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Need for Speed High Stakes Downloads

List of carp.txt values which do absolutely nothing

List of carp.txt values which do absolutely nothing
Authorpete9516
Added On October 6, 2022
Views 1,561
Downloads 90
Version High Stakes
File Size 500.65 KB
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Description

So (for me) it turns out that there are dozens of carp.txt values/parameters which don't affect the car's handling in any way when you change them.

It was always clear for me that there are some values which don't have a function in the game, but today i realized how MUCH there are.

So what i basically did (thanks to rata536) was making a usual replay, but i took 3 laps for a higher chance to let the replay desync, and the properties of the replay are:

1st lap: perfect run

2nd lap: very special crash on a tree where i loose both of the rear view mirrors

3rd lap: again very special crash where i hit a tree just by millimeters, so when desyncing i certainly won't hit it like with original carp.txt

With this kind of testing, one can be absolutely sure that the testing is legit, so that i don't tell you for example that the wheel base does absolutely nothing while in fact it does something to the handling (only an example, but the wheel base doesn't do anything indeed).

So here's the list:

GENERAL

Serial number (NOTE: This DOES affect car selection for AI opponents!)

Car classification (NOTE: This DOES affect car selection for AI opponents!)

Top speed (m/s)

Spoiler activation speed

Subdivide level


GEARING/ENGINE

Final Gear

Gear ratios


GAS/BREAKING/REALISM

Gas increasing curve

Gas decreasing curve

Suspension damage

Body Damage

Engine Damage

Engine Tuning

Brake balance

Steering speed

Gear ratio factor

Aero factor


TIRES/GRIP

Tire specs front

Tire specs rear

Tire wear

Tire factor

Wheel base


STEERING

Slide multiplier

Slide velocity cap

Slide assistance factor

Spin velocity cap

Push factor

Low turn factor

High turn factor

Gradual turn cutoff

Medium turn cutoff

Sharp turn cutoff

Medium turn speed modifier

Sharp turn speed modifier

Extreme turn speed modifier

Visitor Comments

  • EvoX - 1 year ago
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    pete95161 year ago
    Liked
    Thanks. I was guessing.
    Reply
  • EvoX - 1 year ago
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    Liked
    So, in what way can serial no. change affect AI selection? 
    Reply
    edited by EvoX 1 year ago
    • pete9516 - 1 year ago
      User Date
      EvoX1 year ago
      offroader_X7 months ago
      Liked
      I'm not quite sure, it actually has to be the same as in fedata, but i can tell you that car classification is some sort of serial number for performance selection, so if the CLK-GTR has car classification of 0 and the SLK-230 has car classification of 3, usually if you race with a SLK-230, the CLK-GTR most probably wouldn't be picked for the AI, even if it was on class B
      Reply
    • EvoX - 1 year ago
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      Liked
      Interesting.
      Reply
  • Paul Spain - 1 year ago
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    So why did they pack so much bloat into them then? I'm guessing they had plans to one day make NFS HighStakes have more features. 
    Reply
    • pete9516 - 1 year ago
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      Liked
      I still believe to this day that with the 4.5 patch, many parameters would get useless, for example "Top speed (m/s)" would have been displayed the speed on the gauges, but now, "Maximum Velocity (m/s)" does. There's an old carp.txt tutorial that indicates this
      Reply
      edited by pete9516 1 year ago
    • rata_536 - 1 year ago
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      Liked
      They are unused since Hot Pursuit already.
      Reply
    • pete9516 - 1 month ago
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      Liked
      TsTg has found out that "Top speed (m/s)" parameter is overwritten by the game code and set to the same value as "Maximum velocity (m/s)" parameter as soon as you enter the race. With Cheat Engine you can force "Top speed (m/s)" to a value like 1000 so you can always see how much the car is actually going, even if you go beyond the "Maximum velocity (m/s)" value
      Reply
  • noise - 1 year ago
    User Date
    EvoX1 year ago
    Liked

    Looks like a lot of time was put into this. 

    The discription and screenshots show us the unused parameters. What extra gives us the download?


    There are a lot of lists to make about nfs4 b.t.w.

    -unused parameters in fedata.

    -unused .mnu files.

    -what does F563.qfs do in data/vidwall?




    Reply
    • pete9516 - 1 year ago
      User Date
      Liked

      The download is just the same as you can see in here. But it is more concrete. It's for offline use if you will :P

      About the other stuff i can't tell you, i just tried to extract f563.qfs, not working.

      EDIT: Yeah i spent about a whole evening + morning afterwards

      Reply
      edited by pete9516 1 year ago
  • bug110 - 1 year ago
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    Liked
    what a great product
    Reply
    • pete9516 - 1 year ago
      User Date
      Liked
      Only for carp.txt makers though :^/
      Reply

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