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Need for Speed High Stakes Downloads
Rally 1.4 (Virtual Road Fix)
Additional Screenshots
Description
This is my attempt on bringing AI to one of the greatest tracks ever made for NFS4
I also fixed visibility, some polygon flags and stuff
In the end, it seems impossible to make the AI drive how they supposed to. There are some corners/spots where they just cut corners (especially traffic!!) though they should ride along the virtual road points, which they don't always do. But there's just too many hidden data inside the .frd file structure nobody seems to know yet.
But now, at least AI can finish a lap without having to reset their car a 1000 times.. Have fun
Special Thanks to JimDiabolo for his great tools to work on NFS4 tracks, for Jonath who brought me into NFS4 track modding, for Zalcus20 who's helping me all the time and to the guy who gave me this track, i can't remember who it was, but i think it was Remko, i was so glad that i had this track again, thanks guys. Also thanks to PomFrit for finding out all the important infos on how to make the AI behave properly
Random NFS Addon
Newest Addons
Latest Updates
- NFS.onl Software: kickStart Netplay Launcher & Lap Recorder
- NFSU Lap Recorder (.asi) Overlay HUD & Wheel Device Flag for Joypads & Delta
- BMW M3 GTR (NFS Heat / Unbound Edition)
- NFSC - Upgradeable and Unlockable Bonus Cars.
- Toyota Celica GT-S (ZZT231)
- the smol fix for NFSMW
- Tokyo SE (small AI fix)
- NFS.onl Software: kickStart Netplay Launcher & Lap Recorder
- 2015 Koenigsegg One:1 (ADDON)
- 2008 Spyker C8 Aileron (ADDON)


Visitor Comments
So u turned Germany into winter Stalingrad 1942 haha:)
Wow nice rally livery on that Sky btw. I see you have many unique and interesting cars in the game
Beniamino did that :D
Did you have a look at my Mega.nz archive or?I expected "Rally" to be a high-speed track, I was wrong.

I didn't know it before. I think AI can't be much better on these narrow roads. Good job!
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