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Need for Speed Most Wanted Downloads

2013 SRT Viper GTS (ADDON)

2013 SRT Viper GTS (ADDON)
Added On December 20, 2020
Views 22,199
Downloads 5,011
Version Most Wanted
Brand SRT
Favorited 10 times
Average Rating
8.8/10 - 23 votes
You must be logged in to rate this car.
File updated on: December 1, 2025

Additional Screenshots

Description

This car replaces None (Addon car)

This mod replaces nothing, Xname of the Addon car is VIPERVX1 (originally VIPERGTS)



Get the SRT Viper GTS from ModLoader if you want to replace SL500 with it



SRT Viper GTS converted from NFS No Limits



Features:

- Stock Paintable body

- New & Reworked Performance Data

- Working brakelight texture

- HD Logos

- Window Damage

- NFSUC Driver

Others:

- An uninstallation folder that has an nfsms file was included for people to uninstall & install any addon cars they have. It can be also useful for OGVI too

- Added an ini file in UnlimiterData Folder to have customization visibility whatever the mods have or don't have in Unlimiter v3 & better

- Purple was set as Stock Color in Binary Version

- Manufacturer Logo is SRT in-game



It can be customized with:

- Bodykits (5)

- Spoilers (Vanilla + 14)

- Rims

- Hoods (5 + 1 CF)

- Roof Scoops

- Roof

- Headlight (1)

- Side Mirrors (4)

- All Performance Upgrades

- Visuals

Rest not mentioned are NOT Customizable



Installation:

It's in the Installation txt for Binary from Archive



Current issues: Some of the Vinyls are maybe imperfect sometimes



Credits:

- Converted by Eclipse72rus. Also granted me to add & release his car mods in MW BUT to credit him & provide the link for the ModLoader car.

- Performance by Eclipse72rus, performance was fully reworked by KenjaMago

- NFS-VltEd, NFS-CarToolkit & NFS-TexEd (v1.7) by nfsu360

- NFS MW Unlimiter v3 & up by nlgxzef

- Ant Renamer by antp.be

- Binary v2.8.3 by MaxHwoy

- Paintable stripe for the car created & contributed by Andrick

- Custom Engine Sound for the car made by Undercoverboy833

- OGVI v1.3 by Archie

- Model improvement + spoiler & roof separation are done by Aftrmrket Muscle, while hood, headlight & mirror separation were done by me

- Blender 3.5

Changelog

  • Version Hotfix uploaded December 1, 2025

    Raverz12345 uploaded a new version. The new file is 29.7 MB.

    Fixed an issue where a typo was occurred on custom sound file inside the Main Installer
  • Version 1.6 uploaded November 30, 2025

    Raverz12345 uploaded a new version. The new file is 29.7 MB.

    - The whole installation for the car has been renewed
    - The car now has headlight mountpoints
    - Performance was fully reworked by KenjaMago
    - Hoods, Covered Headlight, and Side Mirrors from Bodykits were separated as options in their own Aftermarket Sections
    - Added CF Stock Part on Hood
    - Viper's aftermarket parts (except spoiler & roof) are now recognizable

    Changes:
    - FECompressions were toned down for all bodykits, while Molotov Systems Kit was slightly lowered via Binary*
    - Its RideHeight for Raijin & Molotov Bodykits were toned down via Binary
    - 3 Body Data Fields are adjusted to 0
    - Viper's Headlight Glass texture was renewed
    - Removed unused DBModelParts
    - 2 Duck Spoilers no longer have Center Brakelight Mountpoint

    * Pls note that newly changed screenshots are pre-taken before this change.

    Next Update:
    - CF Stock Part on Trunk will be implemented
    - Custom Hood Parts will have their CF Variation
    - Painted Version of its Stock Rim will be implemented
  • Version 1.5 uploaded July 11, 2024

    Raverz12345 uploaded a new version. The new file is 28.5 MB.

    - Viper's Car Paint now uses universal paint shader instead of new material
    - Spoilers & Roofs are rearranged as their own parts instead of being stuck at Hoods section
    - Added back the 1024p Vinyls. Let me know if there's any problems with it again
    - Updated its UnlimiterData file for the 2nd time

    Changelog not mentioned from previous update:
    - Ride height was adjusted along with its Bodyspec fields
  • Version 1.3 uploaded July 10, 2024

    Raverz12345 uploaded a new version. The new file is 7.37 MB.

    - Added OGVI script, located in Install options Folder
    - Black rim texture was moved to VIPERVX1 folder
    - Official Colors are replaced with OG Contest vinyls in 512p
    - The car now has a Custom Engine Sound in both stock & tuned
    - Car mass was decreased to 1450
    - Gear Efficiency was adjusted with Top Speed nerf in Tuned
    - Updated its UnlimiterData file

    Soon to be updated: Planning to add 1024p Vinyls back using Recompiled Vinyls (I think?)
  • Version 1.2 hotfix uploaded January 8, 2023

    Raverz12345 uploaded a new version. The new file is 7.1 MB.

