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Atlantica - HS-Spec Night Version

Author AJ_Lethalview all AJ_Lethal's projects
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What was a little test at first later wound up into a whole-ass project: basically it's giving Atlantica proper lighting for its night time version
This project has been completed and is available for download!
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Additional Screenshots
Changelog
Update #7 - 1 year ago
Track packed, uploading
Update #6 - 1 year ago
Track completed, packing and upload pending
Update #5 - 1 year ago
-finished Atlantica Tunnel section and section leading to it
-tweaked fog values
Update #4 - 1 year ago
-2nd half of the boardwalk section completed
Update #3 - 1 year ago
-Fixed lane and in-between blocks shading in completed sections
-Finished 1st half of boardwalk section and the section leading to it
Update #2 - 1 year ago
-Finished EA offices and skybridges section
-Night+weather ini tweaked
Update #1 - 1 year ago
Civic Center and the section leading to it completed
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Visitor Comments
Beautiful color and light effects. I like it.
I also noticed with my Atlantica/Aquatica project that the original is not optimal everywhere.
Wow! This looks amazing so far! The original night version is indeed very dull and liveless as it already was in NFS3. With these ambient lights and the lamp poles working is is already a completely new experience.
It just would be even greater with some windows illuminated by "glowing" polies as you did with the Acapulco night version. Maybe some glowing water effects caused by underwater lights aswell ;)
And I have to say that I am a tiny tad disappointed by the fact that you did not use Zacabeb“s "Atlantica Neo" as a base. I know that you did not because of legal issues and permissions... but seeing the big glass pyramides with the palm trees inside illuminated would almost give some instant goosebumps
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