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Need for Speed High Stakes Downloads
Hummer H3
Additional Screenshots
NFS:HS Features
Class | B | Serial # | |
Damage | Dashboard | ||
Convertible | Vidwall | ||
Windows | Licence Plate | ||
Top Speed | 0 mph 0 kmh |
Polycount | 0 |
Description
Installation:
Copy car.viv into the folder data/cars/****
If included,
Copy ****.qfs-file into the folder data/feart/vidwall
Copy sh****.qfs-file into the folder data/showcase/art (requires full intallation!)
note: **** stand for the car code
You also have to download and install a hipolypatch to play this car
Car Code: HuH3
Author: Victor Ding(Dingsign)
Car Finished: 4.5.06
For what game: Need For Speed 4 Road Challenge/High Stakes/Brennender Asphalt
This car is made in: Austria
Language support: English and German
This car is scratch made!!
Other features:
-10993 polygones, hipolypatch needed! Be careful with the menu view!
-accurate, high detailed 3D mesh
-tinted windows
-high detailed 3D dash view
-damage
-showcase
-vidwall
Have Fun and enjoy this creation!
***********IMPORTANT***************
You may not modify this car without my permission!!
If you want to release it on other sites, ask for permission too.
Those, who have permission, are not allowed to remove the small "Dingsign" Logo on the right top end of the front window.
Dingsign, Marion Edition, VC and Rapidos are copyrighted by Victor Ding
You use this files with your OWN RISK!! I will not be responsible for any damage on your system because of this car.
By using this car you agree with this terms.
For questions contact me by this following E-mail adress:
dingsign@hotmail.com
Its also my MSN messenger adress.
******Small FAQ if a car doesnt work******
Q: When I want to start the game(or the race), it crashes saying "Exception caught...". Whats wrong?
A: Its a serial# conflict(two cars have the same #). Get NFSWizard or Serialnumbereditor and change it (1-49)
Q: If I want to view a car in the menu, it crashes with the message "render out of ran" or something. Whats wrong?
A: Thats when the polycount of a car is too high. NFS4 can render cars up to ca. 5000 polies. Get a highpolypatch to fix it. With this patch you can play cars up to ca. 11500 polies
Q: Iam getting an "exception caught" message when I start a race. Theres no serialnr. conflict and a high poly patch is installed.
A: It has something to do with the polycount. When you start a Full-Grid race, the game have to render sooo many polies, that it will crash. Race alone or with less or lowpolier opponents.
Q: If I want to view a car in the menu, it crashes with the message "render out of ran" or something. The hipolypatch is already installed. Whats wrong?
A: The polylimit of est. 11000-11500 has been reached. Try to race without going into the menu. In race the polylimit is higher.
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