Need for Speed Projects

High Stakes 2021

High Stakes 2021
Hello, my name is Michael, in Nfscars.net "Watzel".
Thank you for the "Modern Patch" to play NFS High Stakes on Windows 10. Now i want to create an High Stakes 2021 Mod. Replace all the cars and tracks. Better textures, all car upgrades, new car sounds, real handling, damage, full career playable and more surprises. I want to use some of the best cars and tracks allready exist and some of my own cars and tracks. I hope i get all permissions. If someone has ideas or suggestions please write to me.

Additional Screenshots


Changelog

Update #17 - 3 years ago

- Lamborghini Diablo SV dash.

Update #16 - 3 years ago

- 911 Turbo dash

Update #15 - 3 years ago

- Slk dash, other colors, correct working speedometer

Update #14 - 3 years ago

- SLK dash, based on EA´s.

Update #13 - 3 years ago

Improved corvette

Update #12 - 3 years ago

- BMW M5 dash ready.

Update #11 - 3 years ago

Only the Camaro and the Firebird, then the car models are completely remastered. Next step ist the dashview.

Update #10 - 3 years ago

Upgrade 3. Ferrari F50 GT Style.

Update #9 - 3 years ago

- 6970 Polys
- New enginesound
- Real textures
- HB bases on Gamerboys F50

Update #8 - 3 years ago

Lamborghini Diablo Upgrade 2
- Red line wheels
- GTR pipes
- GTR wing

Update #7 - 3 years ago

Lamborghini Diablo Sv
- Model form Forza Motorsport
- Reduced polycount
- new textures
- new driver
- new enginesound
- damage

Update #6 - 3 years ago

CLK GTR Street
- From MBWR
- Reduced polycount
- New textures
- New driver
- New sound
- damage

Update #5 - 3 years ago

Mc Laren F1 LM
- big credits to PomFrit for the basic car.
- new textures
- new driver
- new enginesound
- new handling
- damage

Update #4 - 3 years ago

BMW Z 3 3.0i based of AJ_Lethals BMW Z3 2.8.
- new textures
- new driver
- new enginesound
- interieur based on Fivespeeds M Roadster interieur
- new handling

Update #3 - 3 years ago

Ferrari F575 Maranello F1 Upgrade 3

Update #2 - 3 years ago

Ferrari F575M F1. Base by VSO. Thanks for the permission!! I reduced the polycount from ca. 10000 to 8806 polys. Refresh the textures, new driver and new engine sound.

Update #1 - 3 years ago

Porsche 911 Turbo Upgrade 3

Visitor Comments

  • AndreiK - 3 years ago
    User Date
    Michael H.3 years ago
    Liked

    good luck on it :thumbsup:

    Reply
  • noise - 3 years ago
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    Liked

    Watzel(m) ??, I see  some nice cars in the screenshots, looks great.


    Some other people allready made replacements for the EA HS cars, with great result.  ....and what sort of surprise do you have in mind?



    Reply
    • Michael H. - 3 years ago
      User Date
      WiLL3 years ago
      pete95163 years ago
      Liked

      Yes, its me :) Now im 39 years old, but me and my Friends are still NFSHS fans.  I hope there are other NFSHS fans out there.

      One of the surprises are other bonus cars.

      Reply
  • Geminiyo - 3 years ago
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    WiLL3 years ago
    Liked
    Oh,... nice !I might help with any directional order. Not everything I can perform well. But I might try.
    Reply
  • peter918 - 3 years ago
    User Date
    WiLL3 years ago
    Liked
    is possible it?
    Reply
    • LRF Modding - 3 years ago
      User Date
      WiLL3 years ago
      Liked
      what
      Reply
    • peter918 - 3 years ago
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      Liked

      all car upgrades, new car sounds, real handling, damage, full career playable

      Reply
    • Michael H. - 3 years ago
      User Date
      WiLL3 years ago
      Liked
      ...handling as real as possible in NFSHS i try
      Reply
    • Paul Spain - 3 years ago
      User Date
      WiLL3 years ago
      Liked

      Veg has prooved ANYTHING is possible if you have the know how.

      I have some ideas for this 2021 mod, NFS HighgStakes lacks alot of tracks, If possible maybe convert Test Drive 5's Moscow (I have made several Russkie cop cars) and maybe do some locales not seen before in a NFS game like Bulgaria or China, NFSFan83 has done HongKong already and it looked great.  The problem I tend to see is people tend to leave out many great locales and vehicles..Your mod looks promising. What Pursuit vehicles have you made?

      Reply
    • Michael H. - 3 years ago
      User Date
      WiLL3 years ago
      Liked

      My destination is to just polish up HS in the original. I only want minimal deviations from the original.


      I don't have any police vehicles yet.


