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SOTD - September 16th, 2016

Submitted By:
MADMAN
Average Rating:
7/10 - 1 votes
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Visitor Comments

  • dandresden - 9 years ago
    User Date
    Liked
    Look at this...Landstrasse....theres have a stripe road barriel
    Then, in the large tunnel theres one traffic are flip out
    Reply
  • dandresden - 9 years ago
    User Date
    Liked
    Wait a min....IH8Cops ? Did this mean Justin Martin ?..?
    Reply
  • Remko - 9 years ago
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    Liked
    I'm curious how this screenshot was taken, with an emulator?
    Reply
  • WiLL - 9 years ago
    User Date
    Liked
    Hi there, Madman I heard of,what, Remko mentioned, some from Zpectre long ago, I think the screen, looks Softer? How many Fps? Do you get driving, is on the pc here. Nice sky effect too. :)
    An Last, kinda looks, Cartoonish,some but not bad looking it all.
    Reply
  • MADMAN_nfs - 9 years ago
    User Date
    Liked
    Hey, thats the PSX version again running on an emulator.
    I'm using ePSXe 2.0 with PeteOpenGL2 2.3 plugin. The internal resolution is forced to "Ultra high", which should be about 4x internal resolution of default NFS4 PS version.
    It runs at display resolution of 1600x1200 with 30 FPS (locked).
    Reply
  • WiLL - 9 years ago
    User Date
    Liked
    Well said there, MadMan sounds like it's a Smooth Running Machine! Can you tell me why you like to Run the game this way?)
    Reply
  • MADMAN_nfs - 9 years ago
    User Date
    Liked
    The frame limiter is used to prevent the game running too fast. Resolution is 4:3 to keep the original aspect ratio.
    As you can see the result is way better than the visuals on the original hardware.
    Reply
  • Remko - 9 years ago
    User Date
    Liked
    Thanks for all the details.
    I have used emulators in the past, but only for playing 16-bit (Sega Megadrive) games. Interesting to see that it´s possible to force the resolution higher, so that the 3d shapes don´t get pixelated.
    Reply

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