User Date
Stifen_DYMay 14, 2024
Zalcus20April 14, 2024

Need for Speed High Stakes Downloads

Lamborghini Aventador LP700-4

Lamborghini Aventador LP700-4
Added On April 14, 2024
Views 1,370
Downloads 86
Version High Stakes
Brand Lamborghini
Favorited 2 times
Average Rating
10/10 - 4 votes
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Additional Screenshots

NFS:HS Features

Class AA Serial # 31
Damage Yes Dashboard Yes
Convertible No Vidwall Yes
Windows Black Licence Plate Non-Editable
Top Speed 219 mph
350 kmh
Polycount 10781
Driver Animated

Description

-- NFS HIGH STAKES MOD --

Lamborghini Aventador LP700-4


The new era of Lamborghini has arrived at NFS High Stakes.

Made from a blank slate, Lamborghini has decided that handling,

acceleration and top speed would be prioritized for the Aventador.

Priorities that in previous models were taken in reverse.

The Aventador becomes the first Lamborghini car to have a body made

mostly of carbon fiber, making it lighter than the Murcielago SV.


Installation:

car.viv: data\cars\a700

a700.qfs , a7001.qfs and a a7002.qfs: data\feart\vidwall

sha700.qfs: data/showcase/art


9 Colors:

- Arancio Ergos

- Giallo Orion

- Rosso Mars

- Verde Ithaca

- Bianco Canopus

- Grigio Antares

- Blu Cepheus

- Blu Monterrey

- Nero Nemesis


They also have 2 options inside the folder. Black wheels, or white wheels.


* Textures from NFS World and Most Wanted 2012

* Sounds from V12 6.5, from NFS Rivals

Credits to pete9516, for the carp.txt and the photos of the car, which were incredible.

Visitor Comments

  • Zalcus20 - 1 month ago
    User Date
    Kai-The-Performer1 month ago
    Liked

    Dude, this is awesome! Downloading now. :thumbsup::thumbsup::cool: 

    So glad we don't have to worry about poly limit thanks to the modern patch.

    Reply
  • EvoX - 1 month ago
    User Date
    Kai-The-Performer1 month ago
    pete95161 month ago
    Liked
    You are my hero! The model is perfect! ❤️❤️❤️👍👍👍Nice selection of tracks and cars in the pictures, too!
    Reply
    • pete9516 - 1 month ago
      User Date
      EvoX1 month ago
      Liked
      It's going to be a modpack you can download
      Reply
  • noise - 1 month ago
    User Date
    Kai-The-Performer1 month ago
    Liked

    Impressive car, Nice work.

    I couldn 't load a race with this (game freezed)

    Than I removed dash fce, which is a complete car (10k poly's) and it worked.

    What's the idea behind this dashview?, it looks like you wanted a roofcam.

    Reply
    • Kai-The-Performer - 1 month ago
      User Date
      Liked

      The idea wasn't really mine. The idea was who took the photos, and the truth is it wasn't such a bad idea. But if the file fails, you could upload an update but without the dash.

      Reply
    • pete9516 - 1 month ago
      User Date
      Liked

      Seems like you're still running a setup which doesn't support high poly stuff, you need to set OwnHeapLimit to 512 in nfs4.ini

      EDIT: If you're using nGlide, there's always going to be a possibility that you can't load into a race if there's "too many" polies. Just use DirectX through DGVoodoo with proper settings. It's really easy to setup

      Reply
      edited by pete9516 1 month ago
  • noise - 1 month ago
    User Date
    Liked

    I should say I tried to race the car without VEGpatch.

    But you don't need a whole car for a dash.fce

    Reply
    • pete9516 - 1 month ago
      User Date
      Liked

      Well that's a problem then, and it seems you're not aware of TsTg's highpoly patch for the nfshsgame.exe which i posted some years ago in the forums.

      When i create dashes like this, i don't have much time to create them. If you're up to removing not seeable polygons in the dash.fce, go ahead and take your time, but i think it's unneccessary if your game is setup correctly, even with a 10k poly car

      Reply
  • noise - 1 month ago
    User Date
    pete95161 month ago
    Liked
    @Pete9516: Just installed that high poly fix from discord and now I can use the dash.fce, thnx.
    Reply
    • pete9516 - 1 month ago
      User Date
      Liked

      Don't forget to use DirectX through DGVoodoo with a "custom" GPU where you can set the maximum available GPU ram. This is also very important. Pls don't use nGlide if you do. It also causes subtle input lag

      Reply
  • noise - 1 month ago
    User Date
    Liked

    Just put dgvoodoo in nfshs.ini, but the game runs exactly the same as with nglide.


    Reply
    • pete9516 - 1 month ago
      User Date
      Zalcus201 month ago
      Liked

      Please just select any DirectX, no matter if running Modern Patch or nfshsgame.exe, do this by using the 3DSetup which comes with the Expansion Pack. I don't think that the original 3DSetup from the game would work on newer systems. Then, if you have chosen DirectX as your renderer (and it has to be DirectX only, forget about DGVoodoo here), download this file here:

      https://drive.google.com/file/d/1oDysazxdFYH466gIO6Rg1aOrlX-O38au/view?usp=sharing

      If your anti-defender detects a threat, make an exclusion or disable your stuff, then put the contents of the ZIP file into your main directory. It will work for both your modern patch and the nfshsgame.exe (if you have set up things correctly like i described above)

      Reply
    • Zalcus20 - 1 month ago
      User Date
      pete95161 month ago
      Liked

      Thanks for sharing this info, Pete. NFS has never ran this smooth and sharp on my system. :cool:

      And the best part? I can use DirectX (best renderer for nfs4 as we all know) and alt-tab out the game with no problems!

      Reply
    • pete9516 - 1 month ago
      User Date
      Liked
      Yes, i'm happy for you that it works so good. Though i can't alttab properly, but still i can alttab in a way which makes me satisfied. I'm with you that DirectX is the best renderer, but i have to say that Glide Wrappers or nGlide look better, but they work worse
      Reply
      edited by pete9516 1 month ago
  • noise - 1 month ago
    User Date
    Liked

    When I run the 3Dsetup from EP, I can choose:

    Glide (voodoo cards)

    Direct 3D

    Softw. renderer

    Reply
    • pete9516 - 1 month ago
      User Date
      Liked
      Choose Direct 3D and after that choose DirectX 7 (2001.01.18.1651).dll
      Reply
    • pete9516 - 1 month ago
      User Date
      Liked
      If DirectX 7 doesn't work, choose DirectX 9 instead
      Reply
  • nfsfan83 - 1 month ago
    User Date
    pete95161 month ago
    EvoX1 month ago
    Liked
    Some of first version of Miami track on preview screens :) thanks. So good quality model. Great work
    Reply

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