      If someone can build  very good dashboards for all cars or if they already have existing dashboards available, I would be happy

      Reply
  • EvoX - 3 years ago
    User Date
    WiLL3 years ago
    Liked
    Wow it's yaaaa! So surprising! Heyaaa, I saw your Elise on nfscars! I love the Elise in all games! Why don't you upload it in here) I saw AJ's name on it too. So who exactly created the Elise?) We had some holidays in my crazy country and I got a chance to play HS a little bit!) Go ahead with your project! I will try to give ideas if I have them.
    Reply
    edited by EvoX 3 years ago
    • Michael H. - 3 years ago
      User Date
      EvoX3 years ago
      Liked
      Yeah, this game never dies ;) Oh the Elise, AJ converted it a long time ago to HS and i modiefied it my way. Ideas are velcome.
      Reply
    • EvoX - 3 years ago
      User Date
      WiLL3 years ago
      Liked
      It would be gr8 if you could release some of AJ's cars with normal drivers such as: Eclipse gt, Lotus Europa S, 3000 gt and Veyron for instance ❤️
      Reply
    • Michael H. - 3 years ago
      User Date
      EvoX3 years ago
      Liked
      Maybe if i finishede the mod. But in the moment i have no time. Hey, its easy to replace the driver. Try it :)
      Reply
    • EvoX - 3 years ago
      User Date
      WiLL3 years ago
      Liked
      Im so crappy in that I admit. Ok will try
      Reply
  • noise - 3 years ago
    User Date
    WiLL3 years ago
    Liked
    Did you make or modify the track too?, they look great.
    Reply
    • Michael H. - 3 years ago
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      Liked

      I made new textures for Gt1, Gt2, and Redrock Ridge. Rocky Pass was an unofficial unfinished track by KH. I finished it for myself. The other Tracks are allready exist, z. B. Dolphin Valley or Scotland's Castle Ruins Ver.2.

      Reply
    • Paul Spain - 3 years ago
      User Date
      WiLL3 years ago
      Liked
      If you can change tracks shapes maybe make some long straight flat ones out of Rocky Pass and RedRock Ridge,This would make them great for high speed driving, I always found those 2 tracks to be a bit bothersome sometimes. Also I'll see what my pal CVPI19 thinks of this project, He's been redoing the game's default Police vehicles with more modern vehicles.
      Reply
    • Michael H. - 3 years ago
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      Liked
      Redrock Ridge and Rocky Pass are allready done. But the mod includes one highspeed track instead of Summit. Cool, if CVPI19 has some good police textures i would use them.
      Reply
    • Paul Spain - 3 years ago
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      Liked

      I'll show him this, You can check out his work as well as mine here.:


      www.nfspolicehq.com

      Reply
    • Michael H. - 3 years ago
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      Liked

      Coole Seite


      Reply
    • Paul Spain - 3 years ago
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      Liked
      Danke. 
      Reply
  • noise - 3 years ago
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    Liked

    Any progress?

    Reply
    • Michael H. - 3 years ago
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      Yes. Right now I'm creating a clk gtr
      Reply
  • WiLL - 3 years ago
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    Liked

    Hi there MH ) wanted say thanks for using my track: in your HS fixup Mod.

    Scottland Castle Ruins V-2 

    I worked really hard on back then, an fixed some bugs to like a moving tree :P

    I wish you Success! On your Mod MH.  I go my Job now soon ?...? ?️?️

    Reply
  • AJ_Lethal - 3 years ago
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    Liked
    Never seen that Atlantica edit. Is it yours?
    Reply
    • Michael H. - 3 years ago
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      That was an Atlantic Mod by "Simon Daultrey" a long time ago. I just improved the textures a bit.
      Reply
    • AJ_Lethal - 3 years ago
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      Liked
      Ah I see. I presume it was lost to the sands of time given I can't it find anywhere, am I right?
      Reply
      edited by AJ_Lethal 3 years ago
    • Michael H. - 3 years ago
      User Date
      Liked
      I don't know where I downloaded the track.
      Reply
    • Remko - 3 years ago
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      Liked

      I remember getting that track from NFSCars, but I don't know if it was ever actually uploaded by its creator, who's name was '962', I think. Could very well be that he shared in a forum thread instead.


      Nice to hear from you again, by the way, always liked your mods. This project certainly has my interest, I hope you'll be able to get all the permissions sorted. :thumbsup:

      Reply
    • Michael H. - 3 years ago
      User Date
      Remko3 years ago
      Liked
      Hello, yes, I'm back :) I am happy if you like my addons.
      I still need permission for Martin Leps F50 high poly, F-body factions Camaro and TransAm and Venom800TT Lamborghini Diablo SV. The problem is, I can't reach any of them. Their email addresses are out of date.
      Reply
    • Remko - 3 years ago
      User Date
      Liked

      I sent you a Private Message... (but I forgot to write a title :hmm:)


