User Date
carmon96August 15, 2025
KushielJuly 05, 2025

Need for Speed Most Wanted Downloads

NFSMW - Balanced/Vanilla friendly Upgradeable Bonus Cars

NFSMW - Balanced/Vanilla friendly Upgradeable Bonus Cars
AuthorEl Nico
Added On April 7, 2025
Views 3,193
Downloads 397
Version Most Wanted
File Size 179 B
Favorited 2 times
Average Rating
10/10 - 2 votes
You must be logged in to rate this file.
File updated on: August 24, 2025

Additional Screenshots

Description

NFSMW - Vanilla friendly Upgradeable Bonus Cars

By El Nico

v1.2.1


Latest Update:

v1.2.1 - M3 GTR Street Induction Fix, M3 E46 Vlt data, Cop Car Body Roll, Installation Changes.

(dd/mm/yyyy)

(23/08/2025)


This Update Includes:


- Fixes for the M3 GTR Street Installer

- Added Installation Option for BMW M3 E46 Vlt Data

- Added Body Roll for Cop Cars

- Small installation changes and fixes.

- Cop SUV-SC now has its own installation option, so if you want the other cop cars, but not the SUV-SC, just leave the box unchecked.

- [v1.2.101 Hotfix]: BMW M3 E46 is now actually unlocked after defeating Izzy, instead of Vic.


Exact, detailed changes for the latest update can be seen further down in the mod page.

All exact, detailed changes from v1.0 to the latest release can be seen in the Changelog.txt file.

---------------------------------------------------------------------

This Mod adds all of the Bonus Cars to the Car Lot/My Cars, adjusts their prices,

and gives them their own, unique upgrade parts, making them fit perfectly within the Vanilla Game.


Heavily inspired by Rsracerp60's Tuning Mod from back in the day, though not quite as expansive.


Each Car uses its own upgrade parts, rather than using parts from other cars.


In terms of overall viability, the intention is for the cars to be good to above average (~A-Tier on a Tier list).


Nothing blatantly overpowered, but still very solid options within the overall vanilla car list,

with their own unique performance and handling attributes,

so they don't feel like duplicates of other cars in the game.

---------------------------------------------------------------------

Cars:


Chevrolet Camaro SS 1967.

Cost: $30,000

Unlocked at the start of the game as a starter car.

- Torque values taken from Carbons [charger69_top]

- Suspension and Tire data from Carbon's Camaro was used as a base,

then very slightly adjusted to better fit MW's Handling Model.

- Features custom engine audio, with GinsuAccel files ported from Carbon.

*If you prefer the standard for_mus_b and for_mus_c engineaudio,

there's optional scripts located in the Cars>CamaroSS folder.

- High torque values and decent overall Power/Weight ratio, balanced out by low downforce,

low grip tire grip and moderate-high drag coefficient (similar to Muscle Cars in Carbon, though not as 'Boaty').



Chevrolet Corvette C6.R.

Cost: $500,000

Unlocked after defeating Bull, Blacklist number 2.

- Features all performance parts.

- Features a supercharger upgrade that spools up quickly,

but only provides a small-moderate torque boost.



Porsche 911 GT2 (996).

Cost: $210,000

Unlocked after defeating JV, Blacklist number 4.

- Torque values are just the base engine torque values x1.34

- Good handling with a low drag coefficient of 0.34.

- Features semi-custom engineuadio when upgraded.

*Sound itself remains the mostly the same,

but with changes to AccelDeltaRPMThreshold, acceltrans, and PhysicsRPM_Map, for improved torque curve usage when accelerating.

- Optional script to actually change the sound when upgraded is located in the Cars>911GT2 folder.



Mercedes-Benz SL65 AMG (R230)

Cost: $125,000

Unlocked after defeating Earl, Blacklist number 9.

- High Low-Mid range Torque values, with strong turbo upgrades.

- Balanced out with below-average handling, mostly due to the fact it weighs 1,950 kg (4299 lb).

- Moderate Drag Coefficient.

- Suspension and Tire Data from Carbon was used as a base,

then slightly adjusted and improved to better fit MW's handling Model.



Mazda RX-8 Speed T

Cost: $64,000

Unlocked after defeating Kaze, Blacklist number 7.

- Fixed Description String "Mazdaspeed RX-8".

- Fixed engine upgrades showing up as piston engine parts (now shows rotary engine parts).

- Now has its own Secondary Logo.

- Has its own unique upgrade parts with their own values, so its not just an RX-8 clone that weighs less.

- Has very slightly lower torque values than the base RX-8, as it weighs 1,400 kg instead of 1631 kg.

- Has stiffer suspension with more downforce, with a slightly higher drag coefficient of 0.44 to compensate (0.42 for the base RX-8)

- Has improved tire grip and grip scaling over the base RX-8,

but does not have the insane twitchiness and grip scaling of the "0x097c7b7d" tire node it normally uses in the base game.



