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FZR 2000
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Description
FZR2000 (from NFS2SE)
Addon car, does not replace anything (goes under NFS manufacturer).
Fictional "FZR 2000" car based of original NFS2SE model.
Low poly model - 16528 triangles (All LODs 65451, BCD are copies of A), should be compatible with older NFS games.
LOD_E is original NFS2SE model.
Installation:
1. Copy "CARS" directory structure from the archive to the game data directory.
2. Download and run "NFS-VltEd v4.6", select game directory, then press "Ctrl+I" (or go to the "File > Import > ModScript"), select "Install.nfsms" from the archive, click "Install", then click "File > Save".
3. Buy any car, close the game, open Server Editor or text editor and open carslots.xml.
for 1.9.3: \www\soapbox\Engine.svc\personas\100
for 1.8:\nfsw-srv\www\nfsw\Engine.svc\personas\100
4. Select/find the last car and change:
BaseCar with: -134011053
PhysicsProfileHash with: -2004885762
5. Save and close, run the game again.
Removal:
1. Sell the car.
2. Run "NFS-VltEd v4.6", select game directory, then press "Ctrl+I" (or go to the "File > Import > ModScript"), select "Uninstall.nfsms" from the archive, click "Install", then click "File > Save".
3. Done.
Or you can follow "ADDCAR_OFFLINE_NFSW.txt" guide, you have SERVER and globalc files provided as well as hashes and langedit name, works as it is without any change.
NOTE: Server 1.9.3 requires basket name to not exceed number of the last basket file by +1 (example, if last file is SRV-CAR534, your basket file can't be SRV-CAR536, it must be SRV-CAR535 or CAR0535 or 00535 etc.).
Software used:
NFS-CarToolkit, NFS-VltEd - nfsu360
Aaron - heyitsleo
Blender - Blender Foundation, community
GIMP (GNU Image Manipulation Program) - GIMP Development Team
There is no need to ask me for a permission if you want to use or edit it in any way, permissions are granted (read LICENSE.txt).
THANKS/CREDITS:
MikaArruda [discord: Mika26B] for help, performance, ecar etc.
heyitsleo for Aaron globalc tool and nfswunlimiter.
nfsu360 for NFS-CarToolkit and VltED tools, berkay2578, nilzao and community for the offline server.
Matheus and NFSW community for help.
Blender and GIMP people/contributors/community for the software (including plugins contributors).
Electronic Arts for model inspiration.
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