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Need for Speed Most Wanted Downloads

2013 SRT Viper GTS (Addon)

Added On December 20, 2020
Version Most Wanted
Brand SRT
Replaces None (Addon car) Find more addon cars
Views 29,294
Downloads 6,569
Favorited 13 times
Average Rating
8.7/10 - 29 votes
You must be logged in to rate this car.
File updated on: April 1, 2026

Screenshots (25)

Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6Screenshot 7Screenshot 8Screenshot 9Screenshot 10Screenshot 11Screenshot 12Screenshot 13Screenshot 14Screenshot 15Screenshot 16Screenshot 17Screenshot 18Screenshot 19Screenshot 20Screenshot 21Screenshot 22Screenshot 23Screenshot 24Screenshot 25
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Description

This mod replaces nothing, Xname of the Addon car is VIPERVX1 (originally VIPERGTS)



Get the SRT Viper GTS from ModLoader if you want to replace SL500 with it



SRT Viper GTS converted from NFS No Limits



Features:

- Stock Paintable body

- New & Reworked Performance Data

- Working brakelight texture

- HD Logos

- Window Damage

- NFSUC Driver

Others:

- An uninstallation folder that has an nfsms file was included for people to uninstall & install any addon cars they have. It can be also useful for OGVI too

- Added an ini file in UnlimiterData Folder to have customization visibility whatever the mods have or don't have in Unlimiter v3 & better

- Purple was set as Stock Color in Binary Version

- Manufacturer Logo is SRT in-game



It can be customized with:

- Bodykits (5)

- Spoilers (Vanilla + 14)

- Rims

- Hoods (5 + 6 CF)

- Roof Scoops

- Roof

- Headlight (1)

- Side Mirrors (4)

- All Performance Upgrades

- Visuals

Rest not mentioned are NOT Customizable



Installation:

It's in the Installation txt for Binary from Archive



Current issues: Some of the Vinyls are maybe imperfect sometimes



Credits:

- Converted by Eclipse72rus. Also granted me to add & release his car mods in MW BUT to credit him & provide the link for the ModLoader car.

- Performance by Eclipse72rus, fully updated performance done by KenjaMago

- NFS-VltEd, NFS-CarToolkit & NFS-TexEd (v1.7) by nfsu360

- NFS MW Unlimiter v4 & up by nlgxzef

- Ant Renamer by antp.be

- Binary v2.8.3 by MaxHwoy

- Paintable stripe for the car created & contributed by Andrick

- Custom Engine Sound for the car made by Undercoverboy833

- OGVI v1.3 by Archie

- Model improvement + spoiler & roof separation are done by Aftrmrket Muscle, while hood, headlight & mirror separation were done by me

- Blender 3.5

Changelog

  • Version Hotfix #2 uploaded April 1, 2026

    Raverz12345 uploaded a new version. The new file is 29.79 MB.

    Fixed its performance nodes entirely in Vlted & OGVI Versions, and fixed the missing custom sound data
  • Version 1.7 uploaded March 29, 2026

    Raverz12345 uploaded a new version. The new file is 29.79 MB.

    - Added CF Variants of 5 existing custom hoods
    - Added a CF Stock Trunk in Spoilers section
    - Its Ride Height data were toned down... Again (along with 2 bodykit's ride height)
    - Adjusted its geometry position via Blender
    - Its Gear Efficiency in Tuned Transmission was adjusted
    - Its UnlimiterData file was upgraded to v4. Opponents will have some customization usage
    - Somehow, center brakelight marker on Duck Spoilers were returned...

    Note: The Painted Version of its stock rim is yet to be implemented, and it will be added to Custom Rims section in few weeks
  • Version Hotfix uploaded December 1, 2025

    Raverz12345 uploaded a new version. The new file is 29.7 MB.

    Fixed an issue where a typo was occurred on custom sound file inside the Main Installer
  • Version 1.6 uploaded November 30, 2025

    Raverz12345 uploaded a new version. The new file is 29.7 MB.

    - The whole installation for the car has been renewed
    - The car now has headlight mountpoints
    - Performance was fully reworked by KenjaMago
    - Hoods, Covered Headlight, and Side Mirrors from Bodykits were separated as options in their own Aftermarket Sections
    - Added CF Stock Part on Hood
    - Viper's aftermarket parts (except spoiler & roof) are now recognizable

    Changes:
    - FECompressions were toned down for all bodykits, while Molotov Systems Kit was slightly lowered via Binary*
    - Its RideHeight for Raijin & Molotov Bodykits were toned down via Binary
    - 3 Body Data Fields are adjusted to 0
    - Viper's Headlight Glass texture was renewed
    - Removed unused DBModelParts
    - 2 Duck Spoilers no longer have Center Brakelight Mountpoint

    * Pls note that newly changed screenshots are pre-taken before this change.

