User Date
Paul SpainNovember 17, 2023
Zalcus20October 08, 2023

Need for Speed High Stakes Downloads

T3ED 4.4.0

T3ED 4.4.0
Added On February 19, 2023
Views 3,355
Downloads 235
Version High Stakes
File Size 1.44 MB
Favorited 2 times
Average Rating
9.9/10 - 7 votes
You must be logged in to rate this file.
File updated on: November 16, 2023

Additional Screenshots

Description

The Need For Speed 3 / 4 Track Editor now with light raytracing.

New in Version 4.4.0 (413):

- Zoom In/Out now works when Track View windows is active.

- Zoom In/Out Track View only (using ALT Key) is now much faster.

- Additional safety check when starting Track View.

- Light properties has now a Combobox for easy selection of track glows (values taken from Tr(N).ini) or special effects.

- Light properties has a Raytrace Light button. Maximum Light Distance will be intensity * 0.1.

- Light/Sound properties will be shown as four bytes. Byte 2 has to be zero, to be visible in game. If not, only raytracer will use it.

- Delete Light/Sound object from block properties.


- Shadow Raytracer can now calculate lights:

* A imaginary line from each light to vertice points will be calculated. Only when nothing is in the way the light shines there.

* Light color and intensity will be taken from tr(N).ini

* Multiplier of light distance can be set. Light Distance will be intensity * multiplier.

* If red, green or blue of light is higher than the color part of the point it will be replaced.

* Flashing Lights will be ingnored.

* Byte 2,3,4 of Light will be ignored.

Changelog

  • Version 4.4.0 (426) uploaded November 16, 2023

    JimDiabolo uploaded a new version. The new file is 1.44 MB.

    New in Version 4.4.0 (426):
    - Edit of sound / light object position in properties.
    - "Unknown Data" now shows the selected byte as bits.
    - "Virtual Road, heights, spdfa & spdra" now shows the real VRoad numbers. Not just 1,2,3..
    - The Replay Camera Editor has now a "Edit Unknown Rotate Values" button.
  • Version 4.4.0 (425) uploaded October 8, 2023

    JimDiabolo uploaded a new version. The new file is 1.43 MB.

    New in Version 4.4.0 (425):
    - No delete for VRoad Points, T3ED would crash.
    - "Texture" function disabled for special objects, T3ED would crash.
    - "Virtual Road, heights, spdfa & spdra" now shows the VRoad information about shortcuts. Each VRoad point contains two possible numbers. If there is none both are -1.
    - Fix for "Point properties" when only changing the coordinate. (Thanks PomFrit)
  • Version 4.4.0 (424) uploaded October 3, 2023

    JimDiabolo uploaded a new version. The new file is 1.42 MB.

    New in Version 4.4.0 (424):
    - "Polygon Virtual Road Flags" You can now choose whether "Drive over behavior" should be set or remain as original.
    - "Shadow ray tracer" the maximum end block has been corrected from 255 to 299.
    - "Find polygon" Now you can specify how many percent of the hits should be selected.
  • Version 4.4.0 (423) uploaded October 1, 2023

    JimDiabolo uploaded a new version. The new file is 1.7 MB.

    New in Version 4.4.0 (423):
    - Multiple polygons can now be duplicated instead of only one.
    - If showing "Virtual Road Boundary Polygons"
    * Polygons with "No ?? Neighbour" flag get line from middle pointing to the corresponding direction.
    * Polygons with "Extra Object Detection" flag get an "E".
  • Version 4.4.0 (422) uploaded September 3, 2023

    JimDiabolo uploaded a new version. The new file is 1.54 MB.

    New in Version 4.4.0 (422):
    - New (better?) track format detection. (Using the four first bytes.)
    - Bugfix when pasting whole blocks.The "HS_EXTRA" VRoad data was placed in a wrong position.
    - "Connect Close Points" function from block neighbours is now also in "Clear / Modify All".
  • Version 4.4.0 (418) uploaded May 11, 2023

    JimDiabolo uploaded a new version. The new file is 1.75 MB.

    New in Version 4.4.0 (418):
    - "Clear / Modify All" has now a option to recalc PolyVroad for the whole track.
    - Ctrl + R is Polygon rotation (90°) by changing the points. Now, in HS Mode with "Crtl + Alt + R", it rotates the textures too.

    New in Version 4.4.0 (417):
    - Three modes for PolyVRoad calculation (Crtl + H)
  • Version 4.4.0 (416) uploaded April 15, 2023

    JimDiabolo uploaded a new version. The new file is 1.74 MB.

