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Oct 21, 2018, 5:38 AM

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Hi guys,

I hope you're all ok. I managed the get it working with the latest reshade v.3.4.1. With keyboard support in order to change the effects while in the game. It's mind blowing you can get some pretty decent effects while in the game. We could all try to find a good configuration and post it here in the forums so everyone can use it.

Here are the steps I followed:

INSTALLATION:
1. I reinstalled NFSHS with the modern patch on portable mode.
2. Tweaked the nfs4.ini file driver from nglide to dgvoodoo.
3. Downloaded the latest reshade (v3.4.1) from official site.
4. Execute reshade.
4.1. Navigate the NFSHS executable file "nfs4.exe".
4.2. Select the rendering API: "Direct 3D 10+"4.3. Click "Yes". To download a collection of standard effects from http:// ...
4.4. When prompted to: "select the effects to install" just make sure to have all of them checked. (This is so you have the full list of effects to try in the game; later on you can delete the "reshade-shaders", reapply reshade and select the effects that you like).
4.5. Close the reshade setup when in the title bar says "completed".

CONFIGURATION:
1. When you execute the game you should see a gray bar that has written in white letters "reshade 3.4.1.350 by crosire ... loading effects ..."
2. Wait until all the the effects are loaded.
3. Press "Shift+F2" to access the configuration panel.
3.1. While in the panel I noted the following you can use the following keys in your keyboard:
"Shift+F2" Acess and Close Panel.
"Alt" Navigate the Menu Options
"Arrow Keys" to move, sometimes "Tab" will do.
"Space" to Select
"Enter" this is self explanatory.
4. You can try the effects while in the game so you can tweak it to your linking. So far the effect's I have used are:

- Adaptative Sharpen
- AmbientLight
- BloomandLensFlare
- Clarity
- Colorfulness
- Curves
- HDR
- Gaussian Blur
- SMAA
- Surface Blur
- Vignete

Pictures are attached, you have to be logged in to view.

Feel free to comment, I'll do what I can to help you.
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Editing Projects / Re: Tails' NFS modding thread
« Last post by noise on Oct 20, 2018, 12:24 PM »
Sounds fair...that's life. Some just dissapear....Good luck with your final projects.I look forward to the BMW.
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Editing Projects / Re: Tails' NFS modding thread
« Last post by Tails on Oct 20, 2018, 12:09 PM »
I figured out I'd give you guys an update, partially since it's been a while since I've actually said what's going on (mid-August), but also since I want to disclose my plans for the future of my mods.

My plan was to re-upload all the mods I've ever done, well, at least those that can be found in the list in the first post of this thread. (That list excludes some of my earliest mods, almost all of which were NFS:U2 traffic mods.) But now I came to a point when I need help from somebody else. I've already asked AJ_Lethal to beta-test my BMW M3 E36 mod for High Stakes, and he gave me basic guidelines on what to do to improve the mod (massive thanks to him).

Excluding that BMW mod, which is almost finished (it will probably be finished next week), I have six mods from my list that are left. Out of those, there is one Underground 2 mod, two Most Wanted mods and three Carbon mods. The Underground 2 mod I know what to do with (I just need to find more motivation to finish it, lol), but the rest I need someone else's help. The Most Wanted mods are easier, since they only need beta-testing (I know that the Porsche 991 GT3 mod needs brake position fixed and the Shelby Series 1 needs new, lower-res textures that make better use of the space, but other than that, there are probably bugs I've overlooked). The Carbon mods, on the other hand, need performance files and I'm quite lost when it comes to NFS:C performance editing. If anybody has some templates that show which VLT entries I need to modify, that'd help greatly, or perhaps if someone could give me more or less detailed instructions on what to do.

