Recent activity on NFSAddons
Need for Speed Most Wanted Downloads
1995 Mitsubishi Eclipse GSX
Additional Screenshots
Description
This car was converted from Forza Motorsport 3 by SLZ Roadstar and edited by YochiThMaster333 aka Eevee (me).
PLEASE READ THE FAQ BEFORE SAYING THAT I STOLE SLZ'S WORK.
Tuning:
- Bodykits
- Spoilers
- Rims
- Hoods
- Roof Scoops
- Roof
- Brakes
- Headlights
- Taillights
- Side Mirrors
- Attachments (in order: Seats, Roll Cage, Rear Trunk)
- Performance
- Paint
- Vinyls
- Rim Paint
- Window Tint
- Decals
- Numbers
- Licenseplates
Features:
- Working brakelights
- Available at game start
- Costs 35000 in career mode
- Adapted for YTM's Rim Pack
Known bugs:
- Anyone at the moment
How to install:
- Download and install NFSMW Unlimiter
- Run Binary v2.8.3 as an administrator, click on red (User Mode) icon, then pick ECLIPSE95.end and look for NFSMW game directory (ignore the errors if there are any)
- Run NFS-VltEd, click File - Open and choose NFSMW game directory, then click File - Import - ModScript and pick ECLIPSE95.nfsms. Save.
- Run the game and create a new save game. If the car appears visible properly, then you did all right.
FAQ:
Q: What is game directory?
A: That's the folder where your NFSMW installed
Q: ModLoader version when?
A: Never. In fact, the original, ModLoader version, albeit without the what I (Eevee/YochiThMaster333) care the most, can be downloaded from here: https://nfsaddons.com/downloads/nfsmw/cars/mitsubishi/2148/mitsubishi-1995-mitsubishi-eclipse-gsx.html
Q: Did you ask SLZ to get perms to edit his stuff?
A: Never did, because I am unable to reach SLZ as of today, since I never heard anything new from him, and even asking him via emails is not possible anymore. So, I had to risk myself.
Uploaded on:
- nfsaddons.com (this site)
- nfscars.net
Please don't reupload to these sites.
Thanks to:
- nfsu360 for his NFS-CarToolkit
- Oleg M. for Zmodeler
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Visitor Comments
i'm upgrading vinyls to x1024 quality, i will give it when im done with it. Just DM me for link in discord !Laur1sXd!#0571
Well thats a simple but complex question to answer, ill leave here the real reason why we all need widebodykits:
https://larte-design.com/blog/what-is-a-body-kit/#:~:text=Wide%2Dbody%20Kits%20can%20improve,their%20car%27s%20performance%20or%20appearance.
*Also most NFS fans and people who play this game and like mods, like it because you expect a lot of modifications that original EA couldn't do ...
I see many modders that can do a simple body add ... But we don't see expert ones who can do amazing things, completing changing car appearence, we love it, we admire that, we share and make it even more famous ... Make videos to show how great the mod art is that make possible to artist create absolutly beautiful creations that wasn't in the original game ...
''The modder The Maker The artist The Genious''.
We already saw great adds in your past mods Eevee
How many reasons is necessary ?
ever made a mod?
Fitting an existing kit is a gamble already, since it can either be made for very similar/same base (easy mode), or be made for entirely different base (and since that means different proportions, it also means hard mode). I won't even say anything about making something yourself, that's entire new level of difficulty.
After fitting the model, you need to make sure it is within limitations (easiest way is to check if kit is under 21k triss, which is hardly lower middle poly), optionally make lods, assign materials, map body for vinyls and add it in binary (easiest part)
if you want to have good quality, then fitting itself can take from 1-2 days. That's if you are willing to work for it for longer than 1 hour. Then, add to it motivation to make a mod (something that is leaving you more the longer you make a mod - reason why I left modding)
that's why
you can go my route and learn modelling and modding yourself just to make car mods you want, that's how i got into it :P
You are not wrong i know it's not a easy work ...
Evee asked me why i need bodykits and thats all ... I just answer
I also give you and every modder all credits due to how hard it is, a lot of time invested and everything else ... If you say hey Nick i can do but it have a price, id say ok how much, because i admire what you do, admire your work when well made, not only me but hte others too, you can see it in many games like Asseto Corsa (example)
If i could say somenthing to you or any modder reading it, id say trust in your work, trust in yourself, in your hability and time invested, be sure that if you do something good people will value it, there is a lot of opportunity for it, I do not mod for NFS but i do it for other games, Ninja Gaiden, Nioh, AOE, Soulcalibur, Counter Strike and some minor games, yes i know is completly different games maybe a lot easier than NFSMW, but what does make me happy is when i see that i ''realize'', and when i not i do not think bad when they don't recognize my work, i just look to make it even better on next version ...
me gusta el coche hermano
Congra
una pregunta algun dia haran una version para el ED?
el no lo harĂ¡
Translation: He won't
First, I only accept English language comments that are not just "this car is cool" and so on, because I don't speak your native language (except for Russian). Second, no, and I will NEVER do Ed TCD version, because as far as I know, it once broke my game when I was trying to make one Ed TCD-based mod for Most Wanted (but when I tried to make something similar but in Carbon, it did work like it should).
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