BMW M3 E46

Cost: $60,000

Unlocked after defeating Izzy, Blacklist number 12.

- The road going, inline 6, performance model of the BMW E46 3 series.

- Decent power output with responsive handling when upgraded.

- M3 Model Fix recommended, unless you want an all blacked out M3.

- Download it here: https://nfsmods.xyz/mod/594



BMW M3 GTR Strassenversion (Street Version)

Cost: $250,000

Unlocked after defeating Ronnie, Blacklist number 3.

- Uses torque values from M3 GTR (Race).

- All other performance parts and values are separate from, but semi-based the M3 GTR Race.

- Stock engineaudio is por_928 with transmission whine enabled (Inspired the M3 GTR Race in NFSCO).

- Max Upgraded engineaudio is the normal tvr_cerb



BMW M3 GTR (Race)

Features 2 Optional Scripts:

1 - Allow the M3 GTR (Race) to use its unused induction node.

2 - Add the M3 GTR (Race) to the Car Lot (Unlocked after beating Razor).

(Adds both the normal and the careerstart variant, as they share the same frontend node)



•Challenge Series Cop Cars

- Includes the following:


Police Civic Cruisers (Normal and Undercover)

Cost: $110,000

Unlocked after defeating Webster, Blacklist number 5.



Police GTO's (Normal and Undercover)

Cost: $55,000

Unlocked after defeating Kaze, Blacklist number 7.

- Max Upgraded Engine is 20% more powerful compared to the standard GTO/Monaro.

- Max Upgraded induction now technically improves LOW_BOOST value, with a value of 0.11 instead of 0.1 (Wow, Crazy).

- Essentially a slightly better version of the standard GTO.

- This isn't saying much, as the GTO is one of the worst cars in the game.

- Seriously, a 20% better GTO isn't Game-Breaking in any way.



Challenge Series Cop Corvettes (Normal, Undercover, Cross)

Cost: $500,000

Unlocked after defeating Bull, Blacklist number 2.

- Functionally, They're still reskins of the C6R, but now have their own frontend data.



Police SUV Heavy

Cost: $46,000

Unlocked after defeating Jewels, Blacklist number 8.



Police SUV Light

Cost: $45,000

Unlocked after defeating Jewels, Blacklist number 8.



Supercharged Police SUV Heavy

Cost: $138,000

Unlocked after defeating JV, Blacklist number 4.

Inspired by the SUVs that appear at Heat 7.

It's a heavier, more powerful and AWD version of the standard SUV Heavy.

Has similar stats as the one that appears in the Bonus Cars mod for NFSC,

but with some adjustments to better fit MW's Handling Model.



•Challenge Series Traffic Cars

- Includes the Following:


Econo Hatchback 1.1L Pizza Delivery (Traf Pizza)

Cost: $34,000

Unlocked after defeating Big Lou, Blacklist number 11.

- Be the best Pizza Delivery Driver Rockport has ever seen.



Traffic Taxi

Cost: $39,000

Unlocked after defeating Big Lou, Blacklist number 11.

- It may be in your best financial interest to go juuuust under the speed limit,

as the fare meter goes by time, not distance, but it's your taxi, so do as you please.



Traffic Minivan

Cost: $55,000

Unlocked after defeating Jewels, Blacklist number 8.



Traffic Pickup Truck

Cost: $55,000

Unlocked after defeating Jewels, Blacklist number 8.



Traffic Cement Truck

Cost: $155,000

Unlocked after defeating Razor, Blacklist number 1.

- Offer a $5,000 discount on any job if the client pays in cash.



Traffic Garbage Truck

Cost: $155,000

Unlocked after defeating Razor, Blacklist number 1.



[Known issue with the Garbage and Cement Truck]

For some reason, when starting a race with a stock Garbage Truck or Cement Truck, no opponents spawn.

Obviously, this would allow you to completely cheese one of the games core progression systems.

This is why they're currently unlocked AFTER beating the game.

If a fix is found, then they will be unlocked at a more appropriate progression level.

---------------------------------------------------------------------

Install Instructions:


You will Need:

- Binary

- VltEd or Attribulator + OGVI


[Part 1 - Binary]


This is needed for moving the necessary engineaudio files,

as well as some small fixes for the RX8 Speed T.


