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Need for Speed High Stakes Downloads

Fast AI for Durham Road

Fast AI for Durham Road
AuthorPomFrit
Added On November 8, 2025
Views 191
Downloads 17
Version High Stakes
Original Track Durham Road
Favorited 0 times
Average Rating
9.5/10 - 4 votes
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File updated on: November 11, 2025

Additional Screenshots

Description

Completely reworked AI lines and speeds. AI ​​is designed for the "MADLAND" cheat always enabled.

Fixed some flipped or rottated textures, fixed some shadows.

WARNING! SOME RACES ARE PROBABLY IMPOSSIBLE WIN AGAINST CHAMPION DIFFICULTY.  You can choose between two difficulties.

Have fun

Changelog

  • Version 1.1 uploaded November 11, 2025

    PomFrit uploaded a new version. The new file is 2.36 MB.

    Fixed two places where AI often crashes on backwards first lap and full grid. Sorry for that, i hope it's the final version.
  • Initial version uploaded November 8, 2025

    PomFrit uploaded initial version. The original file is 0 B.

Visitor Comments

  • pete9516 - 3 days ago
    User Date
    Liked
    Hell yeah welcome back!!
    Reply
  • MADMAN_nfs - 2 days ago
    User Date
    Liked

    Hey great job with the AI improvements, this is balanced very good. Also the optional difficulty steps are appreciated.

    Subtle improvements and fixes on the default track with textures etc are a good idea. But gotta say this is a double-edged sword, especially with the lighting.

    The fixed lights in the tunnel might be more realistic, but i think this pattern was a delibarate design choice by EA - originally you get this atmospheric flickering when driving through the tunnel which gives the sense of speed. This way that is lost unfortunately.

    Reply
  • pete9516 - 10 hours ago
    User Date
    MADMAN_nfs56 minutes ago
    Liked
    It's extremely amazing how good the AI is on your fixed tracks. But now i wonder how do you fix the shadows in the tunnel without using the Shadow Ray Tracer? Did you use it? Or did you do it on another way? Because i'd like to know how to add light shadows without the shadow ray tracer because it changes the whole behaviour how a track is illuminated. It changes the RGB values of each polygon :/
    Reply
    • PomFrit - 2 hours ago
      User Date
      MADMAN_nfs56 minutes ago
      Liked
      I just select polygons or vertices one by one and change color manually.
      Reply

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