    Next Update:
    - CF Stock Part on Trunk will be implemented
    - Custom Hood Parts will have their CF Variation
    - Painted Version of its Stock Rim will be implemented
  • Version 1.5 uploaded July 11, 2024

    Raverz12345 uploaded a new version. The new file is 28.5 MB.

    - Viper's Car Paint now uses universal paint shader instead of new material
    - Spoilers & Roofs are rearranged as their own parts instead of being stuck at Hoods section
    - Added back the 1024p Vinyls. Let me know if there's any problems with it again
    - Updated its UnlimiterData file for the 2nd time

    Changelog not mentioned from previous update:
    - Ride height was adjusted along with its Bodyspec fields
  • Version 1.3 uploaded July 10, 2024

    Raverz12345 uploaded a new version. The new file is 7.37 MB.

    - Added OGVI script, located in Install options Folder
    - Black rim texture was moved to VIPERVX1 folder
    - Official Colors are replaced with OG Contest vinyls in 512p
    - The car now has a Custom Engine Sound in both stock & tuned
    - Car mass was decreased to 1450
    - Gear Efficiency was adjusted with Top Speed nerf in Tuned
    - Updated its UnlimiterData file

    Soon to be updated: Planning to add 1024p Vinyls back using Recompiled Vinyls (I think?)
  • Version 1.2 hotfix uploaded January 8, 2023

    Raverz12345 uploaded a new version. The new file is 7.1 MB.

    Fixed an issue not showing in-game, corrected the xname on the last line of the install endscript
  • Version 1.2 uploaded December 14, 2022

    Raverz12345 uploaded a new version. The new file is 7.1 MB.

    - The car no longer supports ED as Binary takes place
    - 1024p Vinyls was temporarily REMOVED due to certain vinyls unnamed. I'll get into it & add it back asap
    - Renamed its Xname to "VIPERVX1" on certain nodes & the uninstallation data as rybetasz took it for his 1999 Viper mod (Thanks JG Blue 1509 for letting me know)
    - Uninstallation folder & Black rims are now combined into Optional & Uninstallation folder
    - Updated the UnlimiterData file to the latest Unlimiter
  • Version 1.1 uploaded January 22, 2021

    Raverz12345 uploaded a new version. The new file is 24.41 MB.

    Things & changes listed in Changelogs:
    - The addon car now supports 1024p Vinyls! Located in CARS/VIPERGTS Folder
    - Added a paintable stripe for the addon car as 1024p Vinyls was made. Thnx to Andrick for contributing this file on my Addon since I missed it earlier!
    - Added a command in uninstall endscript (install endscript)
    - shortened the name of the setup endscript (install endscript)
    - Added an extra screenshot for this mod regarding the paintable stripe
  • Initial version uploaded December 20, 2020

    Raverz12345, Eclipse 72rus uploaded initial version. The original file is 6.55 MB.

Comments 40

RIJU6 years ago

OH HELL YEAH! I was waiting for a long long time for this. Thanks:)

Andrick6 years ago
Hello community, I made some stripes at 1024 for this great MOD

https://drive.google.com/file/d/1qij4jU7FCni3Ofp31qNuJmUURVEvjJ-5/view
RIJU6 years ago
I have a request, Ferrari FXX K Evo (Audi TT) by Eclipse72rus
Raverz12345Addon author6 years ago
WIP in Binary Version. I'm currently working on other 2 cars & 675LT will be released after I double check its files
JavaBoy_0210 months ago
I've been wondering, since we have reached a level of customization so deep in MW '05, could we possibly finally make legacy attachments like bumpers and sideskirts from both Underground games and Carbon?
A
AlienX7107866 years ago

One bug I noticed, the custom paints do not work properly. They just render like normal gloss paint textures, and that too kinda desaturated. Case in point custom shade #9 which is the preset for JV's car.  If you could please look into it?

Raverz12345Addon author6 years ago

It's because of a New coloring material Eclipse72rus has made back then and I can't fix it some time. I already looked into it few years ago before releasing it.

I know of a fix for this (works much faster with modloader version though): 


Select "Export all" upon loading the GEOMETRY.BIN. Upon export, there will be a txt file on the directory the geometry was exported, and there is a line that states the following: 


MATERIAL MW CLEARPLASTIC_SKIN1 CLEARPLASTIC %_SKIN1 


Change the second CLEARPLASTIC to CARSKIN via Notepad, and save the txt file.  


