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#1
Addon Requests / Re: [NFSMW2005] Add-On Car Req...
Last post by MoNoLit - Jul 15, 2025, 11:36 PMHello,
NFS Most Wanted 2005 Requests / ADDON
Request 1
I would like a conversion of the 1970 Plymouth Cuda AAR Toretto Fast & Furious 7 from ModLoader to ADDON.
Replaces: Nothing (Addon Car / Binary)
XName (For Addon): CUDAFF7
Car Link : https://www.nfsaddons.com/downloads/nfsmw/cars/plymouth/3588/plymouth-1970-plymouth-cuda-aar-toretto-fast-furious-7.html
Request 2
1987 Buick Regal (Grand National) like in F'n'F 4
Replaces: Nothing (Addon Car / Binary)
XName (For Addon): REGALGNFF4
Customization:
BODY PARTS: I am using Rims Pack by Viper4K. Need separate original spoiler or no spoiler option, or, 1 additional Body Kit
so Aerodynamics in Performance Tuning can be enabled. Brakes, using NFSMW Leftover Brakes Fix.
PERFORMANCE: All +Junkman
VISUALS: Paintable, Vynils, Rim Paint, All Decals, Window Tint EC: Tires like in Reduxv3, Licence Plates.
I guess that is all.
Convert from: Need for Speed: Heat / Need for Speed: Unbound Volume 1
Link: https://nfs.fandom.com/wiki/Buick_Regal_GNX_(1987) shows all NFS games where Model can be found.
Visual reference: https://fastandfurious.fandom.com/wiki/1987_Buick_Grand_National?file=Buick_Grand_National_-_Fast_%26_Furious.jpg
This is my only request for now, maybe 1 or 2 more coming. Please.
Thank You Guys.
NFS Most Wanted 2005 Requests / ADDON
Request 1
I would like a conversion of the 1970 Plymouth Cuda AAR Toretto Fast & Furious 7 from ModLoader to ADDON.
Replaces: Nothing (Addon Car / Binary)
XName (For Addon): CUDAFF7
Car Link : https://www.nfsaddons.com/downloads/nfsmw/cars/plymouth/3588/plymouth-1970-plymouth-cuda-aar-toretto-fast-furious-7.html
Request 2
1987 Buick Regal (Grand National) like in F'n'F 4
Replaces: Nothing (Addon Car / Binary)
XName (For Addon): REGALGNFF4
Customization:
BODY PARTS: I am using Rims Pack by Viper4K. Need separate original spoiler or no spoiler option, or, 1 additional Body Kit
so Aerodynamics in Performance Tuning can be enabled. Brakes, using NFSMW Leftover Brakes Fix.
PERFORMANCE: All +Junkman
VISUALS: Paintable, Vynils, Rim Paint, All Decals, Window Tint EC: Tires like in Reduxv3, Licence Plates.
I guess that is all.
Convert from: Need for Speed: Heat / Need for Speed: Unbound Volume 1
Link: https://nfs.fandom.com/wiki/Buick_Regal_GNX_(1987) shows all NFS games where Model can be found.
Visual reference: https://fastandfurious.fandom.com/wiki/1987_Buick_Grand_National?file=Buick_Grand_National_-_Fast_%26_Furious.jpg
This is my only request for now, maybe 1 or 2 more coming. Please.
Thank You Guys.
#2
Addon Requests / Re: [NFSMW2005] Car Requests
Last post by MoNoLit - Jul 15, 2025, 10:12 PMHello,
NFS Most Wanted 2005 Requests / ADDON
Request 1
I would like a conversion of the 1970 Plymouth Cuda AAR Toretto Fast & Furious 7 from ModLoader to ADDON.
Replaces: Nothing (Addon Car / Binary)
XName (For Addon): CUDAFF7
Car Link : https://www.nfsaddons.com/downloads/nfsmw/cars/plymouth/3588/plymouth-1970-plymouth-cuda-aar-toretto-fast-furious-7.html
Request 2
1987 Buick Regal (Grand National) like in F'n'F 4
Replaces: Nothing (Addon Car / Binary)
XName (For Addon): REGALGNFF4
Customization:
BODY PARTS: I am using Rims Pack by Viper4K. Need separate original spoiler or no spoiler option, or, 1 additional Body Kit
so Aerodynamics in Performance Tuning can be enabled. Brakes, using NFSMW Leftover Brakes Fix.
