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NFS4 traction / airborne stat in carp.txt?

Started by Hommelwomb, Jan 22, 2026, 10:46 AM

Hommelwomb

There are some cars I downloaded that seem to have much more unreasonable traction than most other cars.

So much that they hardly ever get airborne.

Is that stat somewhere in the carp.txt located?

Couldn't find it.

pete9516

Have a look at my carp.txt documentation

pete9516

Quote from: Hommelwomb on Jan 22, 2026, 10:46 AMThere are some cars I downloaded that seem to have much more unreasonable traction than most other cars.

So much that they hardly ever get airborne.

Is that stat somewhere in the carp.txt located?

Couldn't find it.
It's "Aerodynamic downforce multiplier". Theoretically, set it to zero for no gravity at all (which doesn't work) and ultra high values for extreme downforce. A very high value would be 0,05 or something

Hommelwomb

Ty, that worked.

I would have replied  earlier if this site hadn't seemingly been ddos attacked today. ;)

pete9516

Quote from: Hommelwomb on Today at 12:12 PMTy, that worked.

I would have replied  earlier if this site hadn't seemingly been ddos attacked today. ;)
I know what you mean. Sometimes, there are flaws. Np, tell us if you want to know anything else or about my carp.txt documentation