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#1
Addon Requests / FERRARI MCLAREN
Last post by Hachekaeme - Today at 2:24 PMHello everyone. I've had problems installing the McLaren 765 LT and Ferrari 488 Pista addons. I'm willing to reach a financial agreement with anyone who creates these two functional addons for my game. Thanks
#2
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by JimDiabolo - Today at 9:31 AMHere is a new beta version 4.4.0 (433):
- Recalc speed between two AI Points with SHIFT-S.
- Animated objects data accepts neative numbers.
- Import Off-objects: y-z swapped.
- VRoad lanes recalc changed.
- TrackView starts with a bigger window.
- Show Block Direction added.
- Show / Hide track (black) Polygons added. (PomFrit asked for it)
- Recalc speed between two AI Points with SHIFT-S.
- Animated objects data accepts neative numbers.
- Import Off-objects: y-z swapped.
- VRoad lanes recalc changed.
- TrackView starts with a bigger window.
- Show Block Direction added.
- Show / Hide track (black) Polygons added. (PomFrit asked for it)
#3
Help/F.A.Q / Tutorial = How to add vinyls i...
Last post by Emosen11 - Jul 04, 2025, 8:53 AMHere's a clean step-by-step guide on how to add custom vinyls to Need for Speed: Most Wanted (2005) using the Binary tool by MaxHwoy:
🛠 What You Need:
✅ Need for Speed: Most Wanted (2005) installed
✅ Binary v2.8+ (Modding tool)
✅ Your custom vinyls (in .dds, .png, or .tga format)
✅ NFS-TexEd (for texture preview/editing)
✅ MW Vinyl Pack Template (optional, but helpful for beginners)
📦 Step-by-Step: Adding Vinyls via Binary
🧩 STEP 1: Preparing Your Vinyl
Create your vinyl image with a 1024x1024 resolution (unless you're replacing an existing vinyl).
Save it as a .dds (DXT5) (maybe .png too) file for best results.
Rename it to something recognizable, like vinyl_mymod.dds.
🧪 STEP 2: Open Binary in User Mode
Launch Binary.
Select "User Mode".
Navigate to your MW installation folder, and open GLOBAL\GLOBALB.BUN.
🎯 STEP 3: Create a Vinyl Entry
Go to Vinyls → Add New Vinyl.
Enter:
Vinyl ID: A unique number (e.g., 999).
Vinyl Name: e.g., MyCustomVinyl.
Car Manufacturer: Select the car it belongs to (or universal).
Vinyl Type: Choose Unique or Contest for custom ones.
🧬 STEP 4: Add the Vinyl Texture
In Binary, open GLOBAL\VINYLS.BIN file.
Click on Import Texture, and select your .dds vinyl file.
Match the name with the ID or slot you're creating.
Example: If you chose slot 999, name the texture VINYL999.
🧱 STEP 5: Assign to a Car (Optional but Needed for Preview)
In Binary, go to Cars > Select Your Car > Vinyls.
Add your vinyl ID (999) to its list.
Set it as unlockable or available from start.
💾 STEP 6: Save and Install
Click File > Save Installation in Binary.
Launch the game.
Go to the car and check under "Vinyls" – your custom design should appear!
✅ Extra Notes:
Use NFS TexEd to double-check texture formats.
Make a backup of your VINYLS.BIN and GLOBALB.BUN before editing.
You can also use ModScript Mode for automating installs, but User Mode is better for manual vinyl additions.
Below is a Binary ModScript template you can use for importing a custom vinyl in Need for Speed: Most Wanted using Binary ModScript Mode, guide to help visualize where your vinyl appears.
🧾 PART 1: Binary ModScript Template
This is a .nfsms file format used with Binary's ModScript Mode.
