NFSAddons Forums

Main Menu

NFSMW - MC/ReCompiler Issues

Started by Rider66, Jan 23, 2019, 8:32 AM

Rider66

Hey guys, I've been wondering, if it's just me or there's an issue with the MW_Inside tools.
I've been playing around with MC/Recompiler tools hoping to expand my MW Garage, but then it appears like only texture data being converted to the desired car name. For example, I have the file which says:
[INFO]
NewName = TRAF4DSEDE
Inside a folder called TRAF4DSEDC, with geometry.bin and textures.bin.
After running the tool, only textures.bin contains correct data with TRAF4DSEDE_* prefix, but opening geometry.bin with either hex or geomviewer shows old TRAF4DSEDC_* prefix.
Anyone got any idea what could be missing? In case of ReCompiler, there NFSMW_Car_Textures.txt in CARS folder aswell.
Thanks in advance.

AJ_Lethal

That's a non-issue; the part names are just rehashed, meaning they would appear unchanged in BINViewer but the game will read the new hashes as "TRAF4DSEDE"

AndreiK

I just wanted to add-on a car and sudenly this thing apears on my screen how can i fix it ?
It is not always possible to be the best, but it is always possible to improve your own performance.
Jackie Stewart

Raverz12345

Quote from: AttilaK on Jun 06, 2020,  9:45 PM
I just wanted to add-on a car and sudenly this thing apears on my screen how can i fix it ?

You must create a new ini config file that will be the new name for your addon car. I have the same problem but AJ told me to read Step 1. So, I did it about 50+ cars created with ReCompiler (I can also copy some ini configs on other folders to be made as well).

gl4disme

#4
All you need to have in Config.ini:
[INFO]
NewName=YOURADDONNAME
As on the screenshots YOURADDONNAME is where you type the name you want your addon car to have. Hope its helpful.

AndreiK

Thanks for helping me out !!! =D =D ^-^
It is not always possible to be the best, but it is always possible to improve your own performance.
Jackie Stewart

RzrDrake

Hello, is this still active? I have some questions about recompiler

AndreiK

yes sir what it's your problem ?
It is not always possible to be the best, but it is always possible to improve your own performance.
Jackie Stewart

RzrDrake

I was recompiling a car mod. Basically, converting modloader car to addon. For personal use only. The car is Khyzyl Saleem's Countach. Problem is, Recompiler stucks. It didn't show recompiling process. Only "processed...". Other car works, but not this Caountach K.S

RzrDrake


RzrDrake

Quote from: AttilaK on Mar 30, 2021,  9:45 PM
yes sir what it's your problem ?

Basically what I want to do is make the old XNAME (CLK500) replaced with new one (COUNTACHKS). But Recompiler stuck. I waited for hours to no progress

Cishy

Quote from: RzrDrake on Mar 31, 2021,  1:02 AM
Quote from: AttilaK on Mar 30, 2021,  9:45 PM
yes sir what it's your problem ?

Basically what I want to do is make the old XNAME (CLK500) replaced with new one (COUNTACHKS). But Recompiler stuck. I waited for hours to no progress

Same happend to be when I was Converting Modloader cars to Addon. But these days are gone
How to deal with this problem? Easily
Just you can't convert the car :D
Idk how to fix it now.
I will take a look how to do it with any other programs and I will let you know
Cishy's Creations ©2021

Be yourself and you will be popular :D

RzrDrake

Quote from: Cishy on Mar 31, 2021,  1:21 AM
Quote from: RzrDrake on Mar 31, 2021,  1:02 AM
Quote from: AttilaK on Mar 30, 2021,  9:45 PM
yes sir what it's your problem ?

Basically what I want to do is make the old XNAME (CLK500) replaced with new one (COUNTACHKS). But Recompiler stuck. I waited for hours to no progress

Same happend to be when I was Converting Modloader cars to Addon. But these days are gone
How to deal with this problem? Easily
Just you can't convert the car :D
Idk how to fix it now.
I will take a look how to do it with any other programs and I will let you know

I asked some modders from various servers on Discord. Basically, renaming everything from old xname to the new xname should work, but Idk how to do it. Maybe that will get you somewhere as I still have no luck finding it

BabiLovesJulia

Does anyone know where to unlock the file for editing in ZModeler? I'm trying to compile a car in ReCompiler, but it stays forever in ''processing''.