Need for Speed Projects

ProStreet Economy Overhaul V2

ProStreet Economy Overhaul V2
This Mod adjusts the Games Economy depending on the Difficulty Option you pick. All of the Event Payouts including individual Race Payouts and Reward Markers have been adjusted.
Changes to the Car Prices have been made as well. Take a look below for a short introduction of each Difficulty Option as well as an Overview of each change.

Ryo Difficulty - Ryo is giving it his all to make sure you won't even get close to him.
He used his Showdown King Status to put pressure on everyone which means you'll earn way less Money along with Upgrades and Cars in the Car Lot being more expensive.
- x0.5 Payout from Winning and/or Dominating Race Days
- x0.5 Payout from Bonus Cash Markers
- no Cash from individual Races during Race Days
- Car Prices in the Car Lot adjusted to be more expensive and sometimes more in line with real Prices
- Upgrade Prices adjusted to be x1.5 compared to Vanilla

Grinder Difficulty - The Game has been made a bit more challenging while keeping the vanilla feel to all of the rewards and costs.
- Exact values and changes won't be revealed - GL HF

Sponsor Difficulty - Ryan found a Sponsor with rather deep pockets before getting back into the Legal World of Racing.
You'll be able to enjoy a bigger Payout regardless of Race Day, Event and Bonus Cash Markers. You'll also be granted a discount on new Cars from the Car Lot.
- x2 Payout from Winning and/or Dominating Race Days
- x2 Payout from Bonus Cash Markers
- x2 Payout from individual Races during Race Days
- 25% off on Car Prices in the Car Lot
- Upgrade Prices adjusted to be x0.75 compared to Vanilla

Sheik Difficulty - A Rich Sheik decided to have Ryan be his Personal Pro Racer. So say goodbye to any Money Issues and go smash your Rivals along with the Kings.
- x4 Payout from Winning and/or Dominating Race Days
- x4 Payout from Bonus Cash Markers
- x4 Payout from individual Races during Race Days
- 50% off on Car Prices in the Car Lot
- Upgrade Prices adjusted to be x0.5 compared to Vanilla

Changelog

Update #7 - 16 days ago

Finished Grinder Script.
Testing completed

Update #6 - 16 days ago

Finished Sheik Script

Update #5 - 23 days ago

Finished Sponsor Script

Update #4 - 24 days ago

Finished Ryo Script

Update #3 - 24 days ago

Finished Plans for Upgrade Costs.
Starting Upgrade Cost Adjustments for Ryo Difficulty.

Update #2 - 1 month ago

Grabbed Vanilla Upgrade Part Costs in preparation for Adjustments based on Difficulty Level.

Update #1 - 1 month ago

Implemented Scripts for Damage Repair Cost Adjustments.
Prepared Script for Grinder Overhaul Option.

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196 Guests, 4 Users
ubivatel, J4M3S19, Keihin7, LRF Modding