✅ What This Script Does:
Adds a vinyl entry
Assigns it to a car (e.g., BMW M3 GTR or any other)
Installs a custom texture
Makes it selectable in the game
📄 Sample ModScript (install.nfsms)
ini
ModScript
{
# INFO
Name = "My Custom Vinyl"
Author = "YourName"
Description = "Adds a custom vinyl to NFS Most Wanted"
Version = "1.0"
# STEP 1: Load the GLOBALB.LZC/BUN (structure for game entries)
OpenGlobalBUN GLOBAL\GLOBALB.BUN
# STEP 2: Add Vinyl Entry
AddVinylEntry
{
ID = 999
Name = MyCustomVinyl
Type = UNIQUE
Manufacturer = UNIVERSAL
}
# STEP 3: Link Vinyl to Car
AddCarVinyl
{
Car = BMWM3GTRE46
VinylID = 999
UnlockMethod = UNLOCKED
}
# STEP 4: Install the Texture
OpenVinylsBin GLOBAL\VINYLS.BIN
ImportTexture
{
TextureName = VINYL999
File = Resources\vinyl_mymod.dds
Format = DXT5
Mipmaps = true
}
# STEP 5: Save Changes
SaveGlobalBUN GLOBAL\GLOBALB.BUN
SaveVinylsBin GLOBAL\VINYLS.BIN
}
📁 File Structure:
Make sure your mod files are structured like this:
markdown
MyVinylMod/
│
├── install.nfsms
└── Resources/
└── vinyl_mymod.dds
✅ How to Install:
Open Binary > ModScript Mode.
Load your install.nfsms.
Select your MW game directory.
Click Install, then Save.
🖼 PART 2: In-Game Screenshot Guide
📸 Screen Description
🚘 Launch the game and go to "Quick Race" or "Career" to test.
🏁 Buy/select the car you assigned the vinyl to (BMW M3 GTR in our case).
🎨 Head to "Customize Car" > "Visual" > "Vinyls".
🆕 Scroll to find your vinyl (usually at the bottom if high ID like 999).
✅ Apply and enjoy your custom vinyl in races.
🛠 What You Need:
✅ Need for Speed: Most Wanted (2005) installed
✅ Binary v2.8+ (Modding tool)
✅ Your custom vinyls (in .dds, .png, or .tga format)
✅ NFS-TexEd (for texture preview/editing)
✅ MW Vinyl Pack Template (optional, but helpful for beginners)
📦 Step-by-Step: Adding Vinyls via Binary
🧩 STEP 1: Preparing Your Vinyl
Create your vinyl image with a 1024x1024 resolution (unless you're replacing an existing vinyl).
Save it as a .dds (DXT5) (maybe .png too) file for best results.
Rename it to something recognizable, like vinyl_mymod.dds.
🧪 STEP 2: Open Binary in User Mode
Launch Binary.
Select "User Mode".
Navigate to your MW installation folder, and open GLOBAL\GLOBALB.BUN.
🎯 STEP 3: Create a Vinyl Entry
Go to Vinyls → Add New Vinyl.
Enter:
Vinyl ID: A unique number (e.g., 999).
Vinyl Name: e.g., MyCustomVinyl.
Car Manufacturer: Select the car it belongs to (or universal).
Vinyl Type: Choose Unique or Contest for custom ones.
🧬 STEP 4: Add the Vinyl Texture
In Binary, open GLOBAL\VINYLS.BIN file.
Click on Import Texture, and select your .dds vinyl file.
Match the name with the ID or slot you're creating.
Example: If you chose slot 999, name the texture VINYL999.
🧱 STEP 5: Assign to a Car (Optional but Needed for Preview)
In Binary, go to Cars > Select Your Car > Vinyls.
Add your vinyl ID (999) to its list.
Set it as unlockable or available from start.
💾 STEP 6: Save and Install
Click File > Save Installation in Binary.
Launch the game.
Go to the car and check under "Vinyls" – your custom design should appear!
✅ Extra Notes:
Use NFS TexEd to double-check texture formats.
Make a backup of your VINYLS.BIN and GLOBALB.BUN before editing.
You can also use ModScript Mode for automating installs, but User Mode is better for manual vinyl additions.
Below is a Binary ModScript template you can use for importing a custom vinyl in Need for Speed: Most Wanted using Binary ModScript Mode, guide to help visualize where your vinyl appears.
🧾 PART 1: Binary ModScript Template
This is a .nfsms file format used with Binary's ModScript Mode.
