecnica International (STI) department, built 600 examples of the S204: an Impreza WRX STI fitted with the best of the STI parts catalog, raising the power to 320 hp and making the best handling Impreza back then. |
Mod Features
| Colors | Interior | Dashboard | Driver model |
|---|---|---|---|
| 10 (3 official, 7 OEM) | yes | no | custom (werewolf) |
| Performance | Class | 0-60 mph (100 km/h) | Top speed (mph / km/h) |
| A | 4.7 s | 159 mph (256 km/h) | |
| Misc. features |
|
Play Information
| Mod type | Internal name | Serial Number | Polycount |
|---|---|---|---|
| Car | s204 | 15 | 8746 |
| Requirements | either hi-poly menu patch or VEG's Modern Patch for viewing in menu, VEG's Modern patch for full-grid racing |
Installation
| Extract this file/folder... | ...into this location |
|---|---|
| car.viv | data\cars\s204 |
| feart, showcase | data |
Construction
| Base/sources | NFSC (Impreza model), NFSMW (spoiler models), rest of parts made from scratch |
|---|---|
| Programs used |
|
| Known bugs | none so far |
| May be incompatible with | no incompatibilities so far |
Copyright / Permissions
Authors MAY use this mod as a base for modification or reuse (as long the author is attributed.)
You MAY distribute this mod, provided you include this text file, with no modifications. You may distribute this mod in any electronic format (physical media, online file sharing, etc) as long as you include its contents intact.
Where to get the mod that this README file describes
| Web sites |
|---|
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Visitor Comments
It's amazing that you still stay true to your furry styleđand the car looks flawlessđPolies are no longer a problem as I have two versions of the game. Nice Subaru!
A super car. Awesome. But unfortunately too many polys
Genosse that is why we have Veg Patch, Poly limits are almost none now.
As an entrepreneur investor, I do not discuss such topics with you
Mit einem gescheiten Renderer-Setup verträgt das Spiel ein Full Grid (7 Gegner) mit Autos weit Ăźber 10.000 Polygonen. Ich fahr regelmäĂig den 1932 Ford Roadster Traditionel mit ca. 19.500 Polygonen und anderen HighPoly-Fahrzeugen und ich habe ja auch sogar mal ein Video gemacht mit 16x19.500 Polygonen und natĂźrlich hat es gelaggt aber das lag in diesem Fall an der Anzahl der Fahrzeuge und nicht an den Polygonen. Bei einem Full Grid Race mit solchen Autos laggt das Spiel kaum. Da brauch man auch keine Low Resolution Models in der car.fce wie sie AJ immernoch seinen Autos hinzufĂźgt. Die Zeit mit "Maximal 5000 Polygone sonst laggt das Spiel" ist wirklich vorĂźber
EDIT: Ausser man zockt auf nem Linux Toaster oder spielt auf nem virtuellen Windows 98 OS aber das machen auch nur VerrĂźckte meiner Meinung nach
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