    Fixed an issue not showing in-game, corrected the xname on the last line of the install endscript
  • Version 1.2 uploaded December 14, 2022

    Raverz12345 uploaded a new version. The new file is 7.1 MB.

    - The car no longer supports ED as Binary takes place
    - 1024p Vinyls was temporarily REMOVED due to certain vinyls unnamed. I'll get into it & add it back asap
    - Renamed its Xname to "VIPERVX1" on certain nodes & the uninstallation data as rybetasz took it for his 1999 Viper mod (Thanks JG Blue 1509 for letting me know)
    - Uninstallation folder & Black rims are now combined into Optional & Uninstallation folder
    - Updated the UnlimiterData file to the latest Unlimiter
  • Version 1.1 uploaded January 22, 2021

    Raverz12345 uploaded a new version. The new file is 24.41 MB.

    Things & changes listed in Changelogs:
    - The addon car now supports 1024p Vinyls! Located in CARS/VIPERGTS Folder
    - Added a paintable stripe for the addon car as 1024p Vinyls was made. Thnx to Andrick for contributing this file on my Addon since I missed it earlier!
    - Added a command in uninstall endscript (install endscript)
    - shortened the name of the setup endscript (install endscript)
    - Added an extra screenshot for this mod regarding the paintable stripe
  • Initial version uploaded December 20, 2020

    Raverz12345, Eclipse 72rus uploaded initial version. The original file is 0 B.

Visitor Comments

  • RIJU - 5 years ago
    User Date
    Raverz123455 years ago
    João Victor5 years ago
    Liked

    OH HELL YEAH! I was waiting for a long long time for this. Thanks:)

    Reply
  • Andrick - 5 years ago
    User Date
    Raverz123455 years ago
    TeamN00B9510 months ago
    Liked
    Hello community, I made some stripes at 1024 for this great MOD

    https://drive.google.com/file/d/1qij4jU7FCni3Ofp31qNuJmUURVEvjJ-5/view
    Reply
  • RIJU - 5 years ago
    User Date
    Liked
    I have a request, Ferrari FXX K Evo (Audi TT) by Eclipse72rus
    Reply
    • Raverz12345 - 5 years ago
      User Date
      Liked
      WIP in Binary Version. I'm currently working on other 2 cars & 675LT will be released after I double check its files
      Reply
    • JavaBoy_02 - 5 days ago
      User Date
      Liked
      I've been wondering, since we have reached a level of customization so deep in MW '05, could we possibly finally make legacy attachments like bumpers and sideskirts from both Underground games and Carbon?
      Reply
  • AlienX710786 - 5 years ago
    User Date
    Liked

    One bug I noticed, the custom paints do not work properly. They just render like normal gloss paint textures, and that too kinda desaturated. Case in point custom shade #9 which is the preset for JV's car.  If you could please look into it?

    Reply
    • Raverz12345 - 5 years ago
      User Date
      Liked

      It's because of a New coloring material Eclipse72rus has made back then and I can't fix it some time. I already looked into it few years ago before releasing it.

      Reply
    • Aftrmrket Exotics - 4 years ago
      User Date
      Desanosan244 years ago
      TeamN00B9510 months ago
      Liked

      I know of a fix for this (works much faster with modloader version though): 


      Select "Export all" upon loading the GEOMETRY.BIN. Upon export, there will be a txt file on the directory the geometry was exported, and there is a line that states the following: 


      MATERIAL MW CLEARPLASTIC_SKIN1 CLEARPLASTIC %_SKIN1 


      Change the second CLEARPLASTIC to CARSKIN via Notepad, and save the txt file.  


      Open the exported OBJ via CarToolkit while keeping the textures, then export both the geometry and the textures.


      Reply
  • nfs 2005 remaster exists - 5 years ago
    User Date
    Raverz123455 years ago
    Liked
    YES I was looking for this everywhere thank you man love it
    Reply
  • JGABlue1509 - 3 years ago
    User Date
    Novak3 years ago
    Liked
    eclipse72rus i have rybetasz's viper gts 1999 xname vipergts and you have the same name. can you rename to any srt viper xname?
    Reply
    • Sonic49PH - 3 years ago
      User Date
      Liked
      I also have the same problem, but Raverz will look onto that (maybe?)
      Reply
    • THXAN_9 - 3 years ago
      User Date
      Liked
      EC-version is better, for my opinion
      Reply
    • Raverz12345 - 3 years ago
      User Date
      JGABlue15093 years ago
      rybetasz3 years ago
      Liked
      Not sure but I'll try to rename the xname IF I go back to modding again. Some things just got me atm
      Reply
      edited by Raverz12345 3 years ago
    • rybetasz - 3 years ago
      User Date
      JGABlue15093 years ago
      Novak3 years ago
      Liked
      that's kinda bad. I can change the xname of my mod but it will take some time.
      Reply
      edited by rybetasz 3 years ago
    • Raverz12345 - 3 years ago
      User Date
      Liked