✅ What This Script Does:
Adds a vinyl entry
Assigns it to a car (e.g., BMW M3 GTR or any other)
Installs a custom texture
Makes it selectable in the game
📄 Sample ModScript (install.nfsms)
ini
ModScript
{
# INFO
Name = "My Custom Vinyl"
Author = "YourName"
Description = "Adds a custom vinyl to NFS Most Wanted"
Version = "1.0"
# STEP 1: Load the GLOBALB.LZC/BUN (structure for game entries)
OpenGlobalBUN GLOBAL\GLOBALB.BUN
# STEP 2: Add Vinyl Entry
AddVinylEntry
{
ID = 999
Name = MyCustomVinyl
Type = UNIQUE
Manufacturer = UNIVERSAL
}
# STEP 3: Link Vinyl to Car
AddCarVinyl
{
Car = BMWM3GTRE46
VinylID = 999
UnlockMethod = UNLOCKED
}
# STEP 4: Install the Texture
OpenVinylsBin GLOBAL\VINYLS.BIN
ImportTexture
{
TextureName = VINYL999
File = Resources\vinyl_mymod.dds
Format = DXT5
Mipmaps = true
}
# STEP 5: Save Changes
SaveGlobalBUN GLOBAL\GLOBALB.BUN
SaveVinylsBin GLOBAL\VINYLS.BIN
}
📁 File Structure:
Make sure your mod files are structured like this:
markdown
MyVinylMod/
│
├── install.nfsms
└── Resources/
└── vinyl_mymod.dds
✅ How to Install:
Open Binary > ModScript Mode.
Load your install.nfsms.
Select your MW game directory.
Click Install, then Save.
🖼 PART 2: In-Game Screenshot Guide
📸 Screen Description
🚘 Launch the game and go to "Quick Race" or "Career" to test.
🏁 Buy/select the car you assigned the vinyl to (BMW M3 GTR in our case).
🎨 Head to "Customize Car" > "Visual" > "Vinyls".
🆕 Scroll to find your vinyl (usually at the bottom if high ID like 999).
✅ Apply and enjoy your custom vinyl in races.
#4
General NFS / Re: Lost Most Wanted Car Mods
Last post by Eevee - Jun 30, 2025, 12:42 AMOut of lost cars, I found Friendly Software's site, and found LAZ 699R by NightRaven (the one who brought one of few iconic Lancer Evo X mods for MW) and UAZ Classic (aka "Bukhanka") by RoadTrain (the same person who made VAZ-2123 Lada Chevrolet Niva for MW). I suppose the latter of which is the original UAZ 4x4/Classic mod before qtqkqn retextured it (supported by the fact that qtqkqn's UAZ's geometry file was compiled in September 2007, and ATTRIBUTES.MWPS file still has mentions of the original mod). Unfortunately, both of these mods are now considered lost media as I was unable to find any reuploads of these vehicles and we're stuck with qtqkqn's retextured UAZ Classic.
#5
Addon Requests / Re: [NFSMW2005] Car Requests
Last post by KAINE - Jun 25, 2025, 9:18 PMRequest: Hot Wheels Time Attaxi
Convert from: Need for Speed: No Limits
Replace: Porsche Carrera GT (ModLoader only please!)
Customization: The No Limits version featured a Stock variant and 2 Modified versions. If it is possible to feature all three variants as bodykits it would be greatly appreciated. Also, if it is possible to change the paint color and window tint without losing the Taxi livery, this would also be greatly appreciated (I want to make it yellow). Also, if performance upgrades and rim replacement are possible, this would also be greatly appreciated.
I apologize if this is a tall order or downright outrageous request; this is my first time interacting with these forums. Thank you in advance!
Convert from: Need for Speed: No Limits
Replace: Porsche Carrera GT (ModLoader only please!)
Customization: The No Limits version featured a Stock variant and 2 Modified versions. If it is possible to feature all three variants as bodykits it would be greatly appreciated. Also, if it is possible to change the paint color and window tint without losing the Taxi livery, this would also be greatly appreciated (I want to make it yellow). Also, if performance upgrades and rim replacement are possible, this would also be greatly appreciated.
I apologize if this is a tall order or downright outrageous request; this is my first time interacting with these forums. Thank you in advance!
#6
Off-Topic Discussion / Sportscar GT addon tracks?
Last post by luv2race - Jun 21, 2025, 9:40 PMYears ago i used to have addon tracks for Sportscar GT.
Things happened and i lost those extra tracks, though i still have the game.
Does anyone here know where to find addon tracks for Sportscar GT?
thanks.
Things happened and i lost those extra tracks, though i still have the game.
Does anyone here know where to find addon tracks for Sportscar GT?
thanks.
#7
Help/F.A.Q / North Country; tunnel problem ...