Once those mods are done, meaning all the most from the list from the first post of this thread are uploaded here, I might do a few completely new mods (that will depend on my mood after I finish the mods from the list), but after that, I'll probably retire from modding. The reasons are actually quite simple: I need to move on in my life and I won't have enough time to do mods, or at least to do them properly, and I don't want half-finished work either. Furthermore, my motivation to do modding has also dropped quite significantly, I barely have enough will to finish those mods from the list, which you can see by how much I'm procrastinating to do them. And then there's the fact that the community seems to be falling apart, less and less people are interested in mods for NFS games, especially for the games I mostly focus on.

So, that's how the things are at the moment. I really wish I had more motivation to finish at least those mods that are left from the list in my first post, but I just don't have it, for aforementioned reasons. I know there are few NFS modders left, but I just don't think I'll be one of them for much longer. After all, my interest in cars is dropping as well, so unless something changes, doing these mods will be more of a chore than a task I enjoy doing. I hope I've been clear enough, and I hope you guys understand my situation.
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General NFS / Re: Looking for Ryuji Kainoh's cars!
« Last post by noise on Oct 20, 2018, 2:22 AM »
Glad you mentioned this (maybe better in a new forum topic). Mustang and Alpine Gendarmerie are very worth to reupload. leps GT3 cup is also on nfscars.net.

About police cars:

'72 Seat 127 Police by Seta127
'66 Mustang GT pursuit by ryanT
Lamborghini Murcielago NFS Police by WWPD (based on M.Leps)

These need reupload too, but I have no readme's.
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General NFS / Re: Looking for Ryuji Kainoh's cars!
« Last post by Remko on Oct 19, 2018, 5:48 PM »
I just wanted to announce that I have added a handful of older and (sometimes) harder to find addon cars for NFS4. I have chosen not to add them to the Latest Additions list, since I prefer to keep that for new releases.
One of these is the 1977 Alfa Romeo Nueva Super that I accidentally added to the Latest list anyway, the others can be seen if you look at the most recent additions on the NFS4 Downloads page, but I'll list them here anyway:

Porsche 996 GT3 Cup by Martin Leps

1979 Pontiac Firebird Trans Am 10th Anniversary edition by Jason Trusty

1966 Ford Mustang coupe GT by Ryan Trevisol

1970 Alpine A110 Gendarmerie (pursuit) by Jan Kersting
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General NFS / Re: Car Chrome Adjust in NFS High Stakes
« Last post by AJ_Lethal on Oct 13, 2018, 7:21 PM »
AJ,

Thank a lot. I just have c couple more questions:

1. Do I have to make this process for all the parts of the car, or just the body?
2. Does it apply to damaged parts as well?

Thanks in advance.

Well, if you see other parts were affected as well... yeah I, guess
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General NFS / Re: Car Chrome Adjust in NFS High Stakes
« Last post by BoxCarRacer on Oct 13, 2018, 2:15 PM »
AJ,

Thank a lot. I just have c couple more questions:

1. Do I have to make this process for all the parts of the car, or just the body?
2. Does it apply to damaged parts as well?

Thanks in advance.
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General NFS / Re: Car Chrome Adjust in NFS High Stakes
« Last post by AJ_Lethal on Oct 13, 2018, 10:52 AM »
Do you mean the normals? FCE Finish tends to mess your car's normals if you use the parts menu (or use the shading editor). However you can try to recreate the original shading in ZModeler 1 by following these steps from the "create a car from scratch" tutorial of Zmodeler's page

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General NFS / Car Chrome Adjust in NFS High Stakes
« Last post by BoxCarRacer on Oct 13, 2018, 10:00 AM »
Hey, guys. I've been editing some of RK's cars for a project I'm working on. However today I noted that if I compare the original car with the modified one using FCE Finish, the modified car's chrome is different and doesn't look the way it used to, like the original. What can I do to revert it back to normal? Can I do this in FCE Finish or is it something to be done in Zmodeler 1?

Thanks in advance.  :D
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General NFS / Re: Motor City Online Revived?
« Last post by heyFITZ on Oct 11, 2018, 3:41 PM »
I JUST  BOUGHT MOTORCITY ON EBAY  FOR $10  AND IM GONNA  TRY THIS !!!YEAH!!!!!!!
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