      Already renamed in both modscript (nodes only) & endscript files

      Reply
    • Raverz12345 - 3 years ago
      User Date
      JGABlue15093 years ago
      Liked
      I found the issue in the install endscript. The Hotfix is on the way any minute now
      Reply
    • UndercoverBoy833 - 3 years ago
      User Date
      Liked
      hold up, first I'll give you SRT Viper GTS gins and see how it sounds.
      Reply
    • Raverz12345 - 3 years ago
      User Date
      Liked
      Send files to me in dms & I'll hear its engine sound
      Reply
  • Aftrmrket Exotics - 1 year ago
    User Date
    Liked
    Just saw that this was updated. I don't think it uses universal paint shader yet. I could help with that.
    Reply
  • sicario - 1 year ago
    User Date
    Liked

    Please make a modloader/Addon of 2017 Dogde Viper,, 05 most wanted🙏🙏

    Reply
    • Aftrmrket Exotics - 1 year ago
      User Date
      Liked
      This is the addon you're looking for.
      Reply
    • sicario - 1 year ago
      User Date
      Liked
      OK thnx
      Reply
  • Ellen Joe - 2 months ago
    User Date
    Liked
    does the vinyls have 1024px option?
    Reply
    • Raverz12345 - 2 months ago
      User Date
      Liked
      It currently has 1024px option in old installation. An update for my addon is planned to be released with new installation soon + improvements (If I move to my new house). It's currently stuck in screenshot phase along with my other 2 addons
      Reply
    • Ellen Joe - 2 months ago
      User Date
      Liked
      oh, alrighty then, ill try to figure it out
      Reply
  • Venom2020 - 5 days ago
    User Date
    Liked

    The wheels are in the air, this needs to be fixed.

    Reply
    • Raverz12345 - 5 days ago
      User Date
      Venom20205 days ago
      Liked
      Already done that. It will be updated eventually along with new addon coming
      Reply
      edited by Raverz12345 5 days ago
  • Venom2020 - 5 days ago
    User Date
    Liked

    I understand that it will be updated but the wheel is stuck in the air, you know how to fix this, right?

    Reply
    • Raverz12345 - 5 days ago
      User Date
      Liked
      Its wheel did not stuck in the air on my end. What specific bodykit number did you install causing this?
      Reply
      edited by Raverz12345 5 days ago
  • Venom2020 - 5 days ago
    User Date
    Liked

    dude please look at the car in your picture, the rear wheel is in the air and this also applies to the front wheel. If you do not believe me, please download this mod and test it.

    Reply
    • Raverz12345 - 5 days ago
      User Date
      Liked
      I already saw, but I have nothing to do with it inside the Garage. Only the ride height in races was fixed for all bodykits
      Reply
      edited by Raverz12345 5 days ago
    • Raverz12345 - 5 days ago
      User Date
      Liked
      I stand corrected. I attempted to fix it in garage with FECompressions field
      Reply
  • Venom2020 - 5 days ago
    User Date
    Liked

    If I share a photo of the car, would you mind taking a look to fix it?

    Reply
    • Raverz12345 - 5 days ago
      User Date
      Liked
      Nah, it's not needed. I just fixed its FECompressions field now
      Reply
  • Venom2020 - 5 days ago
    User Date
    Liked

    Yani tekerleğin havada kalma sorunu çözüldü, değil mi? Lütfen cevap ver.

    Reply
    • Raverz12345 - 5 days ago
      User Date
      Liked
      Ah... It seems you speak Turkish, but yes. I fixed its FECompressions for bodykits, and I also lowered the Body 5 a little bit more with Binary
      Reply
  • Venom2020 - 5 days ago
    User Date
    Liked

    So the problem of the wheel staying in the air is solved, right? 

    Reply
  • Venom2020 - 5 days ago
    User Date
    Liked

    So has the wheel issue been resolved even in stock condition? please reply

    Reply
    • Raverz12345 - 5 days ago
      User Date
      Liked
      Yes. I will finalize my testing first in garage & race before I'll do an update release
      Reply
  • Venom2020 - 5 days ago
    User Date
    Liked

    The wheels are still in the air, dude.

    Reply
  • Venom2020 - 5 days ago
    User Date
    Liked

    update_field ecar vipervx1 RideHeight 0.3

    Reply
  • Venom2020 - 5 days ago
    User Date
    Liked

    i solved the problem

    Reply
  • Kaydz - 1 day ago
    User Date
    Liked

    Bro can you make 2019 or 2022 bmw m5 competition

    Reply

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