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Need for Speed High Stakes Downloads
Autocross
AuthorDrSpeed
Added On
April 19, 2024
Views
2,273
Downloads
150
Version
High Stakes
Original Track
Hometown
Favorited
2 times
Additional Screenshots
Description
Hidden bonus track from NFS Hot Pursuit on PS1. Autocross take place in a groove in the middle of a dense forest. The track features a series of large and challenging jumps with tricky corners following straight after.
Features:
- Rear mirror can be on with no issues (low poly models doesn't look that good tho)
- New replay cameras
- Fog regions
- Fast load time
- Challenging AI
Have fun!
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Visitor Comments
A L R I I I G H T ! ! !
That's what we waiting for!!!
NFS4 Super Car's rally
(good thing we have SUV or Off Road mods too before in case we would play NFS Off Road)
"a groove in the middle of a dense forest.", .....now that's hidden indeed DrBonus. Great job digging these PS1 tracks up.
Thank you very much!
I delete them, since the track I'm basing it on is usually longer. I export the virtual road to change the X, Y and Z coordinates with LibreOffice Calc. I'm getting the exact coordinates with 3D Studio Max (yes, this is another tedious process). Then I simply import it back in T3ED.
Do you mean deleting a single entry in the block data itself? So one block have 7 entries instead of usual 8? That's more complicated, it involves HEX editing and deleting a chunk in the FRD file itself.
Yes, on this track for example, the last block is 7 polygons long instead of 8. So I had to remove 1 virtual road point manually (don't know if T3ED have a function that does that).
Oh i'm getting this just right now: So you don't move the virtual road points in T3ED at all?
I used to, but it was smoother to write down the correct coordinates and import instead. Rather than to find and move each point manually. :P
Visually I like your other conversions better, but if the original is like that you should do it that way too. Winning is really a challenge, really well done.
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