Recent activity on NFSAddons
Need for Speed Projects
NFS3 HD - Stage 2
For Stage 1 the goal was to redo all players cars in higher quality. This has been done technically with the Scighera, but of course it felt incomplete without the PSX exclusive Nazca C2.
Now for Stage 2 the goal is to redo at the same quality level all the police and the traffic cars. Traffic cars are paintable during GOxx races.
Finished cars:
Police Corvette C5 - All skins finished and released (update pending)
Police Diablo SV - All skins finished and released
Local Police cruisers
Traffic Mercedes Benz SL500
Traffic BMW 540i
Traffic Plymouth Hemi Cuda
Traffic Mercedes Benz Unimog 404
Traffic Ford Mustang '66
Traffic Mazda Miata NA
Traffic Land Rover Discovery
Traffic Chevrolet Caprice Taxi
Traffic Volvo 850
This will be released as a whole pack rather than individual files for obvious reasons, so don't expect to hear news very often.
Additional Screenshots
Changelog
Update #4 - 3 months ago
4 traffic cars done
Update #3 - 7 months ago
5 traffic cars done.
Update #2 - 9 months ago
Finished Eagle Talon
Finished Ford Crown Victoria
Updated all Vette skins
Update #1 - 10 months ago
All Diablo skins done and released
Random NFS Addon
Latest Addons
- Formula Drift Toyota Corolla Hatchback '19
- Updated: 2024 Lamborghini Revuelto (Modloader/Addon)
- 5zigen Wheels Pack
- Lotus 2-Eleven '09
- Updated: 2012 Peugeot Onyx (Modloader/Addon)
- Updated: NFS Carbon - Sunrise and Sunset Visuals and Sky Shaders
- Custom Nos-Mod for NFS MW
- 2023 KTM X-Bow GT-XR
- Updated: Ferrari 458 Double Pack
- Updated: Toyota Celica Pack
Visitor Comments
Hey, just wondering about PS1 traffic exclusives. Most of them are well known, and could be found on igcd and wiki, yet let me point them:
Chevrolet Caprice Police,
Lamborghini LM002 Police,
Jeep Comanche,
Plymouth Roadrunner,
MCI Classic
Do you plan to include them aswell? :)
The LM002 and Police Caprice are absolutely on my watchlist, the other 3 cars I had no idea. Any pics would help.
However, making the game using extra cars will require coding, so that would be for Stage 3 and may be either a group work or not happen at all. That being said, if I can get the game to natively use extra cars, the LM002 and the Caprice will be the least of the show.
Sure.
MCI Classic: https://igcd.net/vehicle.php?id=23736
Plymouth Roadrunner: https://igcd.net/vehicle.php?id=23750
Jeep Comanche: https://igcd.net/vehicle.php?id=23744
Also it looks like I forgot about these:
Listed as Roadrunner, yet I think it looks more like Challenger: https://igcd.net/vehicle.php?id=52958
And third bus, listed as Provost: https://igcd.net/vehicle.php?id=52958
As for the coding part, on 13th Sep Veg released new version of MP, 1.6.2, but with more changes. Just wondering if any limit update will be next.
The "Challenger" I guess is this https://igcd.net/vehicle.php?id=23751 (you pasted the bus's link twice) but from the texture it seems to be the same 'Cuda, but with a different paintjob than the PC version.
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