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#11
Editing Projects / Re: TNFS_SE to NFS4
Last post by pete9516 - Aug 04, 2026, 9:16 PM
Quote from: JimDiabolo on Aug 04, 2026,  8:29 AMI'm experimenting again with converting from TNFS to NFS4. I tried this years ago, but I couldn't get the objects to work back then. At least they're there now.

I'm thinking about what we can do with the missing tracks—after all, they aren't round courses. One idea is to combine the sections into one large triangular track.
Wow Jim this is absolutely insane!! I can take care of the sprint tracks working with 1 lap. I know how to do it, but it requires some botchered work, just like JP Racing had to do with his Power Park Drag Strip. What's the most demanding is the tracks to actually get into nfs4 with all their objects and collisions
#12
Editing Projects / Re: TNFS_SE to NFS4
Last post by AgentMulder - Aug 04, 2026, 10:32 AM
Hallo jim das klingt nach einem guten Plan. Ich zum Beispiel habe noe verstanden wie Ryan t zum Beispiel alle NFS 2 strecken im Jahr 2001 mit Animation konvertieren konnte. Es wäre schon ein Traum wenn man alle NFS 1 strecken perfekt konvertiert hätte für NFS 4. Aber zum Beispiel das Thema Outback von NFS 2 für NFS 4. Da fehlt zum Beispiel die Animation mit dem Schiff was am Start fährt. Das gibt es bei NFS 4 nicht. Das wurde auch nie behoben. Sowas zum Beispiel stresst mich
#13
Editing Projects / TNFS_SE to NFS4
Last post by JimDiabolo - Aug 04, 2026, 8:29 AM
I'm experimenting again with converting from TNFS to NFS4. I tried this years ago, but I couldn't get the objects to work back then. At least they're there now.

I'm thinking about what we can do with the missing tracks—after all, they aren't round courses. One idea is to combine the sections into one large triangular track.
#14
General NFS / Re: 4LOWER v.5.0.0
Last post by Geminiyo - Aug 02, 2026, 9:47 AM

4LoWeR One 1.69
4LoWeR One 1.69 FASTSTEERING

Previous Change:Near all cars have gained in Mass (more contact). Supplying tuning were made.

Latest Change:Adding Mass to cars - part2. While TVR, Nissan, Koengsegg was deeply tuned.


The 4LoWeR One 1.69 is 314mb in size
https://drive.google.com/file/d/1U-V2UMsn1ctAbHIuht257oVMETa-gowy/view?usp=sharing
The 4LoWeR One 1.69 FASTSTEERING is 314mb in size
https://drive.google.com/file/d/1s-9H_B4z6iYfEK5GKAmQLRhe2Uuu_dIW/view?usp=sharing

The Key To the Highway 2.7.0 (Fixed Poly VRoads) is 69mb in size
https://drive.google.com/file/d/1llkQSFexF2OOLyYP9ZWCkOJmzk_Og7_w/view?usp=sharing
The Key To the Highway Mix2 1.5.0 (Fixed Poly VRoads) is 80mb in size
https://drive.google.com/file/d/1zB1VK-Q5rDcyxn6bYchrNpzvjLLwtdZM/view?usp=sharing
The Key To the Highway Mix3 1.1.1
https://drive.google.com/file/d/1EPnRh54fl183zPJclsl3gFNFDzQqf5du/view?usp=sharing
Anti-Crash Savedata
https://drive.google.com/file/d/19OtowxYRJcJ-96_MrOWwPsJrux9syIfL/view?usp=sharing
#16
Editing Projects / Re: Last rides with high stake...
Last post by noise - Aug 02, 2026, 4:14 AM
Wikipedia:

"In 1964, Ferrari tasked Mauro Forghieri and Mike Parkes with redesigning the 250 GTO's bodywork, resulting in what became known as the GTO '64 (or Series II)"

I didn't see Pininfarina mentioned, But the whole design process is collaborative.

Anyway I look forward to the '62 Scaglietti/Bizzarini/Foghieri......Butch version.

#17
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Aug 02, 2026, 1:35 AM
Scaglietti designed the first model from 1962—that is, the one I created 25 years ago for NFS and, more recently, for GT Legend. I'd like to think that the result wasn't too embarrassing, given that I modeled all 250 GTOs, each chassis with its own specifications.
https://www.overtake.gg/
https://www.altbierbude.de


My challenge will be to reduce the polygon count.
The model you're referring to, the 1964 one, is the one designed by Pininfarina.
#19
General NFS / Re: High Stakes Outtakes (HSO)
Last post by Geminiyo - Jul 30, 2026, 11:06 PM
Quote4lower style cars got Mass gain and supplying tuning.  BMHS style - minor tuning.

A Nice Update
#20
General NFS / Re: Begginers NFS World moddin...
Last post by brektel - Jul 30, 2026, 2:43 AM
Hey Mushmula! Thank you so much for the amazing modding tutorial!

Just a quick question. What would be different in the steps if you were to convert a car to replace another car in NFS Most Wanted Modloader (as you don't need NFSVltEd)?