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Porsche Test Track Leipzig

Started by Freak-DS, Nov 01, 2014, 12:09 PM

XJ220

That's what the Ferdinand was always meant to do: Take out trespassing Opels :D

WiLL

Hey, Man my Giggles,an then a Laugh!! thanks much
again! I needed that!  :D was.  8)
off to Store i go,wish i could bring
a Women back with me,Rite...
(Time to wake up now will)   ;)
Let's have a better day...?

Remko


WiLL

#18
Yea,...  :-*   8)
Let's have a better day...?

AJ_Lethal


bucksavage

LOL.  Thought that was a Josef Stalin tank there.....

JimDiabolo

Looks like a very big project, I hope you will finish it.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

Freak-DS

I hope so, too. What would help me a lot right now, can you tell me what program you used to create or convert meshes to the object format that t3ed reads? i cannot find a single program that is not just a trial that allows an export of meshes into that format.

XJ220

Hmm... *.off looks quite similar to *.obj internally. Perhaps save as OBJ and then edit it manually using notepad to become an OFF file?

MADMAN_nfs

Hey,
did you try MeshLab? Very useful program, for free. Can handle lots of formats (including .off).
I experienced trouble importing some files, tho. I guess sometimes there are different versions of a fileformat or some programs handle it differently.

Greetings

JimDiabolo

Meshlab was my choice, too. All testing I did was with .off files created by it.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

nfsfan83

Any progress with track? I want test some new track very much :D

Freak-DS

Since you've been wondering whats new, here are some more screenshots!
Progress is going slow so far, i've worked on it a bit in the past days but there's still tons of work to do.



Track editing really is a challenge on this degree. As you can see, visibility is still a problem and sometimes you just go places you shouldnt  :D .


WiLL

Hi
Looking nice! There on your project freak-Ds yup. Sorry for you problems of sorts? Sure looking sharp too.
What is the Scuba pic about  =D Interesting budd.
Keep on her if you can.  8) 😺 🏁🏆 
Good luck too thx for pics.
Let's have a better day...?

MADMAN_nfs

Hey there, the track looks very, very good.
Except for the cosmetic things the track is pretty much drivable i guess? Or are you still working on the AI?

The glitch on the last shot is from the middle part, isn't it? I think that happens when you join blocks that are too far away from each other... visibility.txt does not help there  :(

Also nice idea with the blimp, you used the animated one from Atlantica?

Keep it up! :D

Little advice from my side (i tend to forget that always myself)... make backups consistently. Really would be a shame to loose such a track due to a HDD crash. But you probably know.  :P