1. Run Binary in Administrator Mode

2. Click User Mode (3 Red people on the left)

3. Select "Binary Install"

4. Select Your NFSMW installation directory

5. Click OK

6. A Selection Prompt should appear "Select Colour of Mazdaspeed Logo for RX-8 ST"

7. Select one of the following: Red Mazdaspeed Logo, White Mazdaspeed Logo, Use Normal RX-8 Logo, Already Have Logo.

8. Click Ok

9. A Selection Prompt should appear "Import Collision Data for BMW M3 E46"

10. Select Yes if you want to install the BMW M3, select No if you don't want to.

11. Click Ok

12. A Prompt should appear "Script Binary Install.end has been successfully applied"

13. Click OK

14. A Prompt should appear "Would you like to save files?"

15. Click Yes

16. A Prompt should appear "Do you wish to run the game?"

17. Click No


[Part 2 - VltEd or Attribulator + OGVI]


[VltEd]


1. Run NFS-VltEd v4.6.

2. Go File > Import > ModScript

3. Select "VltEd Install"

4. Select the Cars you would like to have installed.

*If you don't want a certain car, or certain group of cars, just leave the box unchecked.

5. Press "Install"

6. Save Changes and Exit.

7. Enjoy


[Attribulator + OGVI]


1. Run OGVI.

2. Go File > Import ModScript

3. Select "VltEd Install"

4. Select the Cars you would like to have installed.

*If you don't want a certain car, or certain group of cars, just leave the box unchecked.

5. Press "Import"

6. Save Changes and Exit.

7. Enjoy


[Updating from a previous version]


If you're updating from a previous version,

just repeat the previous installation steps shown above.

You can ignore any 'this node already exists' errors as any data/values

that were changed, get overwritten anyway.


For VltEd Users, You can also ignore any "The node 'x' already contains the 'x' field",

as again, the node data gets overwritten anyway.

This is an non-error that VltEd still throws,

because it hasn't been updated since early 2019.

---------------------------------------------------------------------

Tools Used:

- VltEd v4.6 by nfsu360

- OGVI by ARCHIE

- Attribulator by heyitsleo

- Binary v2.9.0 by MaxHwoy

- Photoshop

- GIMP (GNU Image Manipulation Program)

---------------------------------------------------------------------

Any Constructive Feedback would be much appreciated,

all I ask is you be kind and respectful.


For example: If you think a car is too powerful and needs to be slightly toned down,

or if you think a car is too weak and needs to be buffed in some way,

or even have ideas for potential additions in the future, please do let me know.


You can leave any kind and respectful constructive feedback in the comments,

or you can DM me on Discord: el_nico_99 (Profile picture is a purple McLaren Senna taken in FH5)


Please also report any bugs.

---------------------------------------------------------------------

Disclaimer: Batteries and Visual Customization NOT included.

This Mod does NOT add ANY visual customization.


This only makes them unlockable and upgradeable with their

own unique, balanced performance data, along with some small fixes.


However, there are plenty of mods out there that do add visual customization.

Simply install them first, then install this mod afterwards.

It will keep the visual customization, but just override the frontend, pvehicle, and performance parts data.

This Mod does NOT add/remove/change ANY ecar KitWheelOffset data, meaning visual customization mods SHOULD be compatible.

---------------------------------------------------------------------

Here are some mods that do add visual customization.

These are entirely optional, but are compatible.


As mentioned before, just install these first, then install this mod afterwards.

You can ignore any errors saying "node with the same name already exists"

these don't affect anything, as the node data gets overwritten anyway.



Restored MazdaSpeed RX-8 by frannco1099

https://nfsmods.xyz/mod/1080


2004 Porsche 911 GT2 (996) (Unlimiter v4 Supported Extended Customization Refresh) by InfinityMain, frannco1099

https://nfsmods.xyz/mod/3741


Palmont Imports (Contains Camaro SS and SL65 visual customization)

https://nfsmods.xyz/mod/3623


Fully Customizable Corvette C6.R by Valen1991

https://nfsmods.xyz/mod/1636


BMW M3 GTR Strassenversion Extended Customization by EllisRacing

https://nfsmods.xyz/mod/971

*EllisRacing's mod features its own completely different performance and handling.

*if you prefer the performance and handling of his mod, just leave the "Install Data for MR GTR Street" boxes unchecked.

It's your copy of the game, so it's entirely up to you :)

---------------------------------------------------------------------

Known Issues:


- for_mus_c_2 engineaudio has to be set to a lower MaxRPM than initially intended.

When MaxRPM is set to 7421 (same as the normal for_mus_c), the audio glitches out at around the ~5750 to ~5850 mark on the tachometer.

The audio file not being able to rev high enough isn't the issue, as it can actually rev higher, it just glitches out around the mentioned mark.

As of now, the only fix for this is just setting the MaxRPM to 7042.

Why this is the case, I'm not sure.


- Opponents don't spawn when racing with a stock Cement Truck or Garbage Truck.

This doesn't occour with the other challenge traffic cars, or when upgrades are applied to the Cement or Garbage Truck.

Why this occours, I'm not sure.