PERFORMANCE: All +Junkman
VISUALS: Paintable, Vynils, Rim Paint, All Decals, Window Tint EC: Tires like in Reduxv3, Licence Plates.
I guess that is all.
Convert from: Need for Speed: Heat / Need for Speed: Unbound Volume 1
Link: https://nfs.fandom.com/wiki/Buick_Regal_GNX_(1987) shows all NFS games where Model can be found.
Visual reference: https://fastandfurious.fandom.com/wiki/1987_Buick_Grand_National?file=Buick_Grand_National_-_Fast_%26_Furious.jpg
This is my only request for now, maybe 1 or 2 more coming. Please.
Thank You Guys.
NFS Most Wanted 2005 Requests / ADDON
Request 1
I would like a conversion of the 1970 Plymouth Cuda AAR Toretto Fast & Furious 7 from ModLoader to ADDON.
Replaces: Nothing (Addon Car / Binary)
XName (For Addon): CUDAFF7
Car Link : https://www.nfsaddons.com/downloads/nfsmw/cars/plymouth/3588/plymouth-1970-plymouth-cuda-aar-toretto-fast-furious-7.html
Request 2
1987 Buick Regal (Grand National) like in F'n'F 4
Replaces: Nothing (Addon Car / Binary)
XName (For Addon): REGALGNFF4
Customization:
BODY PARTS: I am using Rims Pack by Viper4K. Need separate original spoiler or no spoiler option, or, 1 additional Body Kit
so Aerodynamics in Performance Tuning can be enabled. Brakes, using NFSMW Leftover Brakes Fix.
PERFORMANCE: All +Junkman
VISUALS: Paintable, Vynils, Rim Paint, All Decals, Window Tint EC: Tires like in Reduxv3, Licence Plates.
I guess that is all.
Convert from: Need for Speed: Heat / Need for Speed: Unbound Volume 1
Link: https://nfs.fandom.com/wiki/Buick_Regal_GNX_(1987) shows all NFS games where Model can be found.
Visual reference: https://fastandfurious.fandom.com/wiki/1987_Buick_Grand_National?file=Buick_Grand_National_-_Fast_%26_Furious.jpg
This is my only request for now, maybe 1 or 2 more coming. Please.
Thank You Guys.
#3
General NFS / Re: Lost Most Wanted Car Mods
Last post by emperor411 - Jul 15, 2025, 8:43 AMI found some amazing mods by Alex.Ka here:
https://next.nexusmods.com/profile/AlexKaMods/mods
but unfortunately I cannot download any of them, despite the fact that I created myself an account there a few months ago. I tried researching the problem and it seems like a lot of other people have been having the same issue as myself. Have a close look at this thread, for example:
https://forums.nexusmods.com/topic/13502024-slow-download-button-doesnt-do-anything/
It's a clear proof that Nexus Mods is very buggy when it comes to downloads, very picky when it comes to what browser you use, what extensions/ad-blockers you have installed, stuff like that. So, if anybody can somehow "bypass" their errors and download something from there, I would be very grateful if they download those mods by Alex.Ka. I am especially interested in his Bugatti EB110 Super Sport, his 3 Jiotta Caspita, his TVR Tuscan S, and his Thunder Master Hypercar. Also, it wouldn't hurt if they also get ahold of the Summer Track HD MOD and the Autumn Track N2 MOD.
https://next.nexusmods.com/profile/AlexKaMods/mods
but unfortunately I cannot download any of them, despite the fact that I created myself an account there a few months ago. I tried researching the problem and it seems like a lot of other people have been having the same issue as myself. Have a close look at this thread, for example:
https://forums.nexusmods.com/topic/13502024-slow-download-button-doesnt-do-anything/
It's a clear proof that Nexus Mods is very buggy when it comes to downloads, very picky when it comes to what browser you use, what extensions/ad-blockers you have installed, stuff like that. So, if anybody can somehow "bypass" their errors and download something from there, I would be very grateful if they download those mods by Alex.Ka. I am especially interested in his Bugatti EB110 Super Sport, his 3 Jiotta Caspita, his TVR Tuscan S, and his Thunder Master Hypercar. Also, it wouldn't hurt if they also get ahold of the Summer Track HD MOD and the Autumn Track N2 MOD.
