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T3ED Updates (NFS4 Track Editor) by JimDiabolo

Started by JimDiabolo, May 28, 2012, 2:53 AM

pete9516

Quote from: AJ_Lethal on Feb 09, 2025, 11:11 AM
Quote from: pete9516 on Feb 07, 2025,  8:20 PMI've made a video on how to use the "fixed heading" replay camera and how to create animated objects. But unfortunately, i've made many mistakes at the animated objects part. Pls forgive me. At the end of the video, i do it correct ^^
https://www.youtube.com/watch?v=Ib8sztUcs5g
that's what video editing is for lmao

Yes but the video goes beyond an hour and recording another 40 or 50 minutes just because i did a single mistake wouldn't have been worth the effort. I rather post comments with infos where i made a mistake and in overall i think it's better when it's a livestream-ish video instead of a hardcore-edited video where the red thread of getting along with the content of the video goes just way too fast. You can get along better if someones makes something live or more direct, not cut too much. It just takes longer to watch. And i even edited the video because i had to make a cut to find that damn mistake i did with the -1 instead of -16384

pete9516

But in the end you are right, when having a look again what i'm actually doing in the video i should have just remade it because it's like a live analysis of what the heck i was doing wrong and then correct it. Not really necessary for the video but i just didn't want to make it all again for some reason even though it would have been more clear to understand and stuff but i just didn't see the mistakes i did and it was all completely new to me with the animated objects so it had to happen

JimDiabolo

#437
Here is T3ED_Dev4.4.0.433_Beta_05.
The stupid input of negative numbers for animations of extra objects is fixed.
Moving the speeedfile data by two points is now included. But I'm not sure if it really helps or I just got better at making the opponent lines.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.