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Need for Speed High Stakes Downloads
Cadillac Sixteen
Additional Screenshots
NFS:HS Features
Class | AAA | Serial # | |
Damage | Dashboard | ||
Convertible | Vidwall | ||
Windows | Licence Plate | ||
Top Speed | 0 mph 0 kmh |
Polycount | 0 |
Description
*******************Cadillac Sixteen***********************
Installation:
Copy car.viv into the folder data/cars/csix
If included,
Copy ****.qfs-file into the folder data/feart/vidwall
Copy car.FEC-file into the folder Savedata/cars/csix
Copy sh****.qfs-file into the folder data/showcase/art (requires full intallation!)
note: **** stand for the car code
Car Code: csix
Serial Number: 30
Author: Victor Ding(Dingsign)
Car Finished: 20.6.05
For what game: Need For Speed 4 Road Challenge/High Stakes/Brennender Asphalt
This car is made in: Austria
Language support: English and German
This car is scratch made!!
Other features:
-6170 polies
-high detailed and quite lowpoly 3D mesh
-detailed interior
-damage
-showcase
-dash
-vidwall
Have Fun!
***********IMPORTANT***************
You may not modify this car without my permission!!
If you want to release it on other sites, ask for permission too.
Dingsign, Marion Edition, VC and Rapidos are copyrighted by Victor Ding
I will not be responsible for any damage on your system because of the car.
By using this car you agree with this terms.
For questions contact me by this following E-mail adress:
dingsign@hotmail.com
My website: www.dingsign.webspace4free.biz
******Small FAQ if a car doesnt work******
Q: When I want to start the game(or the race), it crashes saying "Exception caught...". Whats wrong?
A: Its a serial# conflict(two cars have the same #). Get NFSWizard or Serialnumbereditor and change it (1-49)
Q: If I want to view a car in the menu, it crashes with the message "render out of ran" or something. Whats wrong?
A: Thats when the polycount of a car is too high. NFS4 can render cars up to 5000 polies. Get a highpolypatch to fix it.
Q: Iam getting an "exception caught" message when I start a race. Theres no serialnr. conflict and a high poly patch is installed.
A: It has something to do with the polycount. When you start a Full-Grid race, the game have to render SOOOOOOO many polies, that it will crash. Race alone or with less or lowpolier opponents.
*******************************************
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