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Atlantic Forest

Started by Code 4, Mar 27, 2010, 7:35 AM

Remko

Looks great. :) In the 3rd picture I like how you make the sides of the 'spillway' road a little uneven, so that it looks more natural. It looks a bit deep now though, if you fall in, will you still be able to climb back onto the road?

XJ220

As long as the slopes at the ends of both channels are still there that shouldn't be a problem ;)

Looks nice, very interesting variation of the original track :)

FerrariMan

I agree! Very interesting & original indeed! :D

@ WILL: You should _DEFINITELY_ reinstall NFSHS ;)
I'll help you set it up? Somehow? ;)

Code 4

I finally have got some time to build on the track so here are some new pictures,




Gr. Code 4

FerrariMan

That looks absolutely beautiful! I love the texture-work!
Too bad it's not based on Aquatica... I already had a pretty good Atlantica replacement but wasn't sure about Aquatica. Oh wait, there is NFS Will's Blue Ray one :) that's good

great work on the track overall tho love to use it in FM mod but i'm not working on that anymore for a while.

XJ220

Wow, very original way of modifying Atlantica, good job!

BTW, took me some time to recognize my CV :)

Code 4

@ Ferrariman, Thank you :)

@ XJ220, The base isn't yours, I'm afraid. ;)

Gr. Code

Code 4


FerrariMan

I honestly prefer cars with 2D rims. that makes them so easy to change :rolleyes:

Oh wait... great progress on the track! You bet I'd never guess it was Atlantica, very cool.

BTW, does ANYONE know how to edit AI lines on tracks? I've *tried* to change routes around in tracks but the AI acts like idiots!

EDIT: Code 4 you seriously will be in my top 3 best track makers if you finish 3 more tracks of this quality level! The only thing missing I found from NFSWiLL's tracks was there weren't too many extra routes. The tracks of his with shortcuts were great and his textures were none less than exceptional, but that one thing bothered me - and your tracks have good enough textures and great atmosphere and track shape. Oh how I wish AI could take multiple roads... :P

AJ_Lethal

Thats a REALLY awesome track. Cant wait to get it

Freak-DS

Quote from: FerrariManI honestly prefer cars with 2D rims. that makes them so easy to change :rolleyes:

Oh wait... great progress on the track! You bet I'd never guess it was Atlantica, very cool.

BTW, does ANYONE know how to edit AI lines on tracks? I've *tried* to change routes around in tracks but the AI acts like idiots!

EDIT: Code 4 you seriously will be in my top 3 best track makers if you finish 3 more tracks of this quality level! The only thing missing I found from NFSWiLL's tracks was there weren't too many extra routes. The tracks of his with shortcuts were great and his textures were none less than exceptional, but that one thing bothered me - and your tracks have good enough textures and great atmosphere and track shape. Oh how I wish AI could take multiple roads... :P
You can't edit AI lines. Nappe1 must have had started an attempt to code that into t3ed, but never finished it. Editing AI lines is impossible.

Remko

Nice going, man. :) It took me a while to recognize the parts from Atlantica that had been changed in these shots.

That Police taxi. :lol:

Roadstar

Nice track but I noticed a bug.

Quote from: Code 4http://www.plaatjesupload.nl/bekijk/2010/04/09/1270817440-730.jpg
Gr. Code 4
AT the extreme left below that building, where is that river heading? It looks like a sticker. Do fix it mate. ;)

XJ220

Quote from: Code 4[...]@ XJ220, The base isn't yours, I'm afraid. ;)[...]
I was afraid you'd say so :D

Anyway, like I said before, very original style, looks great!

FerrariMan

yes I do love those CVPI's :D
Especially their variety of skins :)

For a mix of different cars they sure look great... if they were all scratch-made from one author they'd be competing with XJ220's in my opinion ;)