Need for Speed Projects

Aquatica [Hi-Res] v2

Aquatica [Hi-Res] v2
New version of my hi-res Aquatica track for NFSHS, the highlight being a proper night version.

Additional Screenshots


Changelog

Update #6 - 1 month ago

-track completed, uploading

Update #5 - 1 month ago

-finished track lighting
-ini files tweaked
-minor vroad fixes

Update #4 - 1 month ago

-post boardwalk section finished

Update #3 - 1 month ago

-boardwalk section complete

Update #2 - 2 months ago

-added lighting to the park and one half of the boardwalk section

Update #1 - 2 months ago

-finished lighting divided tunnel and underwater tunnel entrance

Visitor Comments

  • noise - 2 months ago
    User Date
    AJ_Lethal2 months ago
    pete95162 months ago
    Liked

    Never was a fan of night-races (too dark i.m.o), but many tracks get better (lighter) night versions, which is certainly a highlight. The pic's look great.

    Reply
  • EvoX - 2 months ago
    User Date
    pete95162 months ago
    Liked
    I like the atmosphere of it, happy holidays ♥️🎅🎄
    Reply
  • dandresden - 2 months ago
    User Date
    Liked
    Where's Neptune Tunnel's scenes ?
    Reply
    • AJ_Lethal - 1 month ago
      User Date
      Liked
      No Neptune Tunnel screens since it's unchanged
      Reply
  • JimDiabolo - 1 month ago
    User Date
    AJ_Lethal1 month ago
    Liked
    Really cool lights. :)
    Reply
  • Cooya! - 29 days ago
    User Date
    AJ_Lethal29 days ago
    Liked



    Wow! I really like what you did to that track. :thumbsup:

    After comparing your version to the original vanilla night version, the original looks really dull and empty like there are no lights at all.

    I am just a liiiiiittle disappointed that you did not light up some office windows with glowing textures like you normally do at your tracks... too many 9-5 jobs there it seems... maybe I was just expenting too much because I had something a little like that in mind:


    [url=https://ibb.co/YRmcqyC][img]https://i.ibb.co/YRmcqyC/aqaut.jpg[/img][/url]


    edit: it seems like hyperlinks do not work in the comments section. Just copy this link:

    https://ibb.co/YRmcqyC

    Reply
    edited by Cooya! 28 days ago
    • AJ_Lethal - 29 days ago
      User Date
      Liked
      Thanks! I didn't go for the glowing window approach becuase it would have taken a rather hefty amount of time given the sheer amount of buildings in the track.
      Reply
    • Cooya! - 29 days ago
      User Date
      Liked
      Ohh... I understand that it is a lot of work to illuminate all the windows... but since these buildings are primarily office buildings for sure they should be mostly deserted at nighttime. I am fine with that. But you could make SOME windows lit at least beacause of cleaning/maintenance or because someone simply forgot to switch the light out. It would give soooo much more to the atmosphere here  ;)
      Reply

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