Open the exported OBJ via CarToolkit while keeping the textures, then export both the geometry and the textures.


YES I was looking for this everywhere thank you man love it
JGABlue15094 years ago
eclipse72rus i have rybetasz's viper gts 1999 xname vipergts and you have the same name. can you rename to any srt viper xname?
UndercoverBoy8334 years ago
hold up, first I'll give you SRT Viper GTS gins and see how it sounds.
Raverz12345Addon author4 years ago
Send files to me in dms & I'll hear its engine sound
Just saw that this was updated. I don't think it uses universal paint shader yet. I could help with that.
sicario2 years ago

Please make a modloader/Addon of 2017 Dogde Viper,, 05 most wanted🙏🙏

This is the addon you're looking for.
sicario2 years ago
OK thnx
Agnes Digidawg12 months ago
does the vinyls have 1024px option?
Raverz12345Addon author12 months ago
It currently has 1024px option in old installation. An update for my addon is planned to be released with new installation soon + improvements (If I move to my new house). It's currently stuck in screenshot phase along with my other 2 addons
Agnes Digidawg12 months ago
oh, alrighty then, ill try to figure it out
K
Kaydz10 months ago

Bro can you make 2019 or 2022 bmw m5 competition

B
bleakvn9410 months ago

There's a bug that automatically changes the car's bodykit when using Body 1-5. For example if I use Body 5, the last bodykit that shares the same look with Molotov System Kit at slot 6, I save the game and reload the save/restart the game, the car spawns at workshop and it automatically changes to Molotov System Kit.

And also, I tried to change the car's Ride Height via VltEd but it doesn't have effect on the Molotov System Kit's in-game Ride Height. That bodykit is way too lifted.

I like the customization of this car quite a lot, so hope it gets fixed soon.

Raverz12345Addon author10 months ago
At first, seems like it's a very strange bug for body changes as I don't use any savegame in my modded MW.  And second, Binary has a custom attribute set for ride height in DBModelParts, and I'm actively (slowly) toning down its ride height for Molotov Systems Kit a little bit. Will release an update soon regarding the 2nd part
B
bleakvn9410 months ago

I'm suggesting you remove all the bodykits with names all together and just keep the Body 1-5. They share the exact same looks. For some reasons, those with names don't work correctly. There's no point to keep parts that are the same just with different names.

About the Ride Height, I tried different ecar Ride Height values and here are some results:

0 is perfect for the Work... smth 2 - Body 2

-1 for Body 5

Values are tested at neutral (0) Ride Height in Performance Tuning.

No idea about stock body XD

Also, ReflectionOffset is a bit off. Should be -0.05 instead of 0.1

Raverz12345Addon author10 months ago

I'll rather adding back the original Language Hashes on all bodykits instead of removing them


For ride height, I'll configure the values on my own as body 4 & 5 have different values in Binary, and I'll set the reflection offset to 0 instead

B
bleakvn948 months ago

Bro plz add the 2017 ACR spoiler for this car.

The car currently has a spoiler called ACR but I think it's from the 2008 Viper ACR. That wing is way too big as well, only meant for the 2 wide bodykits I guess.

But the 2 wide bodykits currently has Ride Height issue :/

Raverz12345Addon author8 months ago
Idk about the ride height issue. They're already set via Binary instead of vlted. And yeah, I got the 2017 ACR Model from Asphalt 9, maybe I'll try implement it into my Viper
KonciNeMaszeh8 months ago

can you make another Lamborghini mod ? please


B
bleakvn948 months ago(edited)

I learned how to tweak it via Binary! It's so easy, took me only a few months LOL

Anyway, here's the tested values:

BODY_KIT04 - Floating -> 0

BODY_KIT05 - Floating -> -1

Now I actually like this Binary approach more as it's possible to apply different values to different parts. It works especially well in this case.

VPRxABDRAHMAN NFS6 months ago
Greattt 10/10
S
Steven CG6 months ago(edited)
one report complain: when i install the perfomance of SRT Viper theres a lot of missing perfomance as brakes, chassis, engine, transmission, induction, tires on it
Raverz12345Addon author6 months ago
That's strange... I think I'm gonna fix its Nfsms files asap
S
Suvo20026 months ago

Thanks for making this Addon 

Z
Zombieman2829ee6 months ago
I have question would you make 2004 volkswagen passat b5 sedan 
Rob5 months ago
car doesn't work using save patcher
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