#4
Editing Projects / Re: Last rides with high stake...
Last post by noise - Jul 14, 2025, 3:09 AMAhh.nice some progress. I see you're not comfortable on right side, you are overtaken by your opponent (maybe bogey has the V8
)

#5
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Jul 14, 2025, 2:33 AMI confess I'm not fan of right hand drive.
Anyway these are V8 and 6 inline. New wire rims still need some tune, and I start the new dashboard.
Anyway these are V8 and 6 inline. New wire rims still need some tune, and I start the new dashboard.
#6
Editing Projects / Re: my track is dark...why?
Last post by pete9516 - Jul 12, 2025, 10:34 PMHave a look at the ambient light RGB values in the [light] section, most probably they're around 10-15 ish
#7
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by pete9516 - Jul 12, 2025, 8:38 PMQuote from: JimDiabolo on Jul 12, 2025, 5:05 AMHow to use "Recalc speed between two AI Points with SHIFT-S."Ouh man Jim. Mit dieser neuen Recalc-Speed-Funktion von dir kann man gefühlt 10 mal schneller die Speed Files machen UND man kann einfach die Brake Points unterschiedlich stark machen.. Das Update ist eine göttliche Fügung
- Enable "Edit Mode - Virtual Road Points"
- Select Speed File for Viewing (Forward / Backward)
- Select first AI Point with ALT pressed.
- Select second AI Point with CRTL & ALT pressed.
- Recalc speed between two AI Points with SHIFT-S
You can increase / decrease the speed by mouse when "Move Z" ist enabled. Just select AI Points (with ALT pressed) and move down / up like moving a regular point.
If you want to recalc the position (float values) between two selected AI points use SHIFT-Q.
#8
Editing Projects / Re: my track is dark...why?
Last post by luv2race - Jul 12, 2025, 7:37 AMthank you
i will try your suggestions
i will try your suggestions
#9
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by JimDiabolo - Jul 12, 2025, 5:05 AMHow to use "Recalc speed between two AI Points with SHIFT-S."
- Enable "Edit Mode - Virtual Road Points"
- Select Speed File for Viewing (Forward / Backward)
- Select first AI Point with ALT pressed.
- Select second AI Point with CRTL & ALT pressed.
- Recalc speed between two AI Points with SHIFT-S
You can increase / decrease the speed by mouse when "Move Z" ist enabled. Just select AI Points (with ALT pressed) and move down / up like moving a regular point.
If you want to recalc the position (float values) between two selected AI points use SHIFT-Q.
- Enable "Edit Mode - Virtual Road Points"
- Select Speed File for Viewing (Forward / Backward)
- Select first AI Point with ALT pressed.
- Select second AI Point with CRTL & ALT pressed.
- Recalc speed between two AI Points with SHIFT-S
You can increase / decrease the speed by mouse when "Move Z" ist enabled. Just select AI Points (with ALT pressed) and move down / up like moving a regular point.
If you want to recalc the position (float values) between two selected AI points use SHIFT-Q.
#10
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by pete9516 - Jul 12, 2025, 2:49 AMOk Jim i've had a very quick view on your new version, it seems to work great, i really like the new "hide block polygons" feature, i'm wondering if you can add something like "Display/render/show only current block"? Because that might be very useful for tracks like Mediterraneo where the roads are crossing but on a different level of height, it was a pain in the arse
to fix the virtual road there. That would be cool in the future. Other than that, i've tried to play around with the "Recalc speed between two AI Points with SHIFT-S" but somehow i couldn't get it to work, can you maybe explain a bit how it works? Thanks again for the large update and i hope i'll get the AI speed recalculation to work because it sounds like it can save a lot of time.. Cheers
