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#1
Editing Projects / Re: Last rides with high stake...
Last post by Herms - Today at 5:43 AM
The autumn themed background is a nice touch
#2
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Today at 2:45 AM
In many respects, I'm putting something together for you that's very similar to the 365 GTB4, the vantage or the ghibli.

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The more I work on this car, the more I realise there are designers and then there are the rest. In terms of style, post-Pininfarina Ferraris are no match for this BB, a 308, a Daytona or even a Testarossa.

I'll be getting started on the UV maps very soon.
#3
General NFS / I finally got Arabic text work...
Last post by phoenixisgame - Oct 15, 2026, 1:45 PM
 After 21 years, Need for Speed: Most Wanted (2005) finally has Arabic text.

I spent around 10 months working on the game's old font system and dealing with RTL text, limited font atlases, broken characters, disappearing text, and several failed attempts.

The biggest challenge wasn't translating the game — it was making the 2005 engine actually render Arabic correctly.

Eventually, I found a way to redirect the game's requested text to my own Arabic font/text data.

Here's the short documentary showing the whole journey:


I'd love to hear what you think, especially from people who have worked with NFS modding.
#4
Editing Projects / Re: Last rides with high stake...
Last post by noise - Oct 15, 2026, 2:13 AM
Balanced polygonsl ;) .Looks like you model the car in your backyard
#5
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Oct 15, 2026, 1:59 AM
another step

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#6
Editing Projects / Re: NFS4 All in One HD Mod Pac...
Last post by rata_536 - Oct 14, 2026, 8:48 PM
If you don't edit index.fsh the texture file will simply not compile tho?

NFS4 does not have VEG's support for higher res textures, so if the larger textures look blurry like shit it's most probably the game downscaling them. Also the reason why 512x textures for cars are useless, they get resized to 256x.
#7
Editing Projects / Re: NFS4 All in One HD Mod Pac...
Last post by pete9516 - Oct 14, 2026, 6:36 PM
Quote from: Hommelwomb on Oct 14, 2026, 12:53 PMJust to be sure:

Does anyone know for certain that images located inside sky.qfs files can actually have a better quality than 64x64?

I have tried upscaling them to 256x256, but they look immensly ugly, as if they get downscaled back to 64x64 ingame.

Many uploaded tracks on this side also use custom 256x256 sky images. These as well only look beautiful when opened outside of NFS4 but extremely pixeleted and washed out in game.

That's the reason I'm sticking with the original sky boxes the game brings with it.
Did you try increasing the resolution in index.fsh?
#8
Editing Projects / Re: Last rides with high stake...
Last post by Spectre - Oct 14, 2026, 2:40 PM
Nice job there Butch! Looking good!
#9
Editing Projects / Re: NFS4 All in One HD Mod Pac...
Last post by Hommelwomb - Oct 14, 2026, 12:53 PM
Just to be sure:

Does anyone know for certain that images located inside sky.qfs files can actually have a better quality than 64x64?

I have tried upscaling them to 256x256, but they look immensly ugly, as if they get downscaled back to 64x64 ingame.

Many uploaded tracks on this side also use custom 256x256 sky images. These as well only look beautiful when opened outside of NFS4 but extremely pixeleted and washed out in game.

That's the reason I'm sticking with the original sky boxes the game brings with it.
#10
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Oct 14, 2026, 2:06 AM
another steps

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