User Date
NiksterApril 07, 2025

Need for Speed High Stakes Downloads

Speedtools

Speedtools
Authore-rk
Added On April 4, 2025
Views 2,923
Downloads 142
Version High Stakes
File Size 14.28 MB
Favorited 1 times
Average Rating
8.6/10 - 5 votes
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Additional Screenshots

Description

This Blender add-on lets you import full track and car geometry with a single import operation. No external tools are needed.

The add-on imports the following track data:

  • Full high quality geometry
  • All objects, including animations with game-accurate speed
  • Lights
  • Replay cameras
  • Sun direction
  • Road lanes
  • Night and weather variants

Because the track import uses global game assets, such as the road lanes, the tracks must be imported from within the NFSHS/Data/Tracks directory.


The following car data is imported:

  • Exterior car parts
  • Interior car parts
  • Lights
  • Vertex normals
  • Damage deformation shape key

The add-on assigns material PBR attributes based on FCE polygon flags.


Export to NFSHS formats is not supported and is not planned, so the add-on doesn't have much utility when it comes to modding the game itself.

The add-on can also handle more data when used in conjunction with the glTF format, but the data format is not stable yet which is why I'm not documenting it.


Requirements:

  • The add-on is tested with Blender 4.4. Version 4.2 might work, but I haven't verified it.



Project page: https://github.com/e-rk/speedtools

License: GPLv3

Thanks to everyone who documented and preserved various file format specifications:

  • Unofficial Need For Speed III file format specifications - Version 1.0 by Robert McMullen, Denis Auroux, Vitaly 'Necromancer',  EdasX, Ian Brown, Jesper Juul-Mortensen
  • T3ED documentation by Denis Auroux and Vitaly Kootin
  • Source code of LWO2FRD by KROM
  • Source code of OpenNFS by Amrik Sadhra
  • Source code of FHSTool by Denis Auroux
  • NFS Modder's Corner by AJ_Lethal
  • RefPack description on Niotso Wiki
  • and probably many others

Visitor Comments

  • Ronny77 - 1 year ago
    User Date
    Nikster1 year ago
    EvoX1 year ago
    e-rk1 year ago
    Liked
    looks interesting !
    Reply
  • Depressed Owlet - 1 year ago
    User Date
    e-rk1 year ago
    Liked

    Thank you very much I was looking for this tool

    Reply
  • JimDiabolo - 1 year ago
    User Date
    e-rk1 year ago
    Liked

    Very interessting.

    But why is it namend Speedtools? I expected something different.

    Reply
    • Cooya! - 1 year ago
      User Date
      pete95161 year ago
      e-rk1 year ago
      Nikster5 months ago
      Liked

      Maybe "NeedForSpeedHighStakestools" is a little too long?!? :laughcry:

      This is veeeery useful for everyone who is working on a NFS4 remake for sure.. Too bad we don't have any benefit for modding our favorite game itself

      Reply
    • MADMAN_nfs - 1 year ago
      User Date
      e-rk1 year ago
      Nikster5 months ago
      Liked

      For a real remake the original assets are too lowpoly tbh...maybe for creating the trackshape accurately. Anyways shading, animation, camera support is impressive on this tool.

      Btw - you guys seen the Project HS Demo by QuantumRez?

      https://www.youtube.com/watch?v=c6WHqEFsccQ

      Reply
    • e-rk - 1 year ago
      User Date
      MADMAN_nfs1 year ago
      JimDiabolo1 year ago
      Nikster5 months ago
      Liked
      When coming up with the name I thought that I would be doing a set of command line tools that allow for unpacking the game files, but in the end I settled for just a Blender addon. There are plenty of other nice command line tools that can unpack and repack files.
      Reply

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