---------------------------------------------------------------------

Possible Future Plans (Not Confirmed/Guaranteed):


- Adding HD Secondary Logo options for the RX-8 Speed T. (512x128, or possibly even Higher)


- Creating a better Frontend Manufacturer Logo for the 'Traffic_Truck' frontend node (Manufacturer used by Cement and Garbage Truck)

As you can tell, I'm not a 2D artist, of any kind.

I wanted to add the functionality first, then possibly work on a better logo for a future update.


- Collision data for the BMW M3 E46 is currently just copied over from the M3 GTR Street.

It's a close enough fit, so there likely wont be changes for this anytime soon.

---------------------------------------------------------------------

Detailed Change-log:


v1.2.1 - M3 GTR Street Induction Fix, M3 E46 Vlt data, Cop Car Body Roll, Installation Changes.

(dd/mm/yyyy)

(23/08/2025)


Scripts/Installation:


- The M3 GTR Street installer no longer tries to copy an induction node that doesn't exist in the base game,

meaning the pvehicle node would point to a part that doesn't exist, causing the game to crash. The "add_node" command is now used instead.


- Supercharged Cop SUV Heavy now has its own installation option,

meaning if you want all the other cop cars, but not the Cop SUV-SC, you can just leave the box unchecked.


- Added option to install Vlt Data for the M3 E46, which fixes its wheel positioning and allows it to be playable and upgradeable.

*Note, this does NOT fix the model itself, you'll need to download a separate mod for that.

https://nfsmods.xyz/mod/594


- Removed UI checkbox option for BMW M3 GTR Street with Experimental Engine Audio when upgraded, as the interface had become cluttered.

- The files are still located in the Cars>M3GTR_Street folder under the name "tvr_cerb_2_vlted" or "tvr_cerb_2_ogvi"


- [OGVI Installer UI]: Quotation marks no-longer appear at the end of each checkbox string.


- [v1.2.101 Hotfix]: BMW M3 E46 is now actually unlocked after defeating Izzy, instead of Vic.



Vehicle Specific Changes:


Traffic Pickup Truck:

•Induction Max Upgraded:

•Increased SPOOL_TIME_UP from 1.675 to 1.8



BMW M3 GTR (Street)

•Suspension Max Upgraded:

•Reduced AERO_COEFFICIENT from 0.28 to 0.267

•Increased SPRING_PROGRESSION Rear from 6 to 7

•Increased SPRING_STIFFNESS Front from 550 to 600

•Increased SPRING_STIFFNESS Rear from 500 to 550



Mercedes-Benz SL65 AMG (R230):

•Suspension Max Upgraded:

•Increased SPRING_STIFFNESS Rear from 780 to 785


•Induction Max Upgraded:

•Increased HIGH_BOOST from 0.36 to 0.366

•Increased LOW_BOOST from 0.36 to 0.366



Corvette C6R:

- Added engine upgrade.

- Stock engine uses torque values from the stock C6.

- Max Upgraded engine uses the previous C6R torque values.

- Max upgraded engine has a lower flywheel mass (13 instead of 14)



Police Corvettes (Normal, Undercover, Cross):

- Added Body Dive.

- Added Body Roll.

- Added Body Squat.


Police Civic Cruisers (Normal and Undercover):

- Added Body Dive.

- Added Body Roll.

- Added Body Squat.


Police SUV Light:

- Added Body Dive.

- Added Body Roll.

- Added Body Squat.


Police SUV Heavy:

- Added Body Dive.

- Added Body Roll.

- Added Body Squat.

---------------------------------------------------------------------

Changelog

  • Version 1.2 uploaded August 24, 2025

    El Nico uploaded a new version. The new file is 179 B.

    - Fixes for the BMW M3 GTR Street Installer
    - Added Installation Option for BMW M3 E46 Vlt Data
    - Added Body Roll for Cop Cars
    - Small installation changes and fixes.
    - Cop SUV-SC now has its own installation option.
    - [v1.2.101 Hotfix]: BMW M3 E46 is now actually unlocked after defeating Izzy, instead of Vic.
  • Version 1.1 uploaded August 14, 2025

    El Nico uploaded a new version. The new file is 180 B.

    - Added Police Civic Cruisers.
    - Added Police GTO's.
    - Added Police SUV's.
    - Police Corvette's now have their own frontend data.
    - Added Challenge Series Traffic Vehicles.
    - Bug Fixes.
    - Adjustments to existing Vehicles.
  • Initial version uploaded April 7, 2025

    El Nico uploaded initial version. The original file is 0 B.

Visitor Comments

No comments yet. Be the first to add one!

Error: You must be logged in to comment on this file.

Not registered yet? Register here. It only takes 30 seconds.

Forget your password? Find it here.

 
 

NFSAddons Social


642 Guests, 8 Users
Remko, noise, vitketcz, InfiniaEri, UndercoverBoy833, Vlad Archer, TheRealHD, emperor411