Need for Speed Projects

Vivianne

Vivianne
Vivianne is a modern All-in-one VIV/FSH/QFS editor that aims to provide you with tools to edit textures, car performance and fedata files inside VIVs, as well as serial number scan, FSH<->QFS conversion and Car re-classificator.

Additional Screenshots


Changelog

Update #6 - 29 days ago

Completed NFS3 feature set + 75% NFS4 feature set

Update #5 - 30 days ago

- BNK editor (uncompressed BNK streams only)
- General layout enhancements
- Bugfixes

Update #4 - 2 months ago

- NFS4/MCO FCE parsing (No UI edition tools at the moment)
- Experimental support for FeData4 files
- Experimental support for Carp4 files (changes to UI are still pending to support this, do not use Vivianne on Carp4 files)
- FCE conversion from FCE4 to FCE3 file format
- FCE editing tools (FCE center, color editor, part/dummy rename)
- Various crash bugfixes (a lot still pending to find and fix, be patient!)
- Proper handling of parsing errors (vivianne should no longer crash when trying to read a file that it does not understand)
- Create some files (FeData, Carp and Dash.qfs) from scratch using templates

Update #3 - 3 months ago

- Partially redesigned UI
- Better curve editor
- A few experimental useful tools (FCE cleanup, FSH/QFS conversion, SN analyzer)

Update #2 - 1 year ago

- VIvianne now incorporates an FCE Preview and color editor
- Vehicle dashboard editor
- Enhancements to Carp and FeData editors
- Performance FeData can be inferred by analyzing the carp (bidirectional sync still in progress)
- Several UI changes
- Multilingual support (not fully implemented, only spanish supported as of right now)

Update #1 - 1 year ago

- New: FeData editor is somewhat complete now
- New: Carp editor (some features are still unavailable)
- New: Dash editor for DASH.QFS
- New: VIV dashboard - gets basic information about the VIV file
- New: Template subsystem to create new files from scratch
- Enhancement: FSH editor can edit coords
- Enhancement: better pan and zoom controls for the FSH editor
- Enhancement: Several UI improvements

Visitor Comments

  • AJ_Lethal - 1 year ago
    User Date
    bug1101 year ago
    pete95161 year ago
    McRacer Guy from CDT2 months ago
    Liked

    Looking forward to this, especially since NFS Wizard is very jank in modern systems. Although I have a question: are you going to look into BNK editing (for car sounds)? NFS Wizard is more or less the only way to do so but it's rather wack at it since it shoves garbage data into the audio samples.

    Reply
    edited by AJ_Lethal 1 year ago
    • TheXDS - 1 year ago
      User Date
      Liked
      I'd love to, but file format information on anything is almost non-existent, or very outdated. For instance, I'm still looking into some information on a few unknown bytes in FeData for NFS3... also, NFS4 is currently not supported beyond VIV and FSH edition. I'll get working on it as soon as I find information on the FeData format for it.
      Reply
  • bug110 - 1 year ago
    User Date
    Liked

    this is great! are you looking into NFS:PU support?:)
    either way this is fuckin awesome

    Reply
    • TheXDS - 1 year ago
      User Date
      Liked
      PU, well, at least I know that Vivianne can open NFS5 FSH files, but palette support might be broken still. I haven't looked at anything else atm
      Reply
  • UndercoverBoy833 - 1 year ago
    User Date
    Liked
    oooh, interesting
    Reply

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