    New in Version 4.4.0 (416):
    - Resize Track(now negative values possible)
    - Enter Move Distance: The data from the last mouse move can be used. Another alternative is to use the data from the last distance measurement. Distances can be calculated in point mode by picking two points.
    - Bugfix when using ALT & Mousewheel with no 3D View .
  • Version 4.4.0 (415) uploaded March 22, 2023

    JimDiabolo uploaded a new version. The new file is 1.7 MB.

    New in Version 4.4.0 (415):
    - Option to show PolyVRoad for (black) trackpolygons. It should always point forward. But now I can be changed with "Polygon Virtual Road Flags".
    - Bugfix when replacing blocks und using undo.
  • Version 4.4.0 (414) uploaded February 24, 2023

    JimDiabolo uploaded a new version. The new file is 1.71 MB.

    New in Version 4.4.0 (414):
    - Light Raytracing for lanes added.
  • Initial version uploaded February 19, 2023

    JimDiabolo, Denis Auroux, Nappe1, Hoo uploaded initial version. The original file is 1.71 MB.

Visitor Comments

  • edwardgeo - 1 year ago
    User Date
    Liked

    Hi! Tried soft on Wineskin 🍷, virtual machine on Mac, but it can't preview the textures. And randomly freezes... What are system requirements for it? Btw how to replace a fragment of the road with the new modified with Lightwave3D model (the track has a lot of fragments, for horizon view distance I suppose)?


    Or it requires a Voodoo Gpu to render? Mine just HD4000 by intel

    Reply
  • EvoX - 1 year ago
    User Date
    edwardgeo1 year ago
    Liked

    I'm having occasional shutdowns on my Win11. Program closes from time to time... So sheety. Currently working on a track and previous t3d version sometimes does it... Great tool still

    Reply
    edited by EvoX 1 year ago
    • edwardgeo - 1 year ago
      User Date
      EvoX1 year ago
      Liked
      How do you make a textures preview?
      Reply
    • EvoX - 1 year ago
      User Date
      edwardgeo1 year ago
      Liked

      https://i.ibb.co/L0b0PSn/texture-edit.jpg

      After this button, locate the tr0.qfs texture file and choose the item you need from the list of textures.


      Reply
      edited by EvoX 1 year ago
    • edwardgeo - 1 year ago
      User Date
      Liked
       I have made some test environment https://i.ibb.co/48PQynv/test.png , but how to import it into the editor? Cant find a "New" at file menu. Or it can only modify existing tracks?
      Reply
    • AJ_Lethal - 1 year ago
      User Date
      edwardgeo1 year ago
      pete95161 year ago
      Liked
      T3ed can only modify existing tracks
      Reply
    • edwardgeo - 1 year ago
      User Date
      Liked
      Oh, that is so sad. Thank you for info!
      Reply
  • BadHairDay - 12 months ago
    User Date
    Liked

    Is it possible to use this tool to easily mirror an entire track?

    I know they can be mirrored with a setting in-game but I would like to have the American tracks mirrored by default to pretend they are set in Australia, since the Australian version on PC replaces the cop cars with Australian ones in those tracks.

    Reply
    edited by BadHairDay 12 months ago
    • JimDiabolo - 12 months ago
      User Date
      BadHairDay11 months ago
      Liked

      This is currently not possible. Mirroring the track is relatively easy to do. The "Whole Track - Resize" function has almost everything for it. However, then the "Speedfiles" no longer fit (and other things?). A lot of programming would still have to be done, or they would have to be changed manually.

      Reply
    • BadHairDay - 11 months ago
      User Date
      Liked
      Ah I see, alright thanks a lot for this reply!
      Reply
  • Dude D. Dude - 11 months ago
    User Date
    pete95166 months ago
    Liked

    I am not an author but I love to tweak tracks and textures. I would like to ask if anyone can tell me if there's a way to convert NFS3 tracks to NFS4 tracks.  Any information would be greatly appreciated.  Thank you.  Drive on!

    Reply
  • Nikster - 10 months ago
    User Date
    JimDiabolo10 months ago
    Liked

    Cool tool

    Reply

Error: You must be logged in to comment on this file.

Not registered yet? Register here. It only takes 30 seconds.

Forget your password? Find it here.

 
 
306 Guests, 5 Users (1 Hidden)
Steven CG, RIJU, Jaguara, RTR450R