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T3ED Updates (NFS4 Track Editor) by JimDiabolo

Started by JimDiabolo, May 28, 2012, 2:53 AM

Freak-DS

Quote from: pete9516 on Dec 27, 2024,  1:26 PM
Quote from: Freak-DS on Oct 02, 2023,  5:01 PMHey, JimD!
I'm trying to raytrace the shadows on a track I'm preparing, however, the raytracer won't allow me to put the actual amount of blocks and do it for the entire track at once because it exceeds 255. Is there a chance to fix this? The raytracer works fine when I only select a partition of blocks.
Wait. Are you saying here that you have a working track with more than 255 track blocks? This is not possible. I've tried to add blocks beyond the 1 byte limit and all the game does upon loading these tracks is crashing
EDIT: btw i've made a new video on how to create the floats with the new awesome features from T3ED and how i create the braking points for the AI: https://www.youtube.com/watch?v=Dm1z3kv8gDg

I think this might have been on my Atlantica & Aquatica Mashup where I made both of them driveable, but I have to re-check. It's been a while.

JimDiabolo

#451
Here is a new beta version 4.4.0 (433):
- Recalc speed between two AI Points with SHIFT-S.
- Animated objects data accepts neative numbers.
- Import Off-objects: y-z swapped.
- VRoad lanes recalc changed.
- TrackView starts with a bigger window.
- Show Block Direction added.
- Show / Hide track (black) Polygons added. (PomFrit asked for it)
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

JimDiabolo

Forget about the "Show / Hide track (black) Polygons" function. It doesn't work right. I spend much time on fixing crashes, that I forgot to change the "LButton Down" function.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

JimDiabolo

Show / Hide track should work in Beta 17.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.