Recent activity on NFSAddons
Need for Speed Projects
Land Rover Range Rover Evoque (Add-on)
It's an Evoque (I don't remember the exact year, but it's an Evoque)
I'll try to make 2 bodykits, changing the side mirror material (CarSkin and Carbon), it isn't a great change, but it's better than nothing ¯\_(ツ)_/¯
The stats aren't done, 'cause it's from another mod just for tests
Current issues:
-The faces aren't clear, then the model will be reworked (possibly I'll change the entire model);
-The interior is transparent (idk why);
-It doens't have grill details (it's just textures, but they didn't appeared in game);
-I think the wheels are very thin, then their depth (idk the correct word) will be increased;
-And, this car is immense!! It covers the view and it's hard to see where you running, then I'll try to change the camera position (I REALLY don't know if it's possible), or reduce the car size to the same size of copsuv or copsuvl.
At least, the logo and secondary logo are done. ( ・_<)b
I'll try to make 2 bodykits, changing the side mirror material (CarSkin and Carbon), it isn't a great change, but it's better than nothing ¯\_(ツ)_/¯
The stats aren't done, 'cause it's from another mod just for tests
Current issues:
-The faces aren't clear, then the model will be reworked (possibly I'll change the entire model);
-The interior is transparent (idk why);
-It doens't have grill details (it's just textures, but they didn't appeared in game);
-I think the wheels are very thin, then their depth (idk the correct word) will be increased;
-And, this car is immense!! It covers the view and it's hard to see where you running, then I'll try to change the camera position (I REALLY don't know if it's possible), or reduce the car size to the same size of copsuv or copsuvl.
At least, the logo and secondary logo are done. ( ・_<)b
Additional Screenshots
Changelog
Update #1 - 2 years ago
I've found that aluminum material can't be read with textures (or it's just my game, idk);
I changed the grill material to dullplastic, but now the uv map is broken.
Random NFS Addon
Newest Addons
- Chevrolet Camaro Z28 '97
- Chevrolet Silverado SST Concept '02
- NFS MW Turkish Police Force Decals
- Nissan Sentra B12 Kaido Racer Vinyl Pack
- Nissan Skyline Nismo S-Tune
- VISUAL LOOK!
- NFS HS Mixer 1.5.0.480
- Devil May Cry Vinyl Pack
- 2017 Porsche 911 RSR (Add-on) (Unlimiter v4 Supported)
- 1991 Mazda Savanna RX-7 (FC) (Team Need for Speed)
Latest Updates
- Dodge Viper RT10 '92
- Subaru IMPREZA Sedan WRX STi Version VI '99
- Lamborghini Diablo GT-1 '00
- Pontiac Vibe GT '03
- 1989 Nissan Sentra 1.8i (B12) [Add-on]
- Letty's 200SX F&F1 Livery
- the smol fix for NFSMW
- PonySparkle69's Custom Driver Textures Pack
- PonySparkle69's Custom Vinyl Icons Pack
- 1975 Lada 1200s (VAZ-2101)
Visitor Comments
I tried to make the car be proportional to the other cars using the driver as base, but it didn't work so well, 'cause now the car has the size of a garbage truck and can't see almost nothing in close camera view
maybe you modelled wrong because of size maybe? or can you try from binary DBModelParts?
if i wrong im so sorry im trying to help you. and sorry for bad english (im turkish). have nice day!I'll try to resize the model through Blender (it worked before with another cars, but with I used others cars as base), and change the DBModelParts, because I copied the clio node, I'll try with another car (like mustang or a3)
If it doesn't work, I'll try with the copsuvl or trafficsuv, like "it's a suv, then it can work with parts from some vanilla suv, right?"
Thanks for the help, dude!
If i writed something wrong, sorry 'cause my english isn't good too (i'm brazilian). Have a nice day!!
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