Last post by luv2race - Jun 21, 2025, 4:39 AMConcerning the "North Country" track from NFS 2, converted to High Stakes format.
When i go into the tunnel, after the switchbacks, i am unable to get through the tunnel (under what looks like a castle).
I barely get into the tunnel and i get stuck. I try Reset and that does not help either.
I have tried all available versions i can find for High Stakes.
Anyone else have this issue?
If so, is there a fix/solution?
thanks.
When i go into the tunnel, after the switchbacks, i am unable to get through the tunnel (under what looks like a castle).
I barely get into the tunnel and i get stuck. I try Reset and that does not help either.
I have tried all available versions i can find for High Stakes.
Anyone else have this issue?
If so, is there a fix/solution?
thanks.
#8
Addon Requests / Re: [NFSMW2005] Add-On Car Req...
Last post by slowboi387 - Jun 19, 2025, 5:31 AMRequest: 00 Mercedes CL55 AMG
GAME: Need for Speed Most Wanted (2005)
Addon (Binary)
Any Customization (if possible) I would love to let the author decide
GAME: Need for Speed Most Wanted (2005)
Addon (Binary)
Any Customization (if possible) I would love to let the author decide
#9
Editing Projects / Re: Last rides with high stake...
Last post by pete9516 - Jun 17, 2025, 12:03 AMNice choice. I like the DBS a lot, too. We all like to see Butch at work i guess. And i have to agree Spectre, the P29 is totally lit
#10
General NFS / Re: NFSCars is back!...
Last post by pete9516 - Jun 16, 2025, 11:48 PMQuote from: AJ_Lethal on Jun 04, 2025, 7:30 AMI didn't say that virustotal.com deleted them, i said that the website owner has decided to take them down and yeah, it would be much work to have a look at every single mod to see if it's an actual virus, but it's not his responsibility to decide for his website visitors wether to block (many) mods or let the users or their antivirus software decide. This is not good. A commonly used tool which is known to the community shouldn't be blocked due to a faulty antivirus software (all new softwares detect anything as a virus which doesn fancy things to any files)Quote from: pete9516 on Jun 04, 2025, 7:14 AMyou both are being dumbQuote from: Eevee on Jun 03, 2025, 9:12 PMOh damn i thought you were talking about your own computer's anti-virus software. That Herman Õunapuu is a moron to let virustotal.com handle the files of his own websiteQuote from: pete9516 on Jun 03, 2025, 3:58 PMJust because some random virus application flags a non-virus as a virus doesn't mean that the file is not downloadable. When the link is dead, then it's not downloadable anymore WHEN archive.org didn't save it
True, but it's still quite sad that AV software do mess all of this up when it comes to nfscars archiving. My rim pack is still downloadable, but NFSU1 cars I uploaded on NFSCars are no longer downloadable on archived copy of the site due to inclusion of NFSU-CfgInstaller. It's like AV softwares do hate nfsu360 (the person who made NFSU1 ModTools, which would be eventually replaced with NFS-CarToolkit for geometry and textures, and NFS-CfgEd for wheel positions, which would be replaced by Binary), thinking he was making viruses/trojans/whatever despite the fact that this is just a false positive and his tools bring no harm to your computer.
Since NFSU-CfgInstaller is all the same, this affects every NFSU1 mod featuring that file in the downloaded archives. NFSU2 mods that originally used an older version of NFSU2-CfgInstaller, like all of SPYKE's and RuubW's mods, will disappear from the internet and become lost media afterwards if not saved in time due to false positives found in that tool, which, of course, did eventually happen in 2016 when NFSCars showed us the final redesign, and sadly, almost none of most of old modders have returned (except for cobra0281, and even then, their old missing mods were not even reuploaded, not even by themselves), and most of the modders back then didn't bother uploading their mods to anywhere else than NFSCars (remember: if you want to keep your mod online, remember to upload it on anywhere else as well, since uploading only on a site that will eventually shut down will turn the mod into lost media (especially if you eventually go dormant as well), which, of course, did happen with Driving Passion (formerly GTRCars), taking every Porsche4ever/VictorSE's and Normo's mods with it (Porsche4ever/VictorSE's mods would be later reuploaded to his own blog, while Normo didn't even resurface)).
virustotal didn't remove the files, herman himself did because he wanted to be on the safe side) (and you can still contact him if you want the file or explain to him the cfginstaller yields false positives)