      Reply
    • pete9516 - 1 year ago
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      Why is this permission crap such a thing, why won't you just give proper credits and keep the original readme's in their respective folders? Do you really think Martin Leps is caring about his old models he's done for High Stakes more than 20 years ago? I recently played with him and Ronny nfs4 online, he hates this game now, i couldn't believe it, but he just tried to make this game look silly and ridiculous and his readmes are 20 years old so i think that he doesn't care nowadays if you use his cars in your mod, i even think most modders would feel honored from you because you use their mods for your HD mod
      Reply
      edited by pete9516 1 year ago
  • noise - 3 years ago
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    Liked
    Nice CLK,.....So far it's a very european mod.
    Reply
    • Michael H. - 3 years ago
      User Date
      WiLL3 years ago
      Liked
      Thanks. Yes, since I am from Germany, it is my signature that all cars have German license plates.
      Reply
  • noise - 3 years ago
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    Oh, those credits will be hard to get, I believe Leps stopped working for nfs4 in 2005.


    Mecha (F-body faction) still has running projects here on addons).

    Reply
    • Michael H. - 3 years ago
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      Liked
      I know. Mecha is still active? Do you have a current email address.
      Reply
  • noise - 3 years ago
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    Liked
    Try PM, never seen a Email adress of him.
    Reply
  • nfsfan83 - 3 years ago
    User Date
    Mike3 years ago
    Liked
    Michael, feel free to use my USA City tracks.
    Reply
    edited by nfsfan83 3 years ago
  • noise - 3 years ago
    User Date
    Michael H.3 years ago
    Liked
    Great to see progress again.  On the F50 screenshots you can see how the modernpatch gives this streched view (wide screen) which I don't like.
    Reply
    • Michael H. - 3 years ago
      User Date
      Liked


      Yes still in progress :). Currently I'm a one man show, so I think the mod won't be ready until 2022.
      
      Well, better a stretched view than no NFSHS at all.
      Reply
  • dandresden - 3 years ago
    User Date
    Liked

    After NJ(XJ220) or Freak-DS didn't seen in post/comment ....

    Here comes, Watzelm! :))

    I'm looking forward for the project.

    Reply
    • Michael H. - 3 years ago
      User Date
      dandresden2 years ago
      Liked
      Maybe I have to rename the mod to NFSHS 2022
      Reply
  • Skyline Hunter - 3 years ago
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    Liked

    WOOAHHH! WHAT THE!!  THIS IS INCREADABLE! 

    This is a lot changed, (well, not so much changed as much as amped up) my only question is, how are you making the original HS engine handle all this?  

    Also will this still be modifiable? ( be able to add other mods to it,) if it will be, I'd say definitely do it as stock as possible. ?

    Reply
    • Michael H. - 3 years ago
      User Date
      WiLL3 years ago
      Liked
      This is possible thanks to the modern patch. Despite the lifting of the poly limit, I try to keep the polys of the cars as low as possible.
      Reply
    • Paul Spain - 3 years ago
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      I have gone up to 13064 polys on a copcar once, Even used it as traffic thanks to Veg Patch.
      Reply
    • Michael H. - 3 years ago
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      I keep the polycount around 8000, but never more than 10000. Despite the modern patch and very good hardware, the game does not run smoothly with too many polys.
      Reply
  • SSS147 - 3 years ago
    User Date
    Michael H.3 years ago
    Liked
    Im really happy to see that the NFS HS community isnt dead, good luck with your mod
    Reply
  • noise - 3 years ago
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    Liked

    Great M5 dash.

    Never heard if a polyheavy dash can cause gamecrash b.t.w.

    Reply
    • Michael H. - 3 years ago
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      Thanks, i do my best.
      Reply
  • AndreiK - 3 years ago
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    a small question, will the EA add-on cars be added to this mod as well like the 360 Modena, Aston Martin DB7 those ones ?
    Reply
    • Michael H. - 3 years ago
      User Date
      WiLL3 years ago
      Liked

      Yes.


      Reply
    • AndreiK - 3 years ago
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      ok
      Reply
  • WiLL - 3 years ago
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    So it's not done yet..? Just joking ok ???
    Reply
    • Michael H. - 3 years ago
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      There are still some unfinished tracks ;)

      Reply
  • Michael H. - 3 years ago
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    Can someone give me the email address of Zpectre?
    Reply
  • noise - 3 years ago
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    Liked
    Go to his profile , the  little envelop next to the little globe is Email, or send Personal Message.
    Reply
    • Michael H. - 3 years ago
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      Liked
      Thanks
      Reply
  • EvoX - 1 year ago
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    Are you still on it buddy? Any updates?
    Reply
  • offroader_X - 1 year ago
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    I'm very excited for this project. I'm a big fan of your other addons. I hope all is going well.
    Reply
  • Nikster - 10 months ago
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    Cool project. I want to try it as soon as you can finish it. Screenshot with gray Porsche came out great! I hope you'll see my comment and reply.
    Reply
    edited by Nikster 10 months ago

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