I know this thread's quite old but, I agree with its purpose despite being away for HS for a couple years now.
In an ideal world, we could get EA to make the game engine open source. There's a fair argument for them to do so; "id Software" did it with the original DOOM after they stopped making profit from its sales, and I would consider it now to be one of the most widely ported video games of all time. (I can play it on my first-generation iPod Nano, my TI nSpire, my iPhone, and the crappiest computers with the obscurest operating systems known to mankind.)
A significant portion of this desire comes from my recent involvement with Linux-based operating systems, it's become quite difficult for me to tolerate Windows since I began to understand open-source OSes.
And back when I was still active in the High Stakes community, I would have been more likely to actually ask EA for such a thing. It's been a while now though, and I realize such a request would be a futile waste of time, even if I could reach significant person from EA.
(Hell it's been a while, isn't the brand of NFS owned by some other company now? If I had any remote influence, I wish I could just hop over to the remains of EA Canada and get them to release the source for NFS1-5. There would be two significant issues with this: (1) no one would take it seriously, EA's not at all known for open source-ing anything, and if they actually had anything related to HS in their server archives, I would be genuinely (albeit pleasantly) surprised; and (2) HS was built for DirectX 6 on Win9x, and the program itself and physics engine written in god knows what, Visual C++ 1995?)
Ah well, sorry, semi-annual rant. See you all next time I need to procrastinate before exams.
In an ideal world, we could get EA to make the game engine open source. There's a fair argument for them to do so; "id Software" did it with the original DOOM after they stopped making profit from its sales, and I would consider it now to be one of the most widely ported video games of all time. (I can play it on my first-generation iPod Nano, my TI nSpire, my iPhone, and the crappiest computers with the obscurest operating systems known to mankind.)
A significant portion of this desire comes from my recent involvement with Linux-based operating systems, it's become quite difficult for me to tolerate Windows since I began to understand open-source OSes.
And back when I was still active in the High Stakes community, I would have been more likely to actually ask EA for such a thing. It's been a while now though, and I realize such a request would be a futile waste of time, even if I could reach significant person from EA.
(Hell it's been a while, isn't the brand of NFS owned by some other company now? If I had any remote influence, I wish I could just hop over to the remains of EA Canada and get them to release the source for NFS1-5. There would be two significant issues with this: (1) no one would take it seriously, EA's not at all known for open source-ing anything, and if they actually had anything related to HS in their server archives, I would be genuinely (albeit pleasantly) surprised; and (2) HS was built for DirectX 6 on Win9x, and the program itself and physics engine written in god knows what, Visual C++ 1995?)
Ah well, sorry, semi-annual rant. See you all next